News Tiana's Bayou Adventure - latest details and construction progress

WaluigiTime

Well-Known Member
Wow, Louis is tremendously off-model there.
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I think it is supposed to be somewhat in this style....that being said I do not like the style lol
 

DCBaker

Premium Member
Walt Disney Imagineering has shared these photos of the mural in progress at Tiana's Bayou Adventure.

"As progress continues on Tiana’s Bayou Adventure at Magic Kingdom, you’ll notice a beautiful mural taking shape along the exterior of Tiana’s repurposed barn, home to the main office of her newest business.

Keep an eye on the Disney Parks Blog this week as we reveal more about the artwork and its connection to New Orleans!"

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Weather_Lady

Well-Known Member
In my opinion, a ride's theme, concept, and/or story should be simple enough for a child (or a dim-witted adult on vacation) to immediately understand, or for a 2-minute preshow to explain.

When you need a few years' worth of blog articles, press releases, and a new cartoon series just to help guests get what's happening when they finally ride, your concept is flawed.

I feel like the people designing this attraction and saying, "You know what the people want from Tiana? Less about her relationship with Prince Naveen and her adventures with other beloved characters, and more about her ethical business practices, frugal economic policies, and corporate structure -- just wait 'til they see how she repurposed that barn!!!" are the same ones who wrote Phantom Menace and said, "You know what Star Wars fans really want? Less high-stakes action, sci-fi mystique, and romance, and more stuff about midi-chlorians, politics, and trade wars!!!"
 
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_caleb

Well-Known Member
In my opinion, a ride's theme, concept, and/or story should be simple enough for a child (or a stupid adult on vacation) to immediately understand, or for a 2-minute preshow to explain.

When you need a few years' worth of blog articles, press releases, and a new cartoon series just to help guests get what's happening when they finally ride, your concept is flawed.

I feel like the people designing this attraction and saying, "You know what the people want from Tiana? Less about her relationship with Prince Naveen and her adventures with other beloved characters, and more about her ethical business practices, frugal economic policies, and corporate structure -- just wait 'til they see how she repurposed that barn!!!" are the same ones who wrote Phantom Menace and said, "You know what Star Wars fans really want? Less high-stakes action and romance, and more stuff about politics, senate procedures, and trade wars!!!"
Or maybe imagineers are engaging in good imagineering and all that is just the backstory that create the setting for what's going to be a ride that is simple enough for a child to understand
 

Weather_Lady

Well-Known Member
Or maybe imagineers are engaging in good imagineering and all that is just the backstory that create the setting for what's going to be a ride that is simple enough for a child to understand
I really hope so! I'm rooting for the success of this redesign. I just don't think that Disney's description of its concept thus far -- employee-owned food coop, situated in an old salt mine, gathers ingredients for Mardi Gras dishes -- sounds remotely interesting or engaging.
 
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aladdin2007

Well-Known Member
In my opinion, a ride's theme, concept, and/or story should be simple enough for a child (or a dim-witted adult on vacation) to immediately understand, or for a 2-minute preshow to explain.

When you need a few years' worth of blog articles, press releases, and a new cartoon series just to help guests get what's happening when they finally ride, your concept is flawed.

I feel like the people designing this attraction and saying, "You know what the people want from Tiana? Less about her relationship with Prince Naveen and her adventures with other beloved characters, and more about her ethical business practices, frugal economic policies, and corporate structure -- just wait 'til they see how she repurposed that barn!!!" are the same ones who wrote Phantom Menace and said, "You know what Star Wars fans really want? Less high-stakes action and romance, and more stuff about politics, senate procedures, and trade wars!!!"
Yep agree its all political and forced. I've said it before but they will have more problems with this than they never had with splash mountain.....
 

LittleBuford

Well-Known Member
In my opinion, a ride's theme, concept, and/or story should be simple enough for a child (or a dim-witted adult on vacation) to immediately understand, or for a 2-minute preshow to explain.

When you need a few years' worth of blog articles, press releases, and a new cartoon series just to help guests get what's happening when they finally ride, your concept is flawed.

