News Star Wars: Galaxy's Edge - Historical Construction/Impressions

mickEblu

Well-Known Member
Because you weren't supposed to be taking the Falcon when you walked by it outside, you were exploring this facility then you get drafted into a Smuggler's Run.

And also....its a theme park. Its called a willful suspension of disbelief. I'm sure there will some kind of boarding which takes place in the queue to assist with that.

If this kind of thing really bothers you, then I don't think theme parks are the best fit. Even Disney with their incredibly detailed storytelling relies of plenty of suspension of disbelief. Why are we in a chain of black carriages in the Haunted Mansion? Why is there a speed ramp? How do we walk into Space Station 77? Why are bobsleds going through the mountain? Relax, and enjoy. If you seek problems, you're going to find them.

I agree with the basic sentiment here but remember that Disney is rumored to have paid Visa a millon(s) of dollars to not have to display their logo in the land. Which I think is ridiculous for the same reasons you mention - it’s a theme park and the Mickey Mouse ears and bubble wands aren’t going to be checked in at the Land entrances. However, they are clearly going for a level of immersion that is on a game changing level. It’s not unreasonable for people to want what Disney is promoting. With that said, I’m sure their will be some sort of decent work around to make the boarding of the Falcon as seamless as possible.

Maybe if unparalleled immersion is what they re going for they shouldn’t have had the falcon docked outside of the showbuilding? Of course Some of that wow factor that would be lost. I guess in the end it’s a fine line they walk between show and what’s practical/ possible.
 

britain

Well-Known Member
I'm not sure what the concern is. We don't know what it will look like when we "get on" the Falcon. They will either:

1) Have us enter the Falcon by way of a previously-undisclosed-in-the-canon hallway side entrance.
2) Build a few fractions of Falcons, each includes the ramp entrance, in a dimly lit area that hides the fact that they didn't build multiple entire Falcons.

Option #1 is a little lame, but acceptable. My money is on #2. They AREN'T going to just disregard geography and have you enter the cockpit pods like Mission Space.
 

SuddenStorm

Well-Known Member
I agree with the basic sentiment here but remember that Disney is rumored to have paid Visa a millon(s) of dollars to not have to display their logo in the land. Which I think is ridiculous for the same reasons you mention - it’s a theme park and the Mickey Mouse ears and bubble wands aren’t going to be checked in at the Land entrances. However, they are clearly going for a level of immersion that is on a game changing level.

A level of immersion that will only last a summer. Gotta make sure we get our visits in early!

Strange too, they spend all that money to hide Visa logos, but guests are expected to whip out their phones- a reminder of the real world- in order to access some of the interactive stuff.

The "we're hiding Visa logos to increase immersion" seems like a prime example of Imagineering spending money and effort in all the wrong places.
 

mickEblu

Well-Known Member
A level of immersion that will only last a summer. Gotta make sure we get our visits in early!

Strange too, they spend all that money to hide Visa logos, but guests are expected to whip out their phones- a reminder of the real world- in order to access some of the interactive stuff.

The "we're hiding Visa logos to increase immersion" seems like a prime example of Imagineering spending money and effort in all the wrong places.


I’m really hoping that rumor is false. It’s such a ridiculous waste of money if true.
 

Rich T

Well-Known Member
The Falcon ride is a theme park attraction in a theme park land based on a fun, goofball space fantasy. Star Wars is not real. The Falcon is not a recreation of a historic artifact. No amount of "magical immersive detail" would ever make anyone actually believe they're "in" Star Wars unless that person was three years old or smacked in the face with a delusion stick.

Everyone should just go and enjoy SWGE and then applaud what works and critique what doesn't, but I really hope no one is expecting to step into the place and suddenly feel like a "real" make-believe Jedi or that they're boarding the "real" make-believe Falcon. I love Cars Land to pieces, but, seriously, I hope no one has ever gone there expecting to feel like a car.
 

Disney Irish

Premium Member
The Falcon ride is a theme park attraction in a theme park land based on a fun, goofball space fantasy. Star Wars is not real. The Falcon is not a recreation of a historic artifact. No amount of "magical immersive detail" would ever make anyone actually believe they're "in" Star Wars unless that person was three years old or smacked in the face with a delusion stick.

