News Star Wars: Galaxy's Edge - Historical Construction/Impressions

mickEblu

Well-Known Member
Yup, it's Veteran's Day Weekend, always one of the busiest holiday weekends of the year. But don't tell that to poor @mickEblu's friends! :D

Our lady blogger fought the crowds and got herself onto a train and got more shots from the Disneyland Railroad.



Lol! It started off terrible but it wasn’t THAT bad. I’m going to write up a mini trip report in the Saturday 11/11 / Veterans Day thread.
 
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britain

Well-Known Member


This neat Instagram post by Joe Rohde caught my eye.

If one had to define the theme of the whole Star Wars mythology, I would have to say "conflict between good & evil". Then I read again Joe's notes about whatever the theme might be, interpretation of that theme should inform the colors, objects, etc.

Now when I look at the Galaxy's Edge model again, I see great geological conflict! Some forces pushing rocks (giant petrified trees?) skyward, other forces moving horizontally (like cooled lava flows), trying to knock the tall pillars low.
 
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britain

Well-Known Member
It ain't just pretty rocks. Nice, WDI.

upload_2017-11-13_13-23-10.png
 

No Name

Well-Known Member
Only thing is, it goes against the aesthetic of rest of the park, where almost everything is shiny and clean, even the Haunted Mansion. Every area is supposed to be in its optimistic heyday. Would Main Street look better with crumbling and grimy buildings? I bet not. It's clear that much of Imagineering doesn't see the value in this, and instead, continues to mistake weathering for detail or authenticity.

In DAK, it contributes to the park's theme, so it absolutely works there. But clearly some lesser Imagineers think it belongs everywhere else.



This neat Instagram post by Joe Rohde caught my eye.

If one had to define the theme of the whole Star Wars mythology, I would have to say "conflict between good & evil". Then I read again Joe's notes about whatever the theme might be, interpretation of that theme should inform the colors, objects, etc.

Now when I look at the Galaxy's Edge model again, I see great geological conflict! Some forces pushing rocks (giant petrified trees?) skyward, other forces moving horizontally (like cooled lava flows), trying to knock the tall pillars low.


No dude, the theme is "Star Wars." Get a better understanding plzz!!
 
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spacemt354

Chili's
Only thing is, it goes against the aesthetic of rest of the park, where almost everything is shiny and clean, even the Haunted Mansion. Every area is supposed to be in its optimistic heyday. Would Main Street look better with crumbling and grimy buildings? I bet not. It's clear that much of Imagineering doesn't see the value in this, and instead, continues to mistake weathering for detail or authenticity.

In DAK, it contributes to the park's theme, so it absolutely works there. But clearly some lesser Imagineers think it belongs everywhere else.



No dude, the theme is "Star Wars." Get a better understanding plzz!!
This has been what concerns me

The dynamic bright colors of Disneyland tend to jump off the page with all their facades...and the shift to a more worn environment will be interesting to see. I think the winding transitions may help ease it, but I'm curious to see if it still feels like Disneyland inside.
 

britain

Well-Known Member
Only thing is, it goes against the aesthetic of rest of the park, where almost everything is shiny and clean, even the Haunted Mansion. Every area is supposed to be in its optimistic heyday. Would Main Street look better with crumbling and grimy buildings? I bet not. It's clear that much of Imagineering doesn't see the value in this, and instead, continues to mistake weathering for detail or authenticity.

In DAK, it contributes to the park's theme, so it absolutely works there. But clearly some lesser Imagineers think it belongs everywhere else.



No dude, the theme is "Star Wars." Get a better understanding plzz!!


But what is the theme OF Star Wars?
 

Travel Junkie

Well-Known Member
Only thing is, it goes against the aesthetic of rest of the park, where almost everything is shiny and clean, even the Haunted Mansion. Every area is supposed to be in its optimistic heyday. Would Main Street look better with crumbling and grimy buildings? I bet not. It's clear that much of Imagineering doesn't see the value in this, and instead, continues to mistake weathering for detail or authenticity.

In DAK, it contributes to the park's theme, so it absolutely works there. But clearly some lesser Imagineers think it belongs everywhere else.

I believe what we are seeing it a change in how parks and lands are being designed and thought of. They are taking the whole park within a park literally. They are aiming to create an immersive theme and story within a given land or attraction, but those design aesthetics end at the land boundary. Move onto the next and and you will see a new land with an entirely different set of rules. While there are small gestures made by and large each of these lands will for for the most part be like entering different parks.

If you look at what Disney is doing with its newest additions you can see that they are building intricate storylines within the attraction or land, but that the overall park theme is no longer being serviced. Guardian's in DCA, Frozen in Norway at Epcot, the future Guardian's ride in Epcot, and yes even GE in DL do not fit the theme or design aesthetics with the rest of the park.

I don't entirely blame WDI for this. The decision to put Guardian's in DCA or Epcot where it doesn't fit the park theme was made by others. They made some effort to try and blend elements of GE into Disneyland, but overall I have always contended WDI knew that a full blown Star Wars only land didn't fit in with Disneyland. So instead of putting a square peg in a round hole, they decided to largely be unencumbered by trying to make it fit and just went with it.

I do think this is the future of theme park design. Walking from land to land will feel like walking into entirely different parks.
 

No Name

Well-Known Member
But what is the theme OF Star Wars?

I was joking. I thought that was obvious.

I believe what we are seeing it a change in how parks and lands are being designed and thought of. They are taking the whole park within a park literally. They are aiming to create an immersive theme and story within a given land or attraction, but those design aesthetics end at the land boundary. Move onto the next and and you will see a new land with an entirely different set of rules. While there are small gestures made by and large each of these lands will for for the most part be like entering different parks.

