After having some time to mull over my experience on Smuggler's Run I have come to believe that you have to actually experience it. It is a lot to take in. It's different than FoP or Star Tours. I'm convinced that it's the totality of the experience. It's not how much you are influencing the outcome--it's definitely on a virtual track. It's about the immersion and the participation. What happens with the motion and the screen is only part of the feedback--a lot of it is in Hondo's dialog directing you. It happens fast and the point isn't whether you can see everything on the screen or if the visual is as high a quality as Soarin', FoP, or Star Tours. The excitement comes from the combination of the visuals, the motion (which is really good), Hondo's dialog, the activity with things lighting up and sounds going off, and the environment of being in THE COCKPIT OF THE FREAKING MILLENIUM FALCON!!!!
Walking into the cockpit is amazing. So much of the experience is very recognizable. I don't think they could have done a better job of creating a believable Falcon interior, given the realities they had to deal with. Let's remember some realities in converting the Falcon to a theme park attraction:
- The movie interior sets won't physically fit into the exterior set of the Millenium Falcon.
- Actually walking up the ramp is a no-go. It's too steep and the head clearance is too low. It simply could not be used in a theme park attraction under applicable codes.
- It would take way too much space to build six falcon interiors to feed four turntables and two ADA cockpits.
- The adjustments to the physical space are all mostly justified: expanding the chess room, adding a new bulkhead and door just past the left turn to the cockpit and another on the other side as you exit, the "back way" into the second cockpit hallway and the ADA cockpit. As I suspected, the disorientation of circling around the back way makes that path plausible.
- They had to create a backstory of why you are piloting the Falcon. I'm sure they looked at many scenarios. Piloting it for the Resistance would have weakened the emphasis on Black Spire Outpost operating under the noses of the First Order garrison. Renting it from Hertz Rent-a-Ship would be too much like Star Tours. Using Hondo and emphasizing the smuggler part of the story invokes the history of Han Solo.
- A couple of things I thought were less than perfect were the actual entry from the spaceport into the Falcon through the portside docking ring--I thought it was less effective than some of the queue for FoP, and the shortened exit hall to the starboardside docking ring where the ramp would be located.
What I want to say to people who have not ridden yet is that video or descriptions can't do it justice. It is designed to be experienced, even more than FoP. I rode FoP three times on my visit last fall and it more than lived up to my expectations--but those expectations were closely related to what I felt riding it. Smuggler's Run is a different proposition. I thought I captured the excitement I felt boarding the cockpit and participating in my two missions, but let me reiterate that it was an incredible experience. I definitely enjoyed it more the second time and I have talked to CMs who have ridden it 4-6 times and enjoyed it more every time. There is just so much to take in.
I remember the first time I rode it's a small world when I was 11. I used the tickets my parents gave me to ride it three more times! It was unlike anything I had ever seen. If I were visiting SW:GE for the first time with ticket books, I would use every E-ticket I had to ride Smuggler's Run as many times as I could. If I were seeing the land for the first time under regular conditions (i.e., no time constraints) I might not leave the area for the entire time I was there that day. There's definitely more to do than Pandora, even though there are individual details I like better in Pandora.
What I want to say to everyone who hasn't visited Batuu yet is that it's better than any description, pictures, or video can convey. And specifically, MF:SR is more than the sum of its parts. The most important thing I can tell you is how much I can't wait to go back.