Everyone should just go and enjoy SWGE and then applaud what works and critique what doesn't, but I really hope no one is expecting to step into the place and suddenly feel like a "real" make-believe Jedi or that they're boarding the "real" make-believe Falcon. I love Cars Land to pieces, but, seriously, I hope no one has ever gone there expecting to feel like a car.

What are you talking about, I feel just like a 57' Chevy when I'm cruising down Main St in Radiator Springs. ;):p:cool:
 

Old Mouseketeer

Well-Known Member
I'm not sure what the concern is. We don't know what it will look like when we "get on" the Falcon. They will either:

1) Have us enter the Falcon by way of a previously-undisclosed-in-the-canon hallway side entrance.
2) Build a few fractions of Falcons, each includes the ramp entrance, in a dimly lit area that hides the fact that they didn't build multiple entire Falcons.

Option #1 is a little lame, but acceptable. My money is on #2. They AREN'T going to just disregard geography and have you enter the cockpit pods like Mission Space.

Option #2 is a non-starter. It has been stated repeatedly that the angle of the ramp isn't ADA compliant, and doesn't meet building code for handrails. The only possible solution is to board the Falcon through one of the docking rings on the Port and Starboard sides (the latter being directly over the ramp). It will be interesting to see how they handle this.
 

britain

Well-Known Member
Option #2 is a non-starter. It has been stated repeatedly that the angle of the ramp isn't ADA compliant, and doesn't meet building code for handrails. The only possible solution is to board the Falcon through one of the docking rings on the Port and Starboard sides (the latter being directly over the ramp). It will be interesting to see how they handle this.

You telling me Hondo couldn’t put up some railings on the ramp? And provide a less seamless entry for disabled guests only?
 

THE 1HAPPY HAUNT

Well-Known Member
How is it not going to ruin the immersion if you see a line of people coming out the back of the ship that never actually takes off?

Also you have no real reason yet to board the Falcon. I have to assume the pre-show is going to provide the mission details from Hondo. And that is where we'll be lead to the interior of the Falcon. Which I assume will feel at some point like we've boarded the ship in some way.
Because once I enter it and go into the pit the ride starts so from there the immersion really would kick in and make me believe the falcon I just walked into I am now taking off. did I really have to explain that to you to make you understand that point?
 

THE 1HAPPY HAUNT

Well-Known Member
Because you weren't supposed to be taking the Falcon when you walked by it outside, you were exploring this facility then you get drafted into a Smuggler's Run.

And also....its a theme park. Its called a willful suspension of disbelief. I'm sure there will some kind of boarding which takes place in the queue to assist with that.

If this kind of thing really bothers you, then I don't think theme parks are the best fit. Even Disney with their incredibly detailed storytelling relies of plenty of suspension of disbelief. Why are we in a chain of black carriages in the Haunted Mansion? Why is there a speed ramp? How do we walk into Space Station 77? Why are bobsleds going through the mountain? Relax, and enjoy. If you seek problems, you're going to find them.
1ST) I love theme parks and they are always a good fit for me also you can reply without being so passive aggressive or smart alex like. 2nd) I am able to suspend my disbelief but my point is simply that it stretches it when I walk by the actual falcon outside and go into a show building that I know I am in a show building and I enter a different falcon than the one I just passed by.
3rd) the doom buggies make perfect sense in haunted mansion. when you get to the main lobby the buggies are coming out of a void or blackness. they are other wordly buggies hence the background of the scene to appear other wordly instead of the lousy staircase you get in Florida's main lobby loading scene. it makes perfect sense for we are going on a tour of this mansion and the ghost host is providing us a means to do so. it works story wise. and lets take my mansion example, we enter the house but the house is not where the ride takes place it is in a show building but the building is hidden to give us the illusion it is in the house we entered. they could have done something like that where you enter the falcon and that leads to the show building instead of passing by the falcon and walking into the show building into another falcon in that building.
 
