Sathington Saltwater’s Dream Pier Analysis
Sometimes dreams come true, but other times, they can become a nightmare. Such is the case of Satington Saltwater, an eccentric theme park visionary known best as, “a matter a bit too complicated for labels” (McGurney, 1). Satington Saltwater (as he is best known) was born as Samuel Sulner, a man of humble origins. He briefly served in World War II before an unlucky run-in with a hand grenade, leaving him with what would later become an iconic steampunk hand. After the war, Sulner would reinvent himself as Satington Saltwater, however, despite his Wonka-like exterior, Sulner never achieved true happiness: or so we believe. In truth, Saathington Saltwater did achieve happiness, but only after coming to terms with a long-realized truth.
Prior to his adoption of the “Saltwater” persona, Samuel Sulner had a close relationship with a war nurse, Sally Browburry. According to Browburry, “After he got out of the war and I got back home…two California kids. We had fun” (Browburry 2). It is evident that Sulner was not always the lost man he appeared at the end of his life. In fact, it was only after abandoning Browburry, who had to care for her sick mother, that Sulner changed personalities all-together. In an interview with his right-hand man, Nathan Thorntree, mere months following his supposed suicide, “Saltwater” was described as a strange, plotting man intent on pursuing the “Dream Pier”. Thorntree summarized the shift as thus: “Sulner was a nobody looking for his place in the world before the war. Sathington Saltwater came out the other end as a man always with a dream”. (McGurney, 4). However it is clear through these documents that it was Sulner, not Saltwater, that was living the dream, and it could be deduced that in fact, Saltwater was searching not for a new dream, but a lost one.
The story of Satington Saltwater is conflicted. Many modern media sources credit him as a loving “heart of a child” often in thanks to the popular novel “One Little Spark” which sees a beloved fictional character, Walt Disney, loosely based on the characteristics of Saltwater build a wonderful theme park that everyone loves. But those closer to Saltwater speak otherwise. Billy Browburry, a construction lead for Saltwater, called working with the visionary “It was hell…pure hell” (McPhearson 2). Saltwater frequently pushed his “family” (as he would often call) to the brink on completing his vision as quickly as possible. He was especially motivated to release every yearly expansion on the Fourth of July. But many within Saltwater’s team saw through his lies. Ha Ha Helen, a robotics expert who played a crucial role in the designing of the famous Love Tunnel, believes he “targeted the less fortunate to be his workers here…is “family” as he calls it. (Hasley 2). Others agree. Though Saltwater may have put on a loving persona to the outside world, within this dream of a pier was a crazed man trying to do the impossible.
On Christmas Eve of 1964, Samuel Sulner was killed by a moving train. After many months of questioning, Sulner’s war diary was found, revealing he had knowingly walked the tracks while the coaster was running. Many cite this as a tragic end to a tragic figure, but in fact, this was the one point where Sulner truly found happiness. In his journal, just moments before death, Sulner writes his final meeting with Sally Browburry, when she confronts him regarding “the dream” he made for her: “She told me the park itself was flattering but held up to its name. it was a dream. It wasn’t real. Just like the possibility of us being together wasn’t real” (Sulner 6). It is at this point that Sulner finally recognizes that no matter how hard he had tried, he and Browburry would not get back together. Many believe it was upon this realization that he committed suicide, but the recent autobiography “Barker’s Life” suggests otherwise. In the autobiography, Barker Flynn Fitzpatrick, who worked at the Dream Pier in his youth, claims “Sathington Saltwater was standing at the top of the roller coaster, under the green light, observing his dream still unfolding a decade after his supposed death” (Fitzpatrick 2). If Sulner had in fact not died, perhaps it was because he had finally come to terms with Browburry. Why else would he have willingly left his position as head of Dream Pier?
The Dream Pier may claim to be made for all in mind, but Sulner had always intended it for his one love. This unhealthy obsession allowed him to become the tragic figure many of his coworkers claim in his later years. But by coming to terms with the impossibility of this dream, Sulner was able to let go of his obsessions, and in this way, finally found happiness.
APUSH DBQs aside: this is a fantastic project. I’m with Pi on the first line for its novel. It is nothing like the other two projects which is both a huge positive and negative. Ultimately, I think it will come down to whether or not this is the best project for a Mumbai Disneyland expansion. It is certainly the most creative land, but does the creativity and bold presentation outweigh the many benefits your standard imagineering project holds?
D HINDLEY
Right off the bat, the MAP!!! It’s almost unfair to judge this in comparison to the others. But now looking at the old map, it looks incomplete compared to this!
At first, I was very concerned with was is essentially another Frontierland (despite it being my favorite land). But you’ve addressed those concerns by a): setting it apart by being in the northwest, a b): leaning more heavily into the folkloric aspects. There is actually very little “copied” over from other parks. I think the only thing is the Steamboat. Even the Mountain and Island have a different theme for your different audience.
