Star Wars: Rise of the Resistance

TikibirdLand

Well-Known Member
Consider the fact that while the vehicles are on a track, they are independent of each other and are basically driving themselves around (with computer instruction). There is even a separate loading section for wheelchairs where, upon instruction, a vehicle can veer off into that area, stop, load, and then merge back into the ride. That is pretty awesome.
yeah, but doesn't the skyliner do that already?
Come to think of it, it wasn't too reliable with the "unplanned downtime" earlier...
 

Movielover

Well-Known Member
yeah, but doesn't the skyliner do that already?
Come to think of it, it wasn't too reliable with the "unplanned downtime" earlier...
Not even close to being the same thing. Skyliner's cabins don't have individual drive components. They are essentially just boxes being moved on and off a single large conveyor system.
 

TikibirdLand

Well-Known Member
Not even close to being the same thing. Skyliner's cabins don't have individual drive components. They are essentially just boxes being moved on and off a single large conveyor system.
That's what I was talking about a while back: unnecessary complexity. Trains move in a programmed way, on and off tracks. Something less complex (wire-guided, even bus-bar) would do wonders for this ride.
 

G00fyDad

Well-Known Member
You would think that Disney - of all companies - would be better at designing things to be mechanically reliable...when you pick up a new technology, you don't roll it out to customers until you're familiar enough with it to ensure that your end product isn't going to constantly fail.
Well they learned a very important lesson with the Yeti. If something breaks you can just stick it in B mode and everybody will be fine.
 

RSoxNo1

Well-Known Member
It is very complex…but the result left me thinking unnecessarily so. The HP rides at universal use some of the same tricks.

the main issues - for now - is terrible ip and very bad mechanical reliability. Both can and should be addressed sooner than later
Terrible IP? I get not liking the new trilogy, but if you never saw the new trilogy than the IP is largely irrelevant to the ride quality.

The ride is fantastic, but has significant reliability issues that absolutely need to be addressed. You could also argue that it has capacity issues, but I suspect if the reliability issues were resolved, the capacity issues would also be largely resolved.
 

RSoxNo1

Well-Known Member
That's what I was talking about a while back: unnecessary complexity. Trains move in a programmed way, on and off tracks. Something less complex (wire-guided, even bus-bar) would do wonders for this ride.
I view it as a more complex Spiderman. That shouldn't be a surprise given the lead designer on both attractions. The Trackless component adds a layer of complexity to it and I do believe the attraction benefits from being trackless vs. tracked. Having said that, the attraction could probably be accomplished using Spiderman's ride system, be more reliable, and accomplish most of what's there. I wonder if it was even considered.
 

Casper Gutman

Well-Known Member
Consider the fact that while the vehicles are on a track, they are independent of each other and are basically driving themselves around (with computer instruction). There is even a separate loading section for wheelchairs where, upon instruction, a vehicle can veer off into that area, stop, load, and then merge back into the ride. That is pretty awesome.
The problem is that it’s only awesome if it WORKS. A ride can be as cool as possible on paper, but if it isn’t reliable, you should have used a more trustworthy system - and in this case a lot of the effects could have been achieved using older, safer methods.

Also, Potter does the “separate load area” thing too.
 

Sirwalterraleigh

Premium Member
Consider the fact that while the vehicles are on a track, they are independent of each other and are basically driving themselves around (with computer instruction). There is even a separate loading section for wheelchairs where, upon instruction, a vehicle can veer off into that area, stop, load, and then merge back into the ride. That is pretty awesome.
First…it’s called “trackless” for a reason…

second…the computer sequence control is designed specifically to allow for variation…which mean programming set patterns due to low capacity/throughout is exactly why Disney is messing this up. They could have built a 20 minute ride through where you could have 10 different paths…like a 3D star tours…but is that what was built??
 

999th Happy Haunt

Well-Known Member
They could have built a 20 minute ride through where you could have 10 different paths…like a 3D star tours…but is that what was built??
And each path would look significantly cheaper than what we got. When it opened Rise felt like the first e ticket in a while where you could see every dollar spent while on the ride. If the budget had to be split to accommodate several different rooms and paths that maybe only one in ten riders would see I think it would be a significantly worse experience for each ride. Star Tours gets away with it because it’s screen based but I don’t ever see the concept working out for a dark ride.
 

