That's hilarious! I like that the person looks confused.I just failed my first task in Planet Coaster’s tutorial. All I had to do was connect the queue to the entry...
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I got a full belly laugh from this. Thank you!I just failed my first task in Planet Coaster’s tutorial. All I had to do was connect the queue to the entry...
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I have played Planet Coaster on PC, and that game is definitely in need of an actual tutorial. You pretty much have to learn how to play by yourself or looking things up online.
The console version does indeed contain a new, full guided, voice-acted, very entertaining tutorial hosted by a set of characters (owner, accountant, designer and vlogging superfan) who give the game a whimsical new backstory. I think I’ll still be slow at menu-surfing for a while, but it did provide a nice ease into scenario mode.I have played Planet Coaster on PC, and that game is definitely in need of an actual tutorial. You pretty much have to learn how to play by yourself or looking things up online.
The pathing system in Planet Coaster is very flexible (literally). You can even create wide plaza-style areas with planters In the middle, much like you see at midern parks. *I* can’t do that yet, of course, though I’m very good at accidentally planting palm trees ten feet below the soil.Every time I sit down to play it I realize how woefully uncreative I am, and all my buildings end up looking like brick blocks and not at all realistic. I go in with grand ambitions of perfectly recreating Disneyland (which is actually plausible, since many of the buildings kits are direct knockoffs of Disneyland's buildings and attraction vehicle designs)- but give up before I finish Main Street Station.
Also, the pathing system in every 'Theme Park Tycoon' style game I've played bugs me, since it's not at all like how paths in actual theme parks look.
The pathing system in Planet Coaster is very flexible (literally). You can even create wide plaza-style areas with planters In the middle, much like you see at midern parks. *I* can’t do that yet, of course, though I’m very good at accidentally planting palm trees ten feet below the soil.
Disney seems content to largely ignore all their great park music. You can go on iTunes and find dozens of soundtrack albums for European parks like Efteling, Europa Park and Toverland. Europa Park recently released six full individual albums for six new attractions, including a modest-sized dark ride—The three minute long Snori Toren dark ride got a full music album that’s 1Ox longer than the ride! And all these albums contain fantastic scores.Much of Disneyland's area music is licensed, and was either released on various LP's and never released to the public digitally- or is actually available to download on Amazon. I've been working on acquiring the Main Street Christmas loop (though not all of it is available to purchase digitally).
This site does a wonderful job compiling where Disney got all the music from- and I've been enjoying buying everything I can, to the point my Disneyland Music collection is quite extensive (but far from complete).
Right now the dilemma is deciding whether or not it's worth buying "Michael Jackson: The Ultimate Collection" (about $30 on ebay) since it's the only place Captain Eo's "We Are Here To Change The World" has been released.
More recently, Disney has been releasing old LP's -that hadn't seen daylight in decades- digitally.
Walt Disney Takes You To Disneyland
Echoes of Disneyland
Walt Disney's The Enchanted Tiki Room / Adventerous Jungle Cruise
This looks fun:
Every time I sit down to play it I realize how woefully uncreative I am, and all my buildings end up looking like brick blocks and not at all realistic. I go in with grand ambitions of perfectly recreating Disneyland (which is actually plausible, since many of the buildings kits are direct knockoffs of Disneyland's buildings and attraction vehicle designs)- but give up before I finish Main Street Station.
Also, the pathing system in every 'Theme Park Tycoon' style game I've played bugs me, since it's not at all like how paths in actual theme parks look.
The console version does indeed contain a new, full guided, voice-acted, very entertaining tutorial hosted by a set of characters (owner, accountant, designer and vlogging superfan) who give the game a whimsical new backstory. I think I’ll still be slow at menu-surfing for a while, but it did provide a nice ease into scenario mode.
Been playing it all day, and it looks like the new characters and the voice acting extend all through the career mode as well. Frontier seems to be reaching out to those who don’t want to spend a year working on one park— They added dozens more premade blueprints for just about everything so that players uninterested in designing their own rides, shops and scenery never have to deal with that side of it.I think it is just very time consuming to build a super realistic park that isn't made up only of finished blueprints. And yeah, the pathing system is kind of awkward.
That sounds like it would help a lot. They should patch those tutorials into the PC version.
I loved RCT 1,2 &3, and now that Planet Coaster’s on a platform I can afford (was not gonna spend 2 grand on a powerful-enough PC just for one game) I’m really enjoying its emphasis on humor and charm. This one seems to be as much about diving into the park at guest-level and just enjoying the atmosphere as it is about building and managing ftom a birds-eye view.That's hilarious! I like that the person looks confused.
I haven't played any of these RCT-like games for years and you are seriously tempting me to pick up a new version.
Been playing it all day, and it looks like the new characters and the voice acting extend all through the career mode as well. Frontier seems to be reaching out to those who don’t want to spend a year working on one park— They added dozens more premade blueprints for just about everything so that players uninterested in designing their own rides, shops and scenery never have to deal with that side of it.
I loved RCT 1,2 &3, and now that Planet Coaster’s on a platform I can afford (was not gonna spend 2 grand on a powerful-enough PC just for one game) I’m really enjoying its emphasis on humor and charm. This one seems to be as much about diving into the park at guest-level and just enjoying the atmosphere as it is about building and managing ftom a birds-eye view.
I have the same problem. I have the Xbox Game Pass on PC and have downloaded Planet Coaster but every time I play I can't end up making anything remotely resembling a theme park. Same with Cities Skylines, I am just really bad at those types of games, which is disappointing as growing up my brothers and I played the old Zoo Tycoon and Rollercoaster Tycoon games religiously.Every time I sit down to play it I realize how woefully uncreative I am, and all my buildings end up looking like brick blocks and not at all realistic. I go in with grand ambitions of perfectly recreating Disneyland (which is actually plausible, since many of the buildings kits are direct knockoffs of Disneyland's buildings and attraction vehicle designs)- but give up before I finish Main Street Station.
Also, the pathing system in every 'Theme Park Tycoon' style game I've played bugs me, since it's not at all like how paths in actual theme parks look.
I have actually been looking into grabbing a vinyl of Walt Disney Takes You To Disneyland to add to my Disney park record collection. I have PotC and IASW along with the Haunted House sound effects record. Obviously a small collection currently, but my record spending money has gone to other albums from bands I am into that have been releasing new music.Much of Disneyland's area music is licensed, and was either released on various LP's and never released to the public digitally- or is actually available to download on Amazon. I've been working on acquiring the Main Street Christmas loop (though not all of it is available to purchase digitally).
This site does a wonderful job compiling where Disney got all the music from- and I've been enjoying buying everything I can, to the point my Disneyland Music collection is quite extensive (but far from complete).
Right now the dilemma is deciding whether or not it's worth buying "Michael Jackson: The Ultimate Collection" (about $30 on ebay) since it's the only place Captain Eo's "We Are Here To Change The World" has been released.
More recently, Disney has been releasing old LP's -that hadn't seen daylight in decades- digitally.
Walt Disney Takes You To Disneyland
Echoes of Disneyland
Walt Disney's The Enchanted Tiki Room / Adventerous Jungle Cruise
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