I don't know what's up about the swaying cars. Entirely possible that they could have done away with that, though a shame if they did. I don't know whether there's any logic in them trying to "hold out" on showing us the swaying motion when the first CGI ride through released several years ago of the ride did show the swaying. It's possible they just didn't want to go through with re-animating the physics a second and third time for newer videos, but I don't know. Makes me worry.
@
Lee Do you know whether the swaying cars are still a part of the current attraction?
I have nothing against this ride being a family coaster, nor the concept itself. It doesn't take thrills for something to be considered an E ticket experience. If anyone says that you can't have an amazing ride without thrills, they're simply idiots. But I doubt any of the people here comparing this ride to Universal's efforts are actually referring to the thrill factor in their arguments in the first place. At least I hope not, I would think that fans of world class theme parks know that you can have a truly amazing ride without any thrills at all. EPCOT was full of rides like that.
The lack of thrills isn't the problem with the Seven Dwarfs Mine Train. It's ridiculous to expect that The problem is that this ride has clearly gone through cutback after cutback since its original concept form. You can dig up older layouts of the ride posted by Lee and compare them with the current layout they're going with and see that they've massively cut down on the track length, show scenes and possibly other theming from what was originally planned. Even between the consecutively released concept videos it looks like the show scenes are planned to be smaller and less detailed than earlier videos showed. That's the problem I have with it. It's taking such an incredibly long time for something of this small scale and Disney along with their social media cult are trying to hype this up as something more than it is, just like calling Mermaid an "E Ticket lite".
Take Gringotts and disregard its thrills (i've even heard the thrills are mild, maybe even less than Big Thunder), it's still apparently to have incredible levels of theming and is said to have amazing state of the art animatronic figures (compare that to the simplistic moving figures in the Mine Train). And it's being built from start to finish in a ridiculously tiny fraction of the time that the Mine Train is.
I expect the Mine Train to still be a pleasant and fun addition to Fantasyland, and it's nice to see something original to WDW for a change (though I don't know if Shanghai is still getting a clone). And I expect to enjoy it with my own tempered expectations. But it's clearly gone through a load of budget cuts and isn't going to reach anywhere near the potential it could and should have. And it's also a damn shame that the previous Snow White ride building is being wasted on another meet and greet instead of a new ride (and it's also taking an absolutely stupid amount of time to build such a simple waste of an "attraction").
So the issues with this ride are as follows (no i'm not going to mention lack of thrills in any of the points as it's irrelevant and incidental considering the concept)-
- Taking too long for something so trivial
- Shortened heavily from its original track length
- Is being hyped as some sort of amazing new project for something so simple
- Show scenes look like they've been reduced and/or simplified if the CGI ride throughs are accurate
- Some of the themed elements even look like they were done away with (like a log bridge people were debating in the construction thread)