Space Mountain Audio

jt04

Well-Known Member
The complaint was that TDO was "cheap" for not installing an entirely new track to avoid a bumpy, jarring ride. Many fans also wanted a soundtrack.

I have yet to ride it, but I've been told it's just as good as on-board audio. :)

I'm hoping it might even be better. Perhaps with a slight doppler effect enhancing the sense of speed.

Martin should have a well written description soon. I think we will need a written description because I would think with the background noise and movement it will be tough to get a good recording.

And to those who find fault with anything new and exciting, we know who you are (PI devotees) and we know why you are always negative (PI closed). So please give it a rest.

I only hope they don't stop now. A few more visual effects and some theming for the TTA tunnel (blacklight?) would be awesome.


I keep thinking the could put a very basic animatronic Eve from Wall-E that you pass on a sharp turn. Similar to the Yeti in that it would have the effect of making you wonder what or even if you glimpsed her. That would be cool and synergistic. And no breakdowns or need for disco mode. :lol:

Reviews, we need reviews. :cool:
 

cdunbar

Active Member
I'm hoping it might even be better. Perhaps with a slight doppler effect enhancing the sense of speed.

Martin should have a well written description soon. I think we will need a written description because I would think with the background noise and movement it will be tough to get a good recording.

And to those who find fault with anything new and exciting, we know who you are (PI devotees) and we know why you are always negative (PI closed). So please give it a rest.

I only hope they don't stop now. A few more visual effects and some theming for the TTA tunnel (blacklight?) would be awesome.


I keep thinking the could put a very basic animatronic Eve from Wall-E that you pass on a sharp turn. Similar to the Yeti in that it would have the effect of making you wonder what or even if you glimpsed her. That would be cool and synergistic. And no breakdowns or need for disco mode. :lol:

Reviews, we need reviews. :cool:
I believe that Figment1986 is headed there now, so you might get one later.
 

HMF

Well-Known Member
I was able to find a ride through with the new audio effects on another site, however I don't know all the politics with outside WDW sites, and what is kosher to post and what it not, but if you do a google search for "new wdw space mountain audio" it is about the 6th link down. Steve feel free to delete this post if I am in violation of anything.

EDIT: it is a pretty rough recording, but the track is very good IMHO.
Michael Giachinno does another great score.:sohappy:
 

TheBeatles

Well-Known Member
while i haven't heard the new audio or experienced how it impacts the attraction, i will say that i'm glad wdw's space is being developed independent from its counterparts.
 

thelookingglass

Well-Known Member
AWESOME news! I had no idea this was happening.

While a lot of people complained because they wanted a complete overhaul of SM, I thought that audio was one of the only things missing that should have been added.

Even if it ends up being hard to hear, anything will be better than the weird silence you hear during the ride. Plus, as proven by Rock 'n' Rollercoaster and Rip Ride Rockit, music makes any roller coaster more thrilling!
 

Next Big Thing

Well-Known Member
Here are some HQ MP3's:

On-ride recording: http://www.________________________.com/Music/WD...nRideAudio.mp3

Unload/exit area recording: http://www.________________________.com/Music/WD...tExitmusic.mp3

Oh gee, wish I could post them, but for some reason, steve doesn't let me post things from this specific site, even though he does to pretty much EVERY OTHER UNOFFICIAL DISNEY WEBSITE. And just think guys, this is the best recording currently out there, and steve won't let you listen. :wave: :drevil:
 

peterpanic74

Well-Known Member
Michael Giachinno does another great score.:sohappy:

I've heard otherwise...

http://www./2010/08/walt-disney-worlds-space-mountain-debuts-on-ride-but-off-board-music-soundtrack/

From Inside the Magic:

"Update: The new music for Walt Disney World’s Space Mountain was composed by Mike Brassell, who is also the current narrator of the Tomorrowland Transit Authority PeopleMover (TTA) and the Living with the Land attraction at Epcot. The new poster art seen above was created by Walt Disney Imagineering artist Josh Holtsclaw."
 

HMF

Well-Known Member
I've heard otherwise...

http://www./2010/08/walt-disney-worlds-space-mountain-debuts-on-ride-but-off-board-music-soundtrack/

From Inside the Magic:

"Update: The new music for Walt Disney World’s Space Mountain was composed by Mike Brassell, who is also the current narrator of the Tomorrowland Transit Authority PeopleMover (TTA) and the Living with the Land attraction at Epcot. The new poster art seen above was created by Walt Disney Imagineering artist Josh Holtsclaw."
Eh. my mistake.
 

jhastings74

Well-Known Member
I keep thinking the could put a very basic animatronic Eve from Wall-E that you pass on a sharp turn. Similar to the Yeti in that it would have the effect of making you wonder what or even if you glimpsed her. That would be cool and synergistic. And no breakdowns or need for disco mode. :lol:

jt, that's a great idea. I'll second that motion. :)
 

