Main Street USA
Well-Known Member
Re: Re: Re: NOW inc here this
Well, see thats kind of the problem. There are literally THOUSANDS and THOUSANDS of 3D artists out there without jobs. WHY? Because it's almost too easy to learn how to do this stuff.
Guys like NowINc, however, have an advantage over most because he started out when he was young and had to learn it the hard way using code. I know quite a bit about Maya, but I know jack about code, which is why those that do will always be faster than I, which is why they will get the jobs before me.
HOWEVER, herein lies another problem. There aren't any jobs available for anyone without years and years of experience, unless of course you are a master and have something to SHOW that proves you are a master.
What he has shown us so far, and as he has already said, is child's play. Simple modeling and texture mapping. But, what makes it turn out well in the end is the planning that goes into it before hand, a step which most skip. He said he had done over 300 concept sketches, and I'd be willing to bet that it isn't one too many.
So, having said all of that.........I'm with them. I wanna see more of your imagination in the form of rendered stills!!!!
Originally posted by jmarc63
Yea a good program willl cost you some $$$ but if joe artist can do that think what Hollywood can do and the jobs available for someone like you. Kep the work comming
Well, see thats kind of the problem. There are literally THOUSANDS and THOUSANDS of 3D artists out there without jobs. WHY? Because it's almost too easy to learn how to do this stuff.
Guys like NowINc, however, have an advantage over most because he started out when he was young and had to learn it the hard way using code. I know quite a bit about Maya, but I know jack about code, which is why those that do will always be faster than I, which is why they will get the jobs before me.
HOWEVER, herein lies another problem. There aren't any jobs available for anyone without years and years of experience, unless of course you are a master and have something to SHOW that proves you are a master.
What he has shown us so far, and as he has already said, is child's play. Simple modeling and texture mapping. But, what makes it turn out well in the end is the planning that goes into it before hand, a step which most skip. He said he had done over 300 concept sketches, and I'd be willing to bet that it isn't one too many.
So, having said all of that.........I'm with them. I wanna see more of your imagination in the form of rendered stills!!!!