The magazine also looks excellent. I love how you used croppings of the main map to show what you’re talking about. I also liked the text being over a decreased opacity map. It’s very well designed.
Moving to Year One: improving the hub is a great idea. The only issue I have comes in Year Two with Mickey and Minnie’s Railroad. It just doesn’t fit what was before this tranquil Indian garden. Although looking around, I’m not sure if Mickey and Minnie would fit anywhere else in this park.
It’s funny we never designed a carousel for Mumbai. But you’ve found the perfect place for it! I love the interaction with the water, and now looking at the old map Fantasyland feels all too empty.
Now, Year Three. New Orleans Square fits perfectly with Mumbai. The constant partying makes any concern I had for America not having an impact in India fade away. You’ve also used IPs in a beneficial way. Most guests coming to Mumbai Disneyland likely will not have been to New Orleans, but they easily could have watched the Princess and the Frog movie! I really liked Escape From the Other Side. It’s a great use of trackless technology a solid replacement for the Haunted Mansion.
The Yukon Valley section, though, that’s my favorite. I love that you went North. And the Fearsome Critters! Strong James G vibes.
The folklore approach is most evident here and it really works. Even small things like the Totems singing (or do they?). Tall Tale Island is a really smart way to structure a play area. And a show for all the wacky imaginations
But please don’t dismiss the Jersey Devil as a not very good joke. That thing is real and it will watch you in your sleep.
Seriously though the Pine Barrens are scary
Bigfoot Mountain Railroad sounds really cool. I love the image of multicolored mountains. You’ve combined a lot of rides into one here, and it works! I do feel though, despite its namesake, this has far more in common with Expedition Everest than it does with Big Thunder Mountain.
Finally, the pirates land. This may seem silly, but I’ve always taken issue with how Disneyland just casually has a Pirates attraction in the middle of their New Orleans Jazz Quarter. I like this attraction being in a more ominous, natural swamp.
The ride system sounds incredible! I will say, I question how possible it is, especially for the final show building (how do the pirates drop and start the fire convincingly) still I love using the old attraction from a different perspective. The story is also made just for this ride system, and I think that makes the experience all the more magical.
Overall, I have very few issues with this idea. It is an excellent project from an excellent competitor all season. But does it play things too safe? Or is there a hidden brilliance in adapting such common Disney themes to a Mumbai audience?
DISNEY DAD 3000
Where D Hindley has his map and Tiki has his literal novel, you have your magazine. I loved the inclusion of the last stanza, random Mumbai ads, and even a Season 4 project!
Moving through this project, it really feels like you are “finishing” Disneyland Mumbai. First adding necessary shopping and dining in Fantasyland, then slowly heading through the large empty plot with multiple lands. While not as “cinematic” as the others, the shopping and dining adds a lot to the area, and is a very realistic approach to a five-year plan.
Bollywood Bazar is a fantastic concept. I especially enjoyed Mickey and Minnie’s Bollywood Birthday. But is the only item in the land? I assume not, but there isn’t any mention of a shopping or dining facility in this area, which feels very out of place considering all the attention you just gave Fantasyland.
March of the Elephant is another fantastic idea. It ties perfectly with India, and I don’t think connections to Animal Kingdom would be an issue, it fits Adventureland fine. Moving Lost World was at first a big no-no for me, but once I realized in this universe the Lost World wouldn’t have existed in that space at all, it became far more realistic and even smarter to put an Indian attraction in that smaller space, and a Lost World area further north.
The Fantasyland expansion is another smart move. I think Onward would suit a place like this perfectly -- being on the far end of Fantasyland, it can be a bit different compared to nearby lands. For Tinkerbell, I've never personally been a fan of Tinkerbell but it's a very popular IP that hasn't yet been touched in Mumbai. And last, excellent work with the Seven Stones! Details like this are the dna of this project.
And then the Lost Frontiers. I think this could have easily been your project highlight… but it’s cut really short. I can only assume you ran out of time, which is completely understandable. But compared to all the details placed into Fantasyland for years one and three, the Lost World feels very empty. Even the attractions listed feel disunified in theme, one is about Dinosaurs, where the other is ancient Mayans.
I loved your ideas here. The land’s initial concepts are more creative than Doug’s, but your project lies within the traditions of standard storytelling in comparison to Tiki’s. But do your concepts and early attention to detail compensate for a very cut-short end of the project? We’ll have to wait and see.
TEAM LAND
I love the creativity within the project. Although many of you were hard pressed for time,
@Pufflefan did an excellent job running the show. Adapting the Atlantis concept from Disneyland is a great idea, even if you were only able to get to the first land.
At the end of the day, this project may not have been properly “completed”, this is a great building block for a future season of the Sorcerer’s Apprentice. And it shows some great enthusiasm from a few key players. We are excited to hand out the WALDO Award!
----
Overall, it has been a fantastic experience hosting the Sorcerer's Apprentice Season Six. Thanks to everyone: my fellow judges, advisors from past seasons, and the many players and guest judges that made this season so special.