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THE 1HAPPY HAUNT

Well-Known Member
The Falcon ride is a theme park attraction in a theme park land based on a fun, goofball space fantasy. Star Wars is not real. The Falcon is not a recreation of a historic artifact. No amount of "magical immersive detail" would ever make anyone actually believe they're "in" Star Wars unless that person was three years old or smacked in the face with a delusion stick.

Everyone should just go and enjoy SWGE and then applaud what works and critique what doesn't, but I really hope no one is expecting to step into the place and suddenly feel like a "real" make-believe Jedi or that they're boarding the "real" make-believe Falcon. I love Cars Land to pieces, but, seriously, I hope no one has ever gone there expecting to feel like a car.
I get what you are saying and I am sure I will enjoy the land for what it is, I am just saying why build a physical falcon if I can't walk on it? that is my point. I get to walk into a haunted mansion, I get to walk into a hidden jungle temple for indy, I get to enter a old school new Orleans building for pirates, I get into a log to go through a watery mountain, I get to wait at the train station to get on a runaway mine train. just would be nice to walk onto the physical falcon I am going to see before me instead of walking into a show building that then story wise makes me get onto another falcon in that building.
 

Disney Irish

Premium Member
Because once I enter it and go into the **** pit the ride starts so from there the immersion really would kick in and make me believe the falcon I just walked into I am now taking off. did I really have to explain that to you to make you understand that point?

I'm sorry but I still don't see the immersion is going to be ruined just because we don't board the physical ship outside. The pre-show is going to setup the whole mission on why we need to fly the Falcon that is parked outside.

Right now you're just making assumptions because all you've seen is the Falcon being built outside the building that it's going to take you out of the immersion. You haven't seen the rest of the setup yet. You don't know how they are going to provide the experience of getting into the Falcon.

Because this is a simulator attraction the setup has to be done in a different way that a physical attraction with a physical ride vehicle doesn't have to. For example Star Tours has a physical Starspeeder right in the queue, but we don't actually board that one. We walk down the corridor to get to our actual Starspeeder. The same will be done here.

I think the setup will be something like this. Hondo is going to give us the mission in the queue, and then say something like "So you gonna help me on this mission or not, board using the docking rings while I get the cargo ready". And then we're lead to our pods where we go on the mission. So its still going to feel immersive.
 

mickEblu

Well-Known Member
I'm sorry but I still don't see the immersion is going to be ruined just because we don't board the physical ship outside. The pre-show is going to setup the whole mission on why we need to fly the Falcon that is parked outside.

Right now you're just making assumptions because all you've seen is the Falcon being built outside the building that it's going to take you out of the immersion. You haven't seen the rest of the setup yet. You don't know how they are going to provide the experience of getting into the Falcon.

Because this is a simulator attraction the setup has to be done in a different way that a physical attraction with a physical ride vehicle doesn't have to. For example Star Tours has a physical Starspeeder right in the queue, but we don't actually board that one. We walk down the corridor to get to our actual Starspeeder. The same will be done here.

I think the setup will be something like this. Hondo is going to give us the mission in the queue, and then say something like "So you gonna help me on this mission or not, board using the docking rings while I get the cargo ready". And then we're lead to our pods where we go on the mission. So its still going to feel immersive.

Except there is only one falcon but their can be multiple starspeeders.
 

mickEblu

Well-Known Member
But like everyone else has stated at some point you just need to suspend disbelief, enjoy the moment, and stop over analyzing everything.

Yeah I mean that goes without saying. But like I said before when they re paying to not have visa logos showing they are going for a whole new level of immersion and opening themselves up to a higher level of scrutiny and expectations.
 

SuddenStorm

Well-Known Member
But like everyone else has stated at some point you just need to suspend disbelief, enjoy the moment, and stop over analyzing everything.

Couldn't have said it better myself. I suggest as a community, we agree to take this same approach to Pixar Pier and the Incredicoaster.

If we suspend disbelief and not over analyze, it's actually a very well done land that's comparable to the 1983 New Fantasyland.
 

Disney Irish

Premium Member
Yeah I mean that goes without saying. But like I said before when they re paying to not have visa logos showing they are going for a whole new level of immersion and opening themselves up to a higher level of scrutiny and expectations.

Ok, point taken. But at this point we don't really know how it going to turn out.
 

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