lazyboy97o
Well-Known Member
“(3) Indentify Theme
Core value around which all subsequent values, actions, objects are aligned”
Core value around which all subsequent values, actions, objects are aligned”
OK I'll bite...Honest question... the trifecta of Small World, Pirates, and Haunted Mansion aside, is there/has there been any attraction at Disneyland that really benefits one way or another from being non-IP? Are Big Thunder or Space Mountain so amazing because of their lack of IP ties or just because they are well done Disneyfied coasters? If we had grown up with Big Thunder as something like The Great Locomotive Chase or Space Mountain as The Black Hole Ride or Jungle Cruise as Jungle Book Cruise, would any of them be any less classic as they are today? Discuss!!!
But a victorian pier had no unified theme to begin with whether it Be in DCA or in real life.
seaside Piers and were always a collection of themes bundled up to create an environment for pleasure wether it be with music, over the top entertainment and extravagant buildings.
Also this whole argument about the design elements not fitting a Victorian Pier really has no merit.
seaside Piers that were situated and built from the mid 1800 in England to the early 1900’s in California had no unifying architectural limit. Even though They had structures that had Victorian elements in it’s hey days these seaside piers had elements of Oriental kiosks, gothic elements and even structures that simulated mountains and other natural elements.
Yes, theme as a word has a broader definition but not all of those definitions define how themed experience works. Nobody would identify Pixar as a common theme of the Toy Story movies. Pixar as a theme works as decor but not experience, and thus the pointing out of the philosophical alignment with Six Flags.
wouldn't that be subjective of the person experiencing it first hand? A person that is a Pixar movie fan can possibly see it as an experience especially if WDI is creating "neighborhoods" within the Pier.
couldn't it be seen as a Fantasyland of DCA? a collection of fantasy characters unified by one theme?
The fantasyland rides consist of a collection of fables, fairytales, a mountain peek and a wherehouse of singing dolls.
I wonder if they had gone ahead with these changes and kept the name to Paradise Pier, would that make a difference? creating a collection of fantasy based characters within a land.
I actually think they should just have continued to with the classic characters and changed the whole thing to Pleasure Island but I have a feeling that they want to try and eventually keep Walt Disney animation brands in Disneyland and use DCA for its other animation department
When has any land in any Disney park been a realistic depiction of its real life counterpart? It's an idealized version of a seaside pier, not meant to recreate a specific boardwalk but to invoke the feeling of one. By your argument, New Orleans Square has no integrity because not every building in the French Quarter is an intricate French style townhouse. The Frontierland concept isn't valid because not every single settlement in the old west was a mining town.
I won't argue that it isn't really a uniquely Californian concept, but at least Paradise Pier 2.0 (1.5?) made a start at some time of seaside ambiance. Being specific and making deliberate design choices makes a land feel full and lived in, trying to be a catch all for every idea gives you a soulless land (ie Tomorrowland).
OK I'll bite...
For me, non IP attractions allow me to impart my own sensibilities/storytelling/creative thinking into an attraction without relying on pre-existing characters/songs/settings to tell me how I should be enjoying the attraction.
Jungle Cruise: I get to imagine myself in my own jungle excursion.
Big Thunder: My brain always goes into overdrive imagining an old west town with dinosaurs.
Space Mountain: The music alone transports me into another world free from familiarity.
I never said that any Disney park land has been depicted realistically or that it should and therefore that is my point. People argue that elements added do not fit a "Victorian Pier" or a "California" setting. If anyone is going to use that as an argument as a reason for the changes to be wrong then they must then analyze what they are asking for and realize that if WDI did supposedly follow guidelines and did an idealized setting for what a Seaside Pier in the California coast looked like then it would be basically DCA 1.0 with even more crappy off the shelve rides and unthemed kiosks.
