Test Track 2.suck effects status watch

FettFan

Well-Known Member
Original Poster
I would LOVE World of Motion to make a return at this point. The new Test Track makes me feel like they're trying to sell me a Chevrolet.

It's Fun to be Free!
Actually... Yeah. I made the mistake of pausing in beside the "Bumblebee" Camaro for a second or so (mostly wondering WHY did Chevy put the gas tank on the passenger side. So barbaric!) and a CM came running with a tablet computer wanting to explain that the 22" rims were available as an upgrade and if I was more interested in convertible or coupe.
 

Bob

Bo0bi3$
Premium Member
Time to make the switch to Mac ;)

If they want something stable that will run for months and months at a time, the best OS's are UNIX based (hence why they threw the OSX UI on top of a modded version of BSD). Plus, by using an open source UNIX (pick your favorite flavor of Linux), they would probably save an ungodly sum of money in licensing fees.
 

rufio

Well-Known Member
If they want something stable that will run for months and months at a time, the best OS's are UNIX based (hence why they threw the OSX UI on top of a modded version of BSD). Plus, by using an open source UNIX (pick your favorite flavor of Linux), they would probably save an ungodly sum of money in licensing fees.


Anything is better than Windows.
 

englanddg

One Little Spark...
Anything is better than Windows.

I've run arcade systems that use both Windows / Unix. For example, the popular "photobooth" at CEC is Linix based, and it still had issues, and required reboots regularly (but not as often as the Windows based games).

That being said, for a kiosk application (which this is)...Windows certainly wouldn't be my first choice...nor would Mac. Unix / Linux is a much better option. But, that being said, it still has issues. One reason (and this may sound like a terrible one), is that when it crashes, people don't really recognize Linux CLI for what it is...and the boot sequence (ESPECIALLY in verbose mode) just looks cool to someone not used to seeing it.

Unlike Windows...which everyone knows is windows...
 

G00fyDad

Well-Known Member
They ruined what cohesiveness TT1 had. It was... A test track. Now it's a car ride through disjointed and relatively meaningless "cyberspace."

And don't even get me started on that total waste-of-time bottleneck that is the "design studio."



I remember saying this when they first announced this garbage overlay on TT. I got flamed and was basically told to shut up about it because it was going to be awesome and I had no idea what I was talking about. Hmmm. Vindication feels nice. :) The old TT had nothing wrong with it, other than not being WoM.
 

FettFan

Well-Known Member
Original Poster
If they want something stable that will run for months and months at a time, the best OS's are UNIX based (hence why they threw the OSX UI on top of a modded version of BSD). Plus, by using an open source UNIX (pick your favorite flavor of Linux), they would probably save an ungodly sum of money in licensing fees.
If its good enough for InGen...
 

TDF

Well-Known Member
Wait wait… did the card readers ever work? LOL

Actually... Yeah. I made the mistake of pausing in beside the "Bumblebee" Camaro for a second or so (mostly wondering WHY did Chevy put the gas tank on the passenger side. So barbaric!) and a CM came running with a tablet computer wanting to explain that the 22" rims were available as an upgrade and if I was more interested in convertible or coupe.
OMG… they did this with my dad to. He didn’t ride and got out of the heat and was looking at the Corvette. No later than two seconds did a guy come running over ask him his information blah blah, blah blah… BRING BACK ORIGINAL TEST TRACK!!!!!
 

Tom Morrow

Well-Known Member
Actually... Yeah. I made the mistake of pausing in beside the "Bumblebee" Camaro for a second or so (mostly wondering WHY did Chevy put the gas tank on the passenger side. So barbaric!) and a CM came running with a tablet computer wanting to explain that the 22" rims were available as an upgrade and if I was more interested in convertible or coupe.
Yeah, but the same thing happened in the original Test Track post show, too. But I can definitely see how this feels more like that, what with the queue feeling like a car dealership showroom, and all the advertisement activities in the post show.
 

tinkerblonde11

Well-Known Member
2.suck ... HAH very accurate. I haven't ridden yet but wow does it look awful. Looks like I'm going through the first stages of a developing video game, not a "test track" - the old was much more interesting and realistic. I understand "Future World" but sheesh.
 

Fox&Hound

Well-Known Member
I really do not like TT version 2. As I said on another similar thread: it just has no soul. A bunch of neon with no story to it. Meh......
 

SherlockWayne

Active Member
Just got off. I'll be writing a well reasoned and presented megapost on why I found it so horrible on the drive home which i shall be typing when i get back to my actual computer. Did not get to troll with my mustang shirt.

In the meantime...

July 19 2013 - card readers not working at load area.

Wind tunnel effect not working. Drive though tunnel and saw MS Windows task manager.

Touch screens not working at photo area. Had to touch the arrow five or six times before it registered.
That's very unfortunate. I rode Test Track on the 16th, and I was astounded that every single effect, including the card readers and results screens were working perfectly. I for one really enjoy the new theme, as the constant banging, crashing, squealing, and percussion was a little taxing. I like the new sleekness and focus on innovation and creativity. Of course there's over branding, but to me it's an acceptable compromise to get the refresh. I also think it interesting that little bits and pieces are still being added and adjusted. The card reader screens are showing completely different graphics than when the attraction first opened. The post show design kiosks have been modified so folks don't have to wait forever for a new design session, and some new signage along the track has been installed, including more references to World of Motion. It's a complex system, one that is still being worked on. I've never had the wind tunnel effect break down completely like that, but I've seen the same thing happen at a few different attractions, and a few different parks, including Universal. Things break down, especially when Windows is involved. My big criticism of TT2 (I have one for every attraction, even ones I think are close to perfect) is that there are still a few parts that feel unfinished, which honestly I'm hoping is true. I think a few small-to-moderate changes, nothing major, would go a long way with this ride.
 

Shere_Khan

Well-Known Member
I actually enjoyed the new version as the old one (esp the per-show video) seemed a little outdated.
Even though I didn't really care about the part where you design the vehicle, it sure does beat standing in the line that the old ride had (if you didn't have fast pass). I like that they are making these efforts to disguise the fact that you are still waiting in line. I think the design portion really appeals to the children and I think it was a good move even if it's not my favorite.

Loved the old version, but was pleasantly surprised by the new.
 

Mouse3268

Well-Known Member
I haven't even been on the new version, but just based on the videos I've seen it looks miles better then driving around in an empty warehouse.
 

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