Disneyland also put in a little extra effort to help make the backside of the buildings a little more palatable. There are colored metal panels to break up the large expanses of building wall, and all the rock work extends to the building to help preserve the illusion somewhat. The addition rockwork is not nearly as detailed as the park-facing stuff, but it does a reasonably good job at concealing a backstage view. It’s not perfect by any means, but given how they had to squeeze the land into the park (which, this is one of the many arguments that it’s a poor fit for its location), it seems like a reasonable compromise. Here’s a look at it from during construction, before all the additional rockwork was completed, but the spires on the left show what’s possible with minimal effort:
Now compare that to the blank expanses of warehouses and floating rocks-on-sticks that greet guests on their way to the Starcruiser. Disneyland usually gets a little more leeway for these sorts of things, due to the limited physical space of the resort and the age of the existing infrastructure. WDW, on the other hand, has “the blessing of size,” and this is a new build for a premium experience, yet it still fares worse than the experience for the masses on the other coast.
The outfits are definitely interesting to me, especially considering that the costumes for the Galaxy’s Edge cast members have far more style, texture, and options than anything else they’ve created in decades. Similar to the DL backside views, if the experience for average park-goers sets one standard, why doesn’t this premium experience at least meet that same standard, let alone raise the bar?