WDWTank
Well-Known Member
What’s the old guard?I stand with the old guard when it comes to AE.
What’s the old guard?I stand with the old guard when it comes to AE.
Dude, that’s GENIUS! You NEED to be an Imagineer!One way WDI could somewhat counter this is by having the guests pull down on the harnesses. I think having guests pull them down vs them coming down automatically would give guests control and a sense of security they wouldn't otherwise have normally. I'm sure the harnesses coming down automatically gave some guests anxiety or a sense of mild claustrophobia.
A group of Imagineers who were with WDI when it was WED and balked at the idea of an attraction based off of something as scary as Alien in the MK. I agree with them.What’s the old guard?
If guests had to pull their own restraints down, then a CM would have to check to make sure all the restraints were low enough, making loading much longer.Dude, that’s GENIUS! You NEED to be an Imagineer!
If guests had to pull their own restraints down, then a CM would have to check to make sure all the restraints were low enough, making loading much longer.
A group of Imagineers who were with WDI when it was WED and balked at the idea of an attraction based off of something as scary as Alien in the MK. I agree with them.
I disagree with your take on today's WDI. From my perspective Walt created a very special creative culture with staying power in the institution even after his death. I think WDI is doing a great job creating new attractions for the most part. We haven't had a real dud in a looong time.In theory, guest pulls harness down. Harness auto-adjusts. The likelihood of their being guests not following the video monitors or flashing lights or "parental unit" reminding them to harness should be relatively low. Low enough for a CM to check the few holdouts, and in a short enough time to not delay the show substantially or at all. Knowing who to harness (or booster) would be as simple as a "flashing" or "lit-up" seat calling attention to a CM. A video monitor (as CCTV) could also "kindly" remind guests to harness without the need for CM to check in the first place.
I'd say Imagineering hit it's peak in the Eisner era and slowly went down as more and more IP entered the parks. There's definitely a parallel between Eisner and Iger. The imagineers of yesteryear weren't as* afraid to stand up to Mouse Corp. They were the backbone of Imagineering and they showed some spine when needed. Today's Imagineers, once the masters and mentors left (although I hate to generalize) are afraid to push the envelope (partially because they make too much $ -- limitations breed creativity) and because they're generally replaceable. When the old guard left it was fend for yourself but go with the flow. They became a bunch of yes men and as$ kissers. Creativity has somewhat suffered.
I disagree with your take on today's WDI. From my perspective Walt created a very special creative culture with staying power in the institution even after his death. I think WDI is doing a great job creating new attractions for the most part. We haven't had a real dud in a looong time.
There's plenty of duds, IMO. NRJ. The Little Mermaid Ride. Monster Laugh Floor. Dinorama. Toy Story Playland (too soon!? lol) Subtractive "Plussing" everywhere. That HM queue! Chickens of the Caribbean... to name a few.
There's plenty of duds, IMO. NRJ. The Little Mermaid Ride. Monster Laugh Floor. Dinorama. Toy Story Playland (too soon!? lol) Subtractive "Plussing" everywhere. That HM queue! Chickens of the Caribbean... to name a few.
I don't agree that Imagineering is doing a great job. Just OK. I don't agree that what they do is even creative, not when what's being done is just obvious carbon copy of a film or rides that are pretty typical themepark fare, IMO. (Grossly Generalized but still) Imagineering isn't nearly as good as it could be or should be. And we're still waiting for a Stitch replacement! An attraction that closed "seasonally" because it too was a dud. Here's hoping it's replacement is better.
That HM queue!
Here we go again.What's wrong with the HM interactive queue? I like it.
TBH I enjoy TLM, MILF, and the queue line enhancements. And by dud I mean of a larger caliber like SGE or SSL. On the whole I think WDW and the Disney Parks as a whole are better than they ever were.There's plenty of duds, IMO. NRJ. The Little Mermaid Ride. Monster Laugh Floor. Dinorama. Toy Story Playland (too soon!? lol) Subtractive "Plussing" everywhere. That HM queue! Chickens of the Caribbean... to name a few.
I don't agree that Imagineering is doing a great job. Just OK. I don't agree that what they do is even creative, not when what's being done is just obvious carbon copy of a film or rides that are pretty typical themepark fare, IMO. (Grossly Generalized but still) Imagineering isn't nearly as good as it could be or should be. And we're still waiting for a Stitch replacement! An attraction that closed "seasonally" because it too was a dud. Here's hoping it's replacement is better.
That's exactly the problem. By deeming WIR not good enough, they're eliminating one of the few conceivable possibilities left for that space. And while some past attractions may have worked better than SGE, they can't use the format of those either. Unless they really get creative and think completely outside of the box for what can be done with a theater space, I'm afraid it could be stuck in development limbo forever.Nope, nothing is wrong with it.
The WIR proposal was deeemd not good enough. Attractions prior to SGE show the space can be well utilised. SGE shows a good idea can fail with a weak script (and flawed implementation).
That should hardly be a problem for the worlds top creative company. The WIR format had a lot of potential. I don’t know if it was appeal, IP or story that let it down. Technically it was a sound proposal. Aside from the VR version. IMHO.Unless they really get creative and think completely outside of the box for what can be done with a theater space..
I agree that creativity shouldn't be a problem, but I am concerned about their willingness to go there in this instance. I understand that it's necessary for them to take their time on these things, but I'm really trying to wrap my head around why the pressure doesn't seem to be on to redevelop this space since it's in the most annually attended theme park in the world and all.That should hardly be a problem for the worlds top creative company. The WIR format had a lot of potential. I don’t know if it was appeal, IP or story that let it down. Technically it was a sound proposal. Aside from the VR version. IMHO.
Sadly you could say that about a lot of things.I agree that creativity shouldn't be a problem, but I am concerned about their willingness to go there in this instance. I understand that it's necessary for them to take their time on these things, but I'm really trying to wrap my head around why the pressure doesn't seem to be on to redevelop this space since it's in the most annually attended theme park in the world and all.
There's plenty of duds, IMO.
Maybe they really want Alien back..That's exactly the problem. By deeming WIR not good enough, they're eliminating one of the few conceivable possibilities left for that space. And while some past attractions may have worked better than SGE, they can't use the format of those either. Unless they really get creative and think completely outside of the box for what can be done with a theater space, I'm afraid it could be stuck in development limbo forever.
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