I feel like the people designing this attraction and saying, "You know what the people want from Tiana? Less about her relationship with Prince Naveen and her adventures with other beloved characters, and more about her ethical business practices, frugal economic policies, and corporate structure -- just wait 'til they see how she repurposed that barn!!!" are the same ones who wrote Phantom Menace and said, "You know what Star Wars fans really want? Less high-stakes action and romance, and more stuff about politics, senate procedures, and trade wars!!!"
Contrary to what many here think, the narrative of Splash Mountain wasn't immediately clear to everyone either. I agree the backstory for Tiana's Bayou Adventure seems (unnecessarily) convoluted, but there's no reason to think the narrative of the ride itself will be any less intelligible than that of Splash Mountain.
 

UNCgolf

Well-Known Member
Contrary to what many here think, the narrative of Splash Mountain wasn't immediately clear to everyone either. I agree the backstory for Tiana's Bayou Adventure seems (unnecessarily) convoluted, but there's no reason to think the narrative of the ride itself will be any less intelligible than that of Splash Mountain.

I think people place too much importance on ride narrative anyways. The experience of the ride is more important than identifying a specific A to Z story.

It's not that a narrative is irrelevant -- even if people don't pick up on it it still influences the design and affects that moment to moment experience as well as each individual scene -- but I think most of Disney's best attractions do not rely on telling a linear story; i.e. it's not necessary for a guest to even notice that there's a particular story to enjoy the scenes/overall experience.

Pirates of the Caribbean, Haunted Mansion, the EPCOT classics, the Great Movie Ride, et al. either do not (or did not, in the nonextant examples) attempt to tell a story from beginning to end at all or placed the story in the background such that the ride works from a scene to scene perspective even without the overall narrative context.
 
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_caleb

Well-Known Member
Current-day urban wall murals just scream 1920s New Orleans! yikes. It looks like an inner city middle school art project...and does not seem fitting for the time and place they are trying to create....
You may not be familiar with the Works Progress Administration (WPA), a New Deal governmental agency tasked with public works projects to create jobs for Americans during the Depression.

A big part of this was public art installations, such as murals, typically focusing on public works projects and stylized depictions of human dignity through labor. Louisiana had several such murals painted in the 30's and 40's, and they were sort of a combination of inspiration, education, and propaganda. Today, they're important cultural artifacts. Here's an interesting article about them.

Murals done in the style of Louisiana native Shakira Mahdi's concept art for the attraction could be fantastical versions of these.

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Bocabear

Well-Known Member
I am familiar with the WPA which was not operating in the 1920s...that came later.... and these are NOT in the style of the WPA...neither in color, style or content. These feel very current, and do not feel like any part of the story that was seen or suggested in the movie...
Though I guess we never thought Tiana would own a food factory co-op in a salt mine either...
 

_caleb

Well-Known Member
I am familiar with the WPA which was not operating in the 1920s...that came later.... and these are NOT in the style of the WPA...neither in color, style or content. These feel very current, and do not feel like any part of the story that was seen or suggested in the movie...
Though I guess we never thought Tiana would own a food factory co-op in a salt mine either...
I figured the setting for TBA might be a few years after the film, but I think some things have said it's meant to be just one year after the film...

The WPA murals weren't all done in the same style, but I agree the inspiration art is very bright and colorful. I'm just saying WPA murals might be a possible inspiration the imagineers might have had for the attraction.

Some WPA tie-in could also explain the co-op concept, but again, maybe the ride setting is too early for that.
 

MerlinTheGoat

Well-Known Member
The movie isn't given a precise year from what I recall, but it's not hard to figure out a rough guess give or take a year. The flashbacks with Tiana's father occur in 1912, which would place the "present" scenes in the mid 20s given her adult age. I've seen several news articles about the film's release citing 1925 and 1926, which fits. Definitely pre-depression.

The ride also can't take place more than a couple years after the movie. Ralphie isn't significantly older. Maybe 1927-1928 at the latest, still almost certainly pre Depression though. The Federal Art Project portion of the WPA was formed at the end of August 1935 (part of the Second New Deal).
 

Bocabear

Well-Known Member
to me the murals make it feel less like Jazz-Age New Orleans...and more contemporary.... It does not feel place-making but an odd choice...or maybe they paid for this art and have a mandate they have to use it.... But it is not like any of the art or design of the film or time period when it takes place...
 

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