You can't argue that someone vision is wrong when in actually the idea of Pier filled with wood clad buildings on a seaside Pier in California never existed. would lit look great, yes it would but it theory it would still clash with the overall theme of the park.
so you are correct, New Orleans Square doesn't represent a real life depiction of New Orleans and Frontierland also didn't just consist of old west mining towns so why should a Seaside Pier consist of Wood clad Victorian architecture only?
Aren't we talking about someone idealized vision of what could be a seaside amusement park, in this case a Disney vision of that?
If New Orleans square has drunken pirates and wine drinking skeletons and frontierland have whimsical animal creatures while riding a wild ride in the wilderness then why can't a seaside Pier, or which really never had a specific theme architecture style, not have a few animated characters?
Honest question... the trifecta of Small World, Pirates, and Haunted Mansion aside, is there/has there been any attraction at Disneyland that really benefits one way or another from being non-IP? Are Big Thunder or Space Mountain so amazing because of their lack of IP ties or just because they are well done Disneyfied coasters? If we had grown up with Big Thunder as something like The Great Locomotive Chase or Space Mountain as The Black Hole Ride or Jungle Cruise as Jungle Book Cruise, would any of them be any less classic as they are today? Discuss!!!
Especially when the demolished attraction (Country Bears) is replaced by something really cheap and uninspired (Pooh).I think anything non IP is a plus for Disneyland and DCA. This allows the parks to be their own entity, rather than a marketing tool.
That said, I don't think well-placed IP in a Disney theme park is automatically bad. There are plenty of examples of the opposite being true.
What I can't stand is changing existing, popular attractions into IP, for no other purpose but to promote merchandise/movies.
Pixar is not a theme. You keep conflating brand with theme.
Setting and aesthetic are not theme.
You’re mixing up all sorts of elements to try and get to a justification. Early 20th century amusements weren’t defined by story but they still featured certain types of entertainment and offerings all of which have created the romantic image of the seaside pier. If this was about the eclecticism of the period it would not be solely focused on a single film studio’s work at the opposite end of a century.
surprisingly that was designed for DCA when the Pier. During the remodel one of the ideas was to turn all of Paradise Pier into Toy Story land and that was the façade considered for Toy Story Midway Mania along with the Orange stinger turning into the claw and the Maliboomer being replaced by the Army men Parachute jump.
Thank God this didn’t happen.
I kinda feel like it is happening, just not exclusively Toy Story.
Yuck is right. I still don't understand why Disney thinks WDW's Toy Story Land is something to crow about. "You've been shrunk to the size of a toy and now you're in... (drum roll)... ANDY'S BACK YARD!" In what universe is this idea appealing in any way? One could say it's aimed at tots who'll enjoy it, but both new rides there have height restrictions... and if they'd chosen a less barfy theme, the land could be much *more* fun and inspiring for *everyone*. And, believe me, I love the Toy Story films. But Andy's back yard is NOT a fictional locale I've ever wanted to visit.I think Toy Story Land would be much worse. Giant Woody’s and Toy story characters EVERYWHERE. Yuck. I’ll always prefer multiple IPs to one. Especially in this case.
And the fact that no one's going to shed a tear to see Bug's Land demolished says a lot. To be fair, Bug's Land was strictly a kiddie zone, but it's time for Disney to retire the "You've been shrunk" theme for a long while. Oh... Hello, Ratatouille ride...No different than A Bugs Land really
Considering yet again that I agreed with you that branding is Not theming, you keep going back to the argument that I said something that I didn’t.You keep saying you are misunderstood. I’m willing to listen to a constrasting point but your only point seems to be a fictional anti-Pixar agenda. Now you’re right back at saying movie branding is theming and will make rides better, a point you’ve also denied making and will probably deny again.
Would it help it I agree with you?Yes, theme as a word has a broader definition but not all of those definitions define how themed experience works. Nobody would identify Pixar as a common theme of the Toy Story movies. Pixar as a theme works as decor but not experience, and thus the pointing out of the philosophical alignment with Six Flags.
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