Sirwalterraleigh

Premium Member
Terrible IP? I get not liking the new trilogy, but if you never saw the new trilogy than the IP is largely irrelevant to the ride quality.

The ride is fantastic, but has significant reliability issues that absolutely need to be addressed. You could also argue that it has capacity issues, but I suspect if the reliability issues were resolved, the capacity issues would also be largely resolved.
You want to take another second on this?

After 10 years of spray tan pushing IP on everything in the park…beyond the limits of wise or good taste…

…this ride is “good” if you go in blind? Like the wdw/DL audience just emerged from a 6 year mission in the peace corps in Papua New Guinea and had no running water or electricity?

…what in the sons of Sam horn hell are you trying to say?
 

Sirwalterraleigh

Premium Member
And each path would look significantly cheaper than what we got. When it opened Rise felt like the first e ticket in a while where you could see every dollar spent while on the ride. If the budget had to be split to accommodate several different rooms and paths that maybe only one in ten riders would see I think it would be a significantly worse experience for each ride. Star Tours gets away with it because it’s screen based but I don’t ever see the concept working out for a dark ride.
It’s not…that…good…anyway…

couple of laser features that don’t work, some cool blast effects, two very amateurish looking AA villains and a “exhilarating” 15 second sim.

I don’t recall being drunk on that thing…but I need to definitely have a high colonic and ride it again just to make sure I’m cleansed.

this is the perfect fusion of the Disney and Star Wars effects
 

gerarar

Premium Member
We could've gotten another Little Mermaid, but I'm glad Disney went all out on ROTR. I'm pretty sure 5 or 10 years ago, no one predicted that Disney would combine a trackless system with multiple elevators and a sim.

It has numerous effects and show pieces that do need to be maintained (and fixed), but still a lot of thought went into it, as evident by the many B-modes, extra audio cues, etc. present in the ride.

The sirens and spinning blaster effects were very minor details, but were fixed eventually.

The canons for example couldn't have been on a track, because how else will it cross the RV's path. But it could have had an arm that pushes it forward and backwards, but I really doubt this is the issue here. It's more likely the timing and sync between the RVs and 2nd/3rd canons.
 

Rich Brownn

Well-Known Member
The problem is that it’s only awesome if it WORKS. A ride can be as cool as possible on paper, but if it isn’t reliable, you should have used a more trustworthy system - and in this case a lot of the effects could have been achieved using older, safer methods.

Also, Potter does the “separate load area” thing too.
Um, I was talking about Potter. And FJ has not much downtime.
 

TrainsOfDisney

Well-Known Member
I view it as a more complex Spiderman. That shouldn't be a surprise given the lead designer on both attractions. The Trackless component adds a layer of complexity to it and I do believe the attraction benefits from being trackless vs. tracked. Having said that, the attraction could probably be accomplished using Spiderman's ride system, be more reliable, and accomplish most of what's there. I wonder if it was even considered.
I think Spider-Man is the more elaborate attraction since it actually has physical effects like fire. It’s also much more obvious where I’m going to go next on Rise vs. Spider-Man. Not sure what the big deal about trackless is if you can see the markings on the floor.

I would also argue that the “drop” on Spider-Man is more fun and more convincing but to be honest it’s been a while since I’ve ridden Spider-Man so maybe I’m remembering it better than it is?
 

TikibirdLand

Well-Known Member
I think Spider-Man is the more elaborate attraction since it actually has physical effects like fire. It’s also much more obvious where I’m going to go next on Rise vs. Spider-Man. Not sure what the big deal about trackless is if you can see the markings on the floor.

I would also argue that the “drop” on Spider-Man is more fun and more convincing but to be honest it’s been a while since I’ve ridden Spider-Man so maybe I’m remembering it better than it is?
Always wondered about this too. The shiny floors seem to accentuate that. I would have made sure that, what every technology used, maximizes up-time.
 

G00fyDad

Well-Known Member
(Serious questions here)
On average how many days of the week is this ride down in the mornings?
If I pay for the ILL and it breaks down during my time is a refund my only option or can I reschedule?
 

MagicHappens1971

Well-Known Member
(Serious questions here)
On average how many days of the week is this ride down in the mornings?
If I pay for the ILL and it breaks down during my time is a refund my only option or can I reschedule?
I believe they issue you a “multiple experience pass” which can be used for any attraction at any time throughout your day. And as far as I know a refund isn’t even an option
 

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