Crash At Universal Studios
Awards and Honors
Dancing Broomstick Award
Best PM Runner-Up
Best New SA Player Runner-Up
Throughout the game, you’ve been a consistent imagineering presence. This project similarly hits all the right marks and was my personal favorite of the four dancing broomstick awards.
I loved the website. Crazy to think you were the only player to design a google site when for most of the season we’ve been using them. Yours’ is well-designed, with nice logos and fonts, which I always appreciate. It also helps to separate the different parts of your project, as you’ve taken the time to describe not only the e-ticket but also the greater subland of Crash Bandicoot. Although this was not required by the prompt and technically isn’t factored into the proceedings, I really appreciate you taking the time to go into detail with this Crash-themed subland.
Also, you included Budweiser Zero (plus that Crash + Bud photoshop!) so as promised, you get a special shoutout!
That said, I do have something unfortunate to admit: I’m not very familiar with Crash Bandicoot. I’ve heard good things and seen a few memes, but am otherwise I'm the dark. Luckily, you’ve provided a handy-dandy summary at the beginning of the project to explain for anyone unaware of the franchise. Going off your project, I don't think most guests would have trouble understanding the rides' story, even if they are unaware of the games. You've maintained a fine balance between easter eggs and an understandable-for-all story.
The ride begins reminding me of Indiana Jones but quickly takes a turn for the crazier with the vortex portal. I love how the ride plays out, jumping from what I assume is level to level of the Crash games, getting riders the opportunity to fully experience the world of the games.
I also have to give a shout-out to your map. It's colorful, full of detail, and the incorporation of all those extra images to communicate what’s happening during the ride is amazing. Dare I say the best map of the finale? I hope you continue to work on this style of map in future comps/projects.
Including the surrounding miniland is a great touch, even if it makes the ride less “realistic” for 2005, I do honestly prefer when an e-ticket has some thematic ties to its surroundings. Also, those trash cans are gorgeous. You may be giving Pi a run for his money!
My only nitpick for this project circles back to realism, which I briefly mentioned in my first review. Rereading that shortened review I came across a lot harsher than I originally intended, so for that, I apologize. My primary concern boils down to your competition, which also contained a fair degree of realism, whereas with your project given the IP choice you had to sacrifice some of that in exchange
Nevertheless, I’m happy you went with this IP. Not only is it a unique choice, but I can tell from all the little references and alternate timeline history you are passionate
about this property. That passion is super important, and I hope you continue to exhibit it towards future competitions and armchair imagineering projects. Going off this project, you have a strong future ahead!