If you look at what Disney is doing with its newest additions you can see that they are building intricate storylines within the attraction or land, but that the overall park theme is no longer being serviced. Guardian's in DCA, Frozen in Norway at Epcot, the future Guardian's ride in Epcot, and yes even GE in DL do not fit the theme or design aesthetics with the rest of the park.

I don't entirely blame WDI for this. The decision to put Guardian's in DCA or Epcot where it doesn't fit the park theme was made by others. They made some effort to try and blend elements of GE into Disneyland, but overall I have always contended WDI knew that a full blown Star Wars only land didn't fit in with Disneyland. So instead of putting a square peg in a round hole, they decided to largely be unencumbered by trying to make it fit and just went with it.

I do think this is the future of theme park design. Walking from land to land will feel like walking into entirely different parks.

I would chalk that up to more of a poor effort than some kind of a fundamental change.
And I'm not part of the "throw in the towel" party. They didn't throw in the towel with Pandora and it works well.
 

BrianLo

Well-Known Member
Original Poster
Please caution that the fit of Star Wars in DL is getting outside of this thread.

I know Walt's park was shiny and clean, but that 60's style sanitized park design is long past its prime. Themed entertainment has encroached more realism. Many considered DLP the definitive castle park still and the aesthetic of SW:GE really is no more or less out of place than Phantom Manor/Frontierland at large. While their main street would not look better crumbling, their frontier land wouldn't look better sanitized.

Personally, I prefer new lived in environments such as AK/DLP/TDS. I don't think weathering is pure laziness or unimaginative, nor completely counter-aethestic to Disneyland castle parks, if done tastefully.
 

britain

Well-Known Member
Here here! Walt had to overcome the perception that amusement parks were seedy, unappealing places. He was shooting for Tivoli Gardens, a beautiful place to simply visit, aside from any rides.

Today, thanks to Disneyland, themed entertainment doesn't have a creepy cheap reputation. You still want pristine 'welcome' areas and amenities, but the attraction architecture can be totally lived in, aged, and even dangerous-looking.
 

Jones14

Well-Known Member
I haven’t been over to Disneyland yet, but what is you guys’ Frontierland like? Ours isn’t ‘dirty’, per se, but it’s definitely more weathered and lived in than the other areas of the park. I’d imagine that will help with the transition to Star Wars.

Also, I doubt that the *whole* land will be dirty and weathered. All of the First Order facilities should be sparkling clean, in keeping with their onscreen portrayal, so there should be a great deal of shiny and new, particularly in the battle escape attraction.
 

TP2000

Well-Known Member
This has been what concerns me

The dynamic bright colors of Disneyland tend to jump off the page with all their facades...and the shift to a more worn environment will be interesting to see. I think the winding transitions may help ease it, but I'm curious to see if it still feels like Disneyland inside.

It's all an interesting thesis, but it seems to have already been done 23 years ago when Indiana Jones Adventure opened. That land expansion was a decrepit ancient temple in an overgrown jungle being tended to by broken down rusty equipment. And people love it.
IndianaJones35-1.jpg
 
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britain

Well-Known Member
It's all an interesting thesis, but it seems to have already been done 23 years ago when Indiana Jones Adventure opened. That land expansion was a decrepit ancient temple in an overgrown jungle being tended to by broken down rusty equipment. And people love it.
IndianaJones35-1.jpg


Archeologists will take care of the outside, Mara and all her demons will take care of the inside.
 

spacemt354

Chili's
It's all an interesting thesis, but it seems to have already been done 23 years ago when Indiana Jones Adventure opened. That land expansion was a decrepit ancient temple in an overgrown jungle being tended to by broken down rusty equipment. And people love it.
Kinda apples to oranges.

Most of the attraction is covered by lush greenery and artistic foliage that permeates the entirety of Adventureland. That's not the best comparison of a singular, mostly hidden attraction, to an entire land where guest pathways meander through realistically worn streets akin to something you might find in Tokyo DisneySEA or Animal Kingdom

Again, I just hope the same charm and aesthetically winsome color pallets seen throughout Disneyland are kept in tact. (The railroad refurb gives me hope that is the case)
 

TROR

Well-Known Member
What the heck are y'all talking about? The biggest problems with Star Wars land is it being way over scaled compared to the castle. Disneyland is a small park and has small scaled buildings. The fact DCA doesn't scale with Disneyland is one of its biggest core problems, actually, imo, but at least it's a separate park whereas Star Wars land is out of scale as the rest of its park.
 

TP2000

Well-Known Member
I haven’t been over to Disneyland yet, but what is you guys’ Frontierland like? Ours isn’t ‘dirty’, per se, but it’s definitely more weathered and lived in than the other areas of the park. I’d imagine that will help with the transition to Star Wars.

Also, I doubt that the *whole* land will be dirty and weathered. All of the First Order facilities should be sparkling clean, in keeping with their onscreen portrayal, so there should be a great deal of shiny and new, particularly in the battle escape attraction.

Disneyland's Frontierland is the same aesthetic and palette as WDW's, just laid out very differently and with more attractions. Two of the three entry portals into Disneyland's Star Wars (DHS just has two entry portals) branch off from the northern flanks of Frontierland, along what is called the Big Thunder Trail as it goes along the northern backside of Big Thunder Mountain.

WDI did a fantastic job of making these trails and entry portals look Frontierland, but with rockwork that becomes increasingly weird looking and alien-like. It's not unusual if you've been to Utah, but it's also going to blend with the alien planet rockwork these trails will morph into beyond the berm as they head into Star Wars Land.

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BTT03.jpg


StarWars1.jpg
 

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