What happened to the bounty hunter that was going to hassle you if damaged the Falcon? Cut from the budget or just on hold?
Have you checked underneath your bed?
Immersion!
What happened to the bounty hunter that was going to hassle you if damaged the Falcon? Cut from the budget or just on hold?
I haven't been to GE yet, so my opinion is based only on videos I've seen, but one disappointing thing is much of the interactivity that was promised for GE isn't happening. You have walk-around characters interacting with the guests and that looks alright, but Disney itself set higher expectations than just being able to talk to Rey or Chewie.
Not long before opening day Bob Chapek said Galaxy’s Edge visitors who opt in to the immersive experiences can have “persistent interaction” with characters and attractions throughout the land. "Not only will we be able to remember that and then interact with the guests accordingly, but over the course of several visits we’ll remember what they did the previous visit,” Chapek said.
Imagineering executive creative director Wendy Anderson talked about how your performance on the Millennium Falcon mission would important. Your reputation as a smuggler will follow you around Galaxy’s Edge:
“There are places in the land that will respond to you, It will know you went on the Millennium Falcon and maybe you didn’t do so good. You go in the cantina and you order a drink and you know what, that bartender’s going to be like, ‘Oh, you might owe some credits to Hondo at this point.’ And all I’ve done is walk into the land, stand in a queue and ride a ride. And then suddenly the land starts getting you to engage.”
Scott Trowbridge talked about how Vi would enlist your help with a Resistance mission, and Harkos the bounty hunter would come after you if you banged up the Falcon.
So did this stuff get cut? Has Disney not figured out how do it? Or are they waiting for Rise to open? Disney talked up the 'immersion' factor but seems to have backed off on much of it.
It's the recreation room.
It's not called that. I don't think you owned the book called Haynes Star Wars Millennium Falcon Owner 's Workshop Manual.
The new Rex looks like it was designed by the Chinese artists at the Looney Tunes restaurant across the street.
Sorry. I missed it.
Could be. But why talk up the interactivity if it wasn't going to a big thing in the DL version as well?I've only heard like one person on these boards say that it happened to them but only because they had their Disney PLAY app running when they went on the Falcon.
I suspect it will happen a lot more with Magic Bands in Florida.
I see an Atari ST behind 2-XL!Original Rex looks more like Tiger's 2-XL than a Star Wars droid. I dig Rex's upgrades.
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Could be. But why talk up the interactivity if it wasn't going to a big thing in the DL version as well?
It's not called that. I don't think you owned the book called Haynes Star Wars Millennium Falcon Owner 's Workshop Manual.
I saw the characters and they just seem to be the exact ones they had in Tomorrowland. I don't like the new stormtrooper suits. It makes them look kinda fat.
I haven't been to GE yet, so my opinion is based only on videos I've seen, but one disappointing thing is much of the interactivity that was promised for GE isn't happening. You have walk-around characters interacting with the guests and that looks alright, but Disney itself set higher expectations than just being able to talk to Rey or Chewie.
Not long before opening day Bob Chapek said Galaxy’s Edge visitors who opt in to the immersive experiences can have “persistent interaction” with characters and attractions throughout the land. "Not only will we be able to remember that and then interact with the guests accordingly, but over the course of several visits we’ll remember what they did the previous visit,” Chapek said.
Imagineering executive creative director Wendy Anderson talked about how your performance on the Millennium Falcon mission would important. Your reputation as a smuggler will follow you around Galaxy’s Edge:
“There are places in the land that will respond to you, It will know you went on the Millennium Falcon and maybe you didn’t do so good. You go in the cantina and you order a drink and you know what, that bartender’s going to be like, ‘Oh, you might owe some credits to Hondo at this point.’ And all I’ve done is walk into the land, stand in a queue and ride a ride. And then suddenly the land starts getting you to engage.”
Scott Trowbridge talked about how Vi would enlist your help with a Resistance mission, and Harkos the bounty hunter would come after you if you banged up the Falcon.
So did this stuff get cut? Has Disney not figured out how do it? Or are they waiting for Rise to open? Disney talked up the 'immersion' factor but seems to have backed off on much of it.
I haven't been to GE yet, so my opinion is based only on videos I've seen, but one disappointing thing is much of the interactivity that was promised for GE isn't happening. You have walk-around characters interacting with the guests and that looks alright, but Disney itself set higher expectations than just being able to talk to Rey or Chewie.
Not long before opening day Bob Chapek said Galaxy’s Edge visitors who opt in to the immersive experiences can have “persistent interaction” with characters and attractions throughout the land. "Not only will we be able to remember that and then interact with the guests accordingly, but over the course of several visits we’ll remember what they did the previous visit,” Chapek said.
Imagineering executive creative director Wendy Anderson talked about how your performance on the Millennium Falcon mission would important. Your reputation as a smuggler will follow you around Galaxy’s Edge:
“There are places in the land that will respond to you, It will know you went on the Millennium Falcon and maybe you didn’t do so good. You go in the cantina and you order a drink and you know what, that bartender’s going to be like, ‘Oh, you might owe some credits to Hondo at this point.’ And all I’ve done is walk into the land, stand in a queue and ride a ride. And then suddenly the land starts getting you to engage.”
Scott Trowbridge talked about how Vi would enlist your help with a Resistance mission, and Harkos the bounty hunter would come after you if you banged up the Falcon.
So did this stuff get cut? Has Disney not figured out how do it? Or are they waiting for Rise to open? Disney talked up the 'immersion' factor but seems to have backed off on much of it.
Exactly! It's obvious all that stuff got cut. I can only surmise the bean counters thought the dumb tourists weren't worth the expense.
My visit last night was super successful because the land was dead and I never waited more than 15 minutes to ride the Falcon and the land is aesthetically extremely impressive to look at. But the land felt lifeless and lacked energy and soul. And none of that interactive stuff appeared anywhere for me, even though I have an iPhoneX with the Disneyland App and Play App downloaded and the land was nearly empty.
I just said this in another thread, but it fits here even more...
This dud of a land needs a live band on the big dining patio, it needs a lone musician playing a weird instrument down a back alley so the music wafts around corners, it needs droids zipping around making beep-boop noises, it needs bad guys trash talking good guys, it needs a creepy looking three eyed green alien coming up to you and trying to steal your churro or digging through your diaper bag, etc., etc.
All those rooftops and empty baclonies needs this stunt show that Imagineering said the land would have back in 2017.
What do you do with the credits?I tried to use the app but it was not easy and didn't seem worth the trouble. I did leave it open while riding and subsequently got a message that Hondo had paid me the credits.
What do you do with the credits?
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