News Paradise Pier Becoming Pixar Pier

SuddenStorm

Well-Known Member
This coaster highlights a really important issue that I wish attraction designers would realize: You cannot have a story on a pure roller coaster. They have to be environmental experiences (Space Mountain and BTMRR do this well). Putting a story into a medium that doesn't support it really doesn't work.

It doesn't feel like you're chasing Jack Jack. It feels like you're riding a roller coaster.
 

Hatbox Ghostbuster

Well-Known Member
This coaster highlights a really important issue that I wish attraction designers would realize: You cannot have a story on a pure roller coaster. They have to be environmental experiences (Space Mountain and BTMRR do this well). Putting a story into a medium that doesn't support it really doesn't work.

It doesn't feel like you're chasing Jack Jack. It feels like you're riding a roller coaster.
That's been my complaint since day 1. They're truly trying to cram a golf ball through a straw here.
 

nevol

Well-Known Member
Remember when California Screamin was simply evocative of a classic pier roller coaster and twilight zone tower of terror of a haunted hollywood deco hotel? Sure this is still a roller coaster on a pier but wow, the dialogue is mad distracting. Visuals and a new score are one thing and arguably positive but when I'm trying to let my hair down I don't need to hear about this baby.

What will they wreck next?

Sorry to hate. The new architecture at the entrance could be better but its still a vast improvement. Pixar Promenade looks good. I even like the midcentury incredibles station touches from afar, but up close, they look cheap and plasticky and the overhead screens in the queue 100000% remind me of six flags. This is basically 1 notch above how six flags themes their coasters. Disney theming a coaster as a themed coaster. Rather than disney theming a coaster to the extent that you hope to forget you are on a coaster (space mountain). I'm not going to give any compliments to knick's knacks or lamplight lounge. Again, more images, static figures, merchandising. They threw what look like incredibles toys all around screamin and called it theming. They hung concept art in lamplight lounge and called that theming too. None of this is immersive except for the pier elements that are not pixar-specific and we could have had regardless, but disney probably wouldn't loosen the purse straps without an IP integration.
 

Disney Analyst

Well-Known Member
This coaster highlights a really important issue that I wish attraction designers would realize: You cannot have a story on a pure roller coaster. They have to be environmental experiences (Space Mountain and BTMRR do this well). Putting a story into a medium that doesn't support it really doesn't work.

It doesn't feel like you're chasing Jack Jack. It feels like you're riding a roller coaster.

Unfortunately that is the story they wanted to convey... you riding a roller coaster while the Incredibles try to catch Jack Jack. You're just an observer who happened to ride the coaster the day he got away...
 

mickEblu

Well-Known Member
That dialogue on ride will ruin rerideability. I expect shorter waits for this after a year than for screamin.

The dialogue is poorly executed. Not sure what I was expecting but I don’t like it. No Edna AA is a fail. What remains to be seen is how it looks at night and what the last show scene is all about. Overall, worse than I expected/ hoped for.

Also don’t like the videos of the Incredibles being interviewed in the Q. Reminds me of Mission Breakout. I’m really not liking the direction of DCA. Oh well. We still have Disneyland.
 

nevol

Well-Known Member
The dialogue is poorly executed. Not sure what I was expecting but I don’t like it. No Edna AA is a fail. What remains to be seen is how it looks at night and what the last show scene is all about. Overall, worse than I expected/ hoped for.

My guess is the last scene is exhaustingly boringly uninspired. It'll be the opening scene, except with the incredibles family standing there waving and thanking you. Very Mission: Breakout/Justice League/Transformers. Those scenes give me social anxiety/embarrassment 100% of the time. They are insulting to our intelligence. Let the ride be. If I'm passively experiencing it the entire time, dont waste precious on-ride time talking to me about how helpful I am.
 

Hatbox Ghostbuster

Well-Known Member
The dialogue is poorly executed. Not sure what I was expecting but I don’t like it. No Edna AA is a fail. What remains to be seen is how it looks at night and what the last show scene is all about. Overall, worse than I expected/ hoped for.

Also don’t like the videos of the Incredibles being interviewed in the Q. Reminds me of Mission Breakout. I’m really not liking the direction of DCA. Oh well. We still have Disneyland.
They can rename the park "Disney's Self-Referential Land"
 

mickEblu

Well-Known Member
I really thought that at the very least the on ride experience of Incredicoaster would be an improvement over Screamin. That doesn’t appear to be the case with cheap effects and cringey dialogue galore. It just feels like a cheap attempt to theme a coaster that not only didn’t need to be themed but really can’t be themed with any great success. Screamin had a better soundtrack too.
 

Kram Sacul

Well-Known Member
In the Parks
Yes
Unfortunately that is the story they wanted to convey... you riding a roller coaster while the Incredibles try to catch Jack Jack. You're just an observer who happened to ride the coaster the day he got away...

So basically The Simpsons Ride but without the villain and without the creativity. The Incredibles deserve so much more than this cheap and easy overlay.
 

mickEblu

Well-Known Member
When the crowds fade after a few weeks and they go over the lack of sales for the preview, maybe they ll rethink cheap overlays (or unnecessary overlays in general) like this and Mission Breakout in the future.
 

Mikomike12

Well-Known Member
Here's the "hyped surprise ending"
 

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