Next Big Thing

Well-Known Member
Go here to listen to the audio I was trying to post. http://www./2010/08/walt-disney-worlds-space-mountain-debuts-on-ride-but-off-board-music-soundtrack/

Rickey posted it b/c he's a nice dude. Just click the part that says "New Walt Disney World SM Music". Notice what I was talkin about about how I can post other unofficial site's links, but not the other one which ends with news today. Can I please ask steve, what do you have against that site? Oh and what about that D23 Club? What did they ever do to you? I believe if anything you got rid of quality members and ed them off pretty good. You did more to them than they did to you.
 

BigThunderMatt

Well-Known Member
Ran over to the park for a couple hours just to hear the new audio. The effect of the music getting louder as you ascend the lift is really cool. There's various sci-fi style sound effects that play whenever you take a sudden dip or sharp turn. There's also a really cool sound effect that plays when you are going through the helix at the end right before the worm hole.

The music itself is more techno (very different from the piece that plays at DLR's Space Mountain) and is constantly playing inside the mountain.

Overall, it's definitely an improvement. It's not on-board audio by any means but it certainly isn't bad!
 

jt04

Well-Known Member
Ran over to the park for a couple hours just to hear the new audio. The effect of the music getting louder as you ascend the lift is really cool. There's various sci-fi style sound effects that play whenever you take a sudden dip or sharp turn. There's also a really cool sound effect that plays when you are going through the helix at the end right before the worm hole.

The music itself is more techno (very different from the piece that plays at DLR's Space Mountain) and is constantly playing inside the mountain.

Overall, it's definitely an improvement. It's not on-board audio by any means but it certainly isn't bad!

Sounds great :lol:

Actually since I'm not the biggest fan of on board audio I think I will really enjoy the effect.
 

Mr.EPCOT

Active Member
I absolutely cannot wait to experience this. While I LOVE Michael Giacchinos score for Disneyland, I am very pleased that we were given a unique score (and sound system!) that sets us even further apart from the other four Space Mountains. Now lets hope they impress us even more by doing Ghost Galaxy and adding more value for those ever pricier Halloween Party tickets.
As far as the Tom Morrow line, it was playing Aug 16-20, but it is truncated. There is no "your party from Saturn has arrived, please give them a ring"

-dave

Remember, it's different now, referencing Flight to the Moon instead. I don't believe it was working Saturday.
 

Skyway

Well-Known Member
Just got off SM.

First of all, you can't compare this to DL's onboard audio. Apples and oranges. Also, it's more of background music rather than a "soundtrack", but highlighted with many music and sound effect cues synchronized with the track.

The overall audio experience is similar to the music pumped into a sports arena before a game. It's coming from everywhere, but it's also not the main focus. With the noise of the lift hill, the trains, the screams, and the different music themes throughout the ride (yes, different themes!) there are alot of different sounds competing for your attention. That's not necessarily a bad thing, but you won't be humming any identifiable tune, either.


The lift hill is still overpowered by the chain lift noise, although the old electronic him audio sounds louder.

When you get to the top of the lift, you clearly hear the first audio theme, which sounds nearly identical to the Star Trek-esque music on the first Disneyland lift hill. It's a slower paced, more awe-inspiring tune.

As you start to descend, the nearby chain lift, screams, and track noise drown out any music.

By the time you notice it again, the music has changed to a spacey techno beat. (I'm sure some will compare it to riding a coaster in a nightclub.)

The volume of that underlying audio varies throughout the ride, depending on your location, other coaster noises, or special music effects.

Those music effects surprised me the most in just how frequent they popped up. Nearly every major turn and drop had one, some louder than others. The best occurs during the tight spirals just before te re-entry tunnel. The music makes the ride seem even faster, just as the DL onboard audio does.

I don't think that either the overall background music or the individual synced audio cues would have worked successfully by themselves. You need both.

The downside to this technique (compared to onboard audio) is that you get a jumbled mix of different sounds and noises during your trip.

The benefit is that it really helps emphasize the huge "space" inside the mountain. DL's onboard audio doesn't give you any sense of where you're traveling. Somehow, WDW's does (of course, at WDW you do travel through a huge space)

As impressive as DL's audio is, it is easy for frequent riders to memorize the tune and anticipate the drops and curves. That is still impossible to do at WDW.

Again, you can't really compare the two rides. This is definitely a huge improvement over WDW's silent mountain. The volume could definitely be increased in places. The extra noises (like chain lift) still detract from the experience. And the cacophony of different sounds may get some criticism.

But it certainly makes SM better, and sets it apart from SM at other parks.
 

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