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EPCOT Remy's Ratatouille Adventure coming to Epcot

yensidtlaw1969

Well-Known Member
Mildly related - I rode Ratatouille in Paris for the first time last month, and one of the things that leapt out at me (aside from the well-discussed floor/screen relationship issue, which proved only too valid) was the fact that several of the show scenes are lit with LED lighting that doesn't agree with the polarity of the 3D Glasses. I found myself taking the glasses off every time the ride encountered a non-3D element, like the fridge scene, because the lighting looked so freaky with one eye seeing everything with a strong red tint and the other with a strong green. The full screens don't have this issue, of course, but any physical set runs into it and it's super weird.

I noticed it first with the mini Gusteau you see on the rooftop before entering the first projection dome. He's a 3D effect pepper's-ghosted over a physical set, and the glasses don't let you appreciate both at the same time. You either get the effect of Gusteau in 3D with crazy looking lighting, or you take the glasses off to enjoy the nicely realized set but have to accept that Gusteau will look like you're seeing double.

I have to wonder if more traditional, non-LED lighting instruments would solve this problem - if so, I'd hope someone is paying attention and fixes it for Epcot. The 3D element was a big part of the attraction, so I don't feel like going full 2D is the answer, but the lighting really gets trashed by the glasses. That's got to be reconciled if your attraction is going to feature 3D effects and dimensional sets. I was amazed to experience that at DLP, since I've never heard anyone call that out but it was SO apparent and really jarring.

Star Tours seems to suffer a similar effect when you first get in the cockpit, but I've always been able to solve this just by waiting until the show really starts to put on the glasses. That doesn't really work for Ratatouille, where you weave back and forth from sets to screens.
 

Rich Brownn

Well-Known Member
Mildly related - I rode Ratatouille in Paris for the first time last month, and one of the things that leapt out at me (aside from the well-discussed floor/screen relationship issue, which proved only too valid) was the fact that several of the show scenes are lit with LED lighting that doesn't agree with the polarity of the 3D Glasses. I found myself taking the glasses off every time the ride encountered a non-3D element, like the fridge scene, because the lighting looked so freaky with one eye seeing everything with a strong red tint and the other with a strong green. The full screens don't have this issue, of course, but any physical set runs into it and it's super weird.

I noticed it first with the mini Gusteau you see on the rooftop before entering the first projection dome. He's a 3D effect pepper's-ghosted over a physical set, and the glasses don't let you appreciate both at the same time. You either get the effect of Gusteau in 3D with crazy looking lighting, or you take the glasses off to enjoy the nicely realized set but have to accept that Gusteau will look like you're seeing double.

I have to wonder if more traditional, non-LED lighting instruments would solve this problem - if so, I'd hope someone is paying attention and fixes it for Epcot. The 3D element was a big part of the attraction, so I don't feel like going full 2D is the answer, but the lighting really gets trashed by the glasses. That's got to be reconciled if your attraction is going to feature 3D effects and dimensional sets. I was amazed to experience that at DLP, since I've never heard anyone call that out but it was SO apparent and really jarring.

Star Tours seems to suffer a similar effect when you first get in the cockpit, but I've always been able to solve this just by waiting until the show really starts to put on the glasses. That doesn't really work for Ratatouille, where you weave back and forth from sets to screens.
The glasses aren't polarized. The reason it seems tinted it it uses a system like Dolby 3D where the wavelengths of each projector are slightly different, and then the glasses adjust the wavelength back. The same system is used in Star Tours, as well as the 3D attractions at Universal except for Shrek. It provides a sharper, brighter 3D image, but the glasses are way more expensive than polarized 3D. So it has nothing to do with the LED lighting. (For example, the 'spider singnal' is much brighter red in one eye and a greenish-red in the other on the Spiderman ride). Whats simply happening is the glasses are 'correcting' the light's wavelength but since its not a projection, it ends up altered.
 

yensidtlaw1969

Well-Known Member
The glasses aren't polarized. The reason it seems tinted it it uses a system like Dolby 3D where the wavelengths of each projector are slightly different, and then the glasses adjust the wavelength back. The same system is used in Star Tours, as well as the 3D attractions at Universal except for Shrek. It provides a sharper, brighter 3D image, but the glasses are way more expensive than polarized 3D. So it has nothing to do with the LED lighting. (For example, the 'spider singnal' is much brighter red in one eye and a greenish-red in the other on the Spiderman ride). Whats simply happening is the glasses are 'correcting' the light's wavelength but since its not a projection, it ends up altered.
Thank you for that explanation! It inspired me to look into it a little deeper and now I feel like I understand how it works and why it would have this effect in a ride like Ratatouille. You're right that it doesn't seem to have anything to do with LED lighting.

Being that this is a direct result of this precise 3D process, I'm surprised they would have elected to use it for a ride that so heavily mixes the 3D and practical settings. They really do not agree with each other - on my second ride I felt like I had a decent sense of when I could switch between having my glasses on and off to maximize the effect of the either the 3D or the practical scenery, but it really felt lame that I had to do that. I get that other types of 3D don't allow for such clarity in the images, but I almost wish they would switch it over to the more traditional polarized 3D effect. I'd prefer less-good 3D that also allows you to enjoy the practical stuff vs. the very high quality 3D that makes the rest of the ride so difficult to look at.
 

No Name

Well-Known Member
Forbidden Journey in California had the 3D removed. I could see it happening here. But of course that doesn’t solve the floor problem and I wonder if it would make that more or less distracting.
 

Herbie

Well-Known Member
Pardon me if I've missed this as I havevn't skimmed through all of these posts...

We have Ratatouille on one side, the creperie restaurant on the other(?)... what will block Epcot's back road? Standard wall? Facade?
 

ToTBellHop

Well-Known Member
Pardon me if I've missed this as I havevn't skimmed through all of these posts...

We have Ratatouille on one side, the creperie restaurant on the other(?)... what will block Epcot's back road? Standard wall? Facade?
There is a covered area (strollers or extended queue) and restrooms at the back. Landscaped wall with trees otherwise, I’d imagine. And one day a Doctor Strange ride.

J/K

Or am I????
 

lazyboy97o

Well-Known Member
Pardon me if I've missed this as I havevn't skimmed through all of these posts...

We have Ratatouille on one side, the creperie restaurant on the other(?)... what will block Epcot's back road? Standard wall? Facade?
The crêperie does not face the attraction, those are the restrooms. The crêperie and overflow queue are on the south side between guests and the back of house road.
 

ToTBellHop

Well-Known Member
374439
 

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