This discussion brings back the classic Powerpoint...
One of the main reasons why DCA 1.0 sucked was the decisions made while building the park, here is a perfect example from 1996.
A 10 slide PowerPoint internal WDI presentation.
The first slide is the title slide...
Quote:
THE "OFF THE SHELF" DECISION
Slide 2 is titled "1995 Company Mentality", which had 7 points.
Point 2 is "Can we do a "E" attraction for $70M?"
Point 6 is "With Paul Pressler's arrival our client became the "parks", not MDE."
Slide 3 is
>>1996 KEY TO A CHEAPER PARK
Facility, Show or Ride - Pick any 2.
Capitalize on an improving ride industry.
Take known technology & theme it with paint color, lighting & graphics.
Take advantage of engineering already spent by others.
"Direct Lifts"
If it's good enough for Six Flags ....
The "Guiding Principles"<<
As to the second point of Capitalizing, [To me, this is looking at outside companies, such as S&S Power, since the outside vendors have been making better products in the last decade or so]
And the fifth point, "Direct Lifts" [and as described in a later slide, this is taking attractions from other Disney parks, such as Muppets 3-D (the example they used)]
Slides 4 and 5 talks about the Guiding Principles.
The 4th slide is titled "How can Disney's California be realized for less than traditional practice?"
>>HOW CAN DISNEY'S CALIFORNIA BE REALIZED FOR LESS THAN TRADITIONAL PRACTICE?
No berm around the Park.
Each attraction will be designed to achieve a specific emotional impact. 'Mega E's with elaborate facilities, shows and rides will be avoided in favor of story.
Some visual intrusions are okay, including structures outside park boundary.
Themed facades are faux, show-set like; not immersions into replications of period themed architecture.
Themed facades are limited to entries and front facades and thus cover only a portion of the visible facility.
Keep the Monorail as is.
Use 'direct lifts' (e.g. Muppets 3-D) where possible.
Surf City rides are 'off-the-shelf' except for paint, lighting, graphics and show features.
Where possible no new ride systems to be invented. We will use developed technology.
Make 'provisions only' for the future addition of a parade or water spectacular.
No upgrades or tie-in to the existing Disneyland systems.<<
Slide 5 contains 5 "Backstage Philosophy" points, including "First cost before life cycle savings"
Slide 6 is titled "Embracing the Industry... Their way"
5 points, my favorite is "We don't have any lawyers & we don't want to get any."
Slide 7 is titled "Our Experience", with the category of "good" and 11 points
Slide 8 is the category "Lessons Learned" and 6 points.
Slide 9 is just a title slide, "Would we do it again?" and nothing else.
Slide 10 starts with "Yes" in large letters, and then the sentence "The pros far out weigh the cons. But..."
Then we have 5 points, my favorite on this page is, "Have attractions partners sign(underlined) in advance of the buy." [I read this as get the prospective sponsor to pay up before spending the money, or at least be guaranteed that they will pay for it]
[OK, this is the end of the PowerPoint presentation. So what have we learned, that the statement "If it's good enough for Six Flags..." was actually made at a meeting inside the Disney company, and not made up, as some folks wanted us to believe! That Disney had serious cost control issues while designing and building DCA. That Disney made the decision to use "Off the Shelf" rides instead of designing and building their own. That Disney is looking to keep the costs down on new "E" attractions (the $70 million comment, and now the LA Times report of DCA's ToT costing $75 million). That Disney purposely cut back on the theming at DCA.]
Let's go back and look at the fourth slide, and the "Park Planning/Design/Theming" points.
point 1, "No berm around the Park", matches up with what was built.
point 2, "Each attraction will be designed to achieve a specific emotional impact. ?Mega E?s with elaborate facilities, shows and rides will be avoided in favor of story.", and the park opened with no Mega-E's, finally we are getting a large E with ToT, but nothing of that level was included in the original park.
point 3, "Some visual intrusions are okay, including structures outside park boundary", as people have mentioned (and complained about) seeing the city from GRR, the Sun Wheel, etc. detracts from the attraction.
point 4, "Themed facades are faux, show-set like; not immersions into replications of period themed architecture." Once again, matches up with what is offered at DCA.
point 5, "Themed facades are limited to entries and front facades and thus cover only a portion of the visible facility." Once again, a perfect match to what was delivered with DCA.
point 6, "Keep the Monorail as is". And that is exactly what happened, they didn't move one inch of track, instead the attractions and other park structures were built to accommodate the Monorail. Disney did try to hide and/or use the monorail a part of the design, for example the Golden Gate Bridge at the front entrance, or the Superstar Limo sign. And they helped to limit the intrusion, but by no means did it eliminate it. They also helped keep costs down by not moving the Monorail, or adding a DCA station.
Point 7, "Use ?direct lifts? (e.g. Muppets 3-D) where possible." And we got direct lifts, Muppets 3-D, WWTBAM-PI (but of course, without the pre-show offered at WDW) and ITTBAB. And Animation, which I would not call a "Direct Lift", but the majority of the attraction was.
Point 8, "Surf City rides are ?off-the-shelf? except for paint, lighting, graphics and show features.", And what did Paradise Pier (the revised name for Surf City) get ?
Point 9, "Where possible no new ride systems to be invented. We will use developed technology." And what did we get, the one new ride system (Soarin') was actually part of the Westcot design, so much of the design work was already completed.
Point 10, "Make ?provisions only? for the future addition of a parade or water spectacular." And what did they do, build a large path through the park to accommodate a Parade, and added no infrastructure to the lagoon. They had to build the Parade building after opening, and had to add many features when they attempted LuminAria. And some of those "provisions" for the water spectacular were not that well thought out in regards as to where the guests were going to gather to watch the future show.
And the last point "No upgrades or tie-in to the existing Disneyland systems.", also how DCA was delivered.