This is one of those ones that’ll never get close to its theoretical. Same for Rise.It's likely operating at better than 90% of its theoretical capacity, maybe 93%. Depending on your grading scale, that's anywhere from a B+ to an A.
This is one of those ones that’ll never get close to its theoretical. Same for Rise.It's likely operating at better than 90% of its theoretical capacity, maybe 93%. Depending on your grading scale, that's anywhere from a B+ to an A.
I'm not sure I follow. What's theoretical on this? My understanding was 1800.This is one of those ones that’ll never get close to its theoretical. Same for Rise.
This is one of those ones that’ll never get close to its theoretical. Same for Rise.
Higher. Actual is just over 1700.I'm not sure I follow. What's theoretical on this? My understanding was 1800.
Higher. Actual is just over 1700.
Another poster raised this issue a while back, but I wonder if one of the things that makes this land somewhat problematic is the lack of "whimsy." It's one thing that Harry Potter land got right: there are magical chomping monster books and silly effects and butterbeer and just a lot of stuff that is silly and whimsical and vibrant and fun. There's a delight in these things that makes you happy and silly, a perfect feeling for a theme park day. Star Wars is many wonderful things, but whimsy is not its strength.
Now, there could be a lot of fun in immersing oneself in the drama and danger of Star Wars, too, but maybe it's harder to achieve in a theme park. No matter how much immersion they try to create, I cannot possibly forget that I'm in a theme park, considering the pressing, very Earthly crowds all around. So it's harder for a more serious approach to successfully function for a whole theme park area.
I think this is where we start to the polarities between Star Wars and Potter. One of the chief divides is the source of initial conflict, and how that conflict affects the environment the characters inhabit.Another poster raised this issue a while back, but I wonder if one of the things that makes this land somewhat problematic is the lack of "whimsy." It's one thing that Harry Potter land got right: there are magical chomping monster books and silly effects and butterbeer and just a lot of stuff that is silly and whimsical and vibrant and fun. There's a delight in these things that makes you happy and silly, a perfect feeling for a theme park day. Star Wars is many wonderful things, but whimsy is not its strength.
Now, there could be a lot of fun in immersing oneself in the drama and danger of Star Wars, too, but maybe it's harder to achieve in a theme park. No matter how much immersion they try to create, I cannot possibly forget that I'm in a theme park, considering the pressing, very Earthly crowds all around. So it's harder for a more serious approach to successfully function for a whole theme park area.
Another poster raised this issue a while back, but I wonder if one of the things that makes this land somewhat problematic is the lack of "whimsy." It's one thing that Harry Potter land got right: there are magical chomping monster books and silly effects and butterbeer and just a lot of stuff that is silly and whimsical and vibrant and fun. There's a delight in these things that makes you happy and silly, a perfect feeling for a theme park day. Star Wars is many wonderful things, but whimsy is not its strength.
Now, there could be a lot of fun in immersing oneself in the drama and danger of Star Wars, too, but maybe it's harder to achieve in a theme park. No matter how much immersion they try to create, I cannot possibly forget that I'm in a theme park, considering the pressing, very Earthly crowds all around. So it's harder for a more serious approach to successfully function for a whole theme park area.
Potter works so well in a theme park because it's realistic fantasy. If you're not a fan, it's not alien but is easy enough to pick up being light fantasy. I saw 2-3 Potter movies and honestly could care less about the franchise but I loves me some butterbeer and enjoyed what I've experienced from Universal.
Star Wars is a swashbuckling space opera. That doesn't always translate into experience if you're not part of the whiz bang action. The lightsaber building looks amazing and I can't wait to do it myself but what kid (or adult) doesn't want to instantly run around and start dueling with them? I think SW:GE just needs more interactivity. A secret Jedi academy for kids (and maybe one for adults) with that rumored Force interactivity they talked about awhile ago. A BBB for Star Wars so kids can get dressed up as bounty hunters or aliens. A Star Wars "petting zoo" like the interactive dinos at Universal. Even a little staged show that tells a little story. The skeleton is there for a perfect Star Wars experience, they just need to push it a little more.
I don't know if he's said it publicly or not, but I doubt he would hide from it. I received the information indirectly when I was pushing for information on some of Galaxy's Edge's shortcomings.
Having said all this, if I was Trowbridge, my argument against the critics and the executives that may be looking for a fall guy would be as follows:
- You cut my entertainment budget.
- You cut the advertising budget.
- You're judging an incomplete land.
Setting the land during the sequel trilogy makes perfect sense. Be at the tail end so that you can make reference to all that has come before.
It was the elimination of any sort of Jedi Training Academy to accommodate mystical re-appearances of old characters that is shooting them in the foot.
Personally I don't want to see some Epcot-Starlord trying be Harrison Ford.
Potter works so well in a theme park because it's realistic fantasy. If you're not a fan, it's not alien but is easy enough to pick up being light fantasy. I saw 2-3 Potter movies and honestly could care less about the franchise but I loves me some butterbeer and enjoyed what I've experienced from Universal.
Star Wars is a swashbuckling space opera. That doesn't always translate into experience if you're not part of the whiz bang action. The lightsaber building looks amazing and I can't wait to do it myself but what kid (or adult) doesn't want to instantly run around and start dueling with them? I think SW:GE just needs more interactivity. A secret Jedi academy for kids (and maybe one for adults) with that rumored Force interactivity they talked about awhile ago. A BBB for Star Wars so kids can get dressed up as bounty hunters or aliens. A Star Wars "petting zoo" like the interactive dinos at Universal. Even a little staged show that tells a little story. The skeleton is there for a perfect Star Wars experience, they just need to push it a little more.
..some of that will be at the SW Hotel
And Jedi, aliens, droids, and bounty hunters will roam SWGE....
Regardless of personal feelings about the Sequels (I love them), it makes perfect business sense. The Original trilogy is creeping on 50 years old, the Prequels may be the prime consumer age now but they're just as divisive as the Sequels but the Sequels will appeal to today's generation of kids for decades.
Does anyone at this point actually think the new films will ever be as iconic as the original three?
Yes, but as it has been said before, that is a little too much like pay to play...some of that will be at the SW Hotel
It all boils down to them not making a balanced land. It really is that simple. I've said it before and will probably say it again. There are a ton of things they could have done to unite the entire saga. They chose not to. It really is a simple fix, if they decide they want to.Setting the land during the sequel trilogy makes perfect sense. Be at the tail end so that you can make reference to all that has come before.
It was the elimination of any sort of Jedi Training Academy to accommodate mystical re-appearances of old characters that is shooting them in the foot.
Yes, but as it has been said before, that is a little too much like pay to play.
All of the experiences at the hotel are locked behind a $1000 per person pay wall and were originally promised as core experiences of the new land. As budget cuts took hold, those experiences were shifted to the hotel. I do understand that they need to make special experiences to make the hotel work, but it should not be at the expense of the overall experience of SWGE.
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