They take reservations for everything: places to stand and have a drink; places to stand a get a pic with a character; even places to stand on the sidewalk and watch fireworks.So is this mainly a bar that serves only beverages? ...And for this you would need a reservation? I'm confused.
Because it was specifically promised.When "performer CM's" have been slashed at WDW for well over a decade, why would anyone be surprised that there are no interactive SW characters in this location or very few anywhere in SWL?
Because it was specifically promised.
I've been an online Disney theme park fan for decades.
We always take rumors with a big grain of salt, and we used to say "Don't believe it until the bulldozers arrive!"
Thank you for doing all the typing.
It looks like the Mos Eisley Greyhound Bus Terminal.
If I want to pay to wait, be told where to stand, and be forced to congregate with strangers, I could just go down to airport and hang out.
I was hoping for more of a scaled up Adventurer's Club in Space. Bigger, characters, able to expand into sections based on the number of guests, etc.
Why they would build something SMALLER than Adventurer's Club and put it in the parks, in a land that when completed will only have two rides is a real head scratcher.
Disney website updated to accept reservations for Oga's Cantina, Savi's Workshop and Droid Depot
Star Wars Galaxy's Edge News
Reservations will be available for three of the most popular experiences in Galaxy's Edge.www.wdwmagic.com
But you can't please everyone. Some of you want this undying 'immersion' into everything. Sounds great. Others can't deal with the fact that there isn't background music being played. Fine. But those two things are at odds. When you're walking around your city, or if you are in a foreign city or anywhere that isn't Disney, basically, there isn't music just being played into the air. So the music itself is immersion breaking, since it is not realistic to believe that a small outpost on a backwater world would be pumping BGM through its streets.
Come on. Even if you know about something ahead of time doesn’t make it any less uncomfortable or worthy of complaints.
I stood with two Star Wars fans. We had a great conversation. The only uncomfortable part was when my friend and I learned these two only do rides once and couldn’t comprehend why we’d suggest they do the Falcon again with new roles. But I live in manhattan and work in theatre, so I’m probably more outgoing than most.
It’s awesome you didn’t watch anything or keep tabs on the promises that the Walt Disney Company boldly proclaimed, but that doesn’t mean our concerns and complaints are any less valid because we eagerly kept up to date with this new land.
Immersion does NOT MEAN REAL. It just doesn’t. All the Disney parks are inherently immersive because of their heightened reality. Actually, Disney parks are a prime example of “Hyperreality.”
Hyperreality = what is real and what is fiction are seamlessly blended together so that there is no clear distinction between where one ends and the other begins.
Galaxy’s Edge isn’t real. It just isn’t. Galaxy’s Edge is a theme park land, and to treat it as anything else leads to an unfortunate disarray of ideals. Galaxy’s Edge is NOT a city. Galactic outposts are not REAL so you can not compare them to real world environments. Because they’re not real, designers are tasked to use tools to “sell” the experience. That’s why we see Aurebesh, space ships, DJ Rex, and whatever else is a clear signifier that we are stepping out of “reality” and into a space *between* reality and fiction.
Disney has commandeered the concept and phrase “immersive,” but immersive has never ever meant “real.” Sure, immersive works seek to create *real life experiences,* but they are creating tangible and tactile experiences that are as real as your dog. Not as real as a Wegman’s grocery store, or a Moroccan marketplace.
Without music as a signifier, the audience really has no way to decipher what a space means, or how to feel about it.
The First Order area sounds the same as the Falcon area, which sounds the same as the Marketplace, which sounds the same as a Duane Reade.
Is the Marketplace a fast passed environment? Is it dangerous? Or is it exciting? What is the tone? The music would tell me, without, I’m lost. There aren’t natural sounds occurring that make one believe it’s anything but an elaborate gift shop. Add a touch of marketplace music, with a hint of John Williams themes being played by exotic instruments and bam! The audience would instantly begin to understand the tone and relationship of the space. Even better, add an actor or two as Alien smugglers and we’d really begin to collectively understand the nature of the Marketplace as an edge of the Galaxy’s black market. Until then, we’ve got nothing to go off of.
Often in Star Wars, we hear the ‘bad guy music’ before we even see the bad guy. It shapes how we enter a space in the film. At Galaxy’s Edge, in the First Order area, we hear nothing but static ships beeping. There is no music to guide the experience and teach the guests. Without the music, it’s hard to understand if the First Order is actually present, or if their ship is merely a symbol. A subtle scoring of this area would send us into an excited, cautious state. It would create suspense- a suspense that would build until the big reveal of Kylo Ren, or when suddenly we are being interrogated by the patrolling Storm Troopers!! Music is the signifying marker. Without, I’m left to wonder what is happening.
Upon seeing the Falcon, I have no music to elevate my emotional connection. It’s the Falcon, but without the music, whose Falcon is it? Music would make anyone believe you CAN take this bad ***** on a ride through space right NOW! Without the music, there just isn’t a promise for adventure. The lore of Han is missing. The adventures with Chewie is missing. It just sits there. We can’t even touch the damn thing because of a fence, because Batuu isn’t real, it’s a theme park with rules.
Music is about a feeling. It’s a tangible, tactile relationship to the land. Without it, you’ve got a deserted movie set.
The Cantina is the only area with a true signifier. While the building itself is a speakeasy of sorts, without big signs saying DRINK HERE!, the music pouring out of the building immediately tells the story. It’s a watering hole at the edge of the galaxy with exotic beats. The curiosity sparks inside us instantly. What kind of creatures might we see in here?? What kind of drinks did they enjoy in the films?? I want to go! I want to soak up the vibes. This is the Cantina!! I know this because the music is bumping!
I truly cannot comprehend that anyone with an account on this message board can honestly believe the presence of area music takes one out of the fantasy/fiction of the theme park space they’re in.
It blows my mind.
Also, I love cocktails and I love all the drinks I’ve tried here thus far. But if you don’t like sweet, fun cocktails, sure this won’t be your style.
I truly cannot comprehend that anyone with an account on this message board can honestly believe the presence of area music takes one out of the fantasy/fiction of the theme park space they’re in.
Thats a lot of words to say 'I like music'.
There is a thematic reason why there isn't music. Live with it. If you need music for your enjoyment, I don't know what to tell you.
Now, I'm someone that doesn't listen to music basically ever. So I'm definitely biased to not caring about it. But to say things like you don't know what the Falcon is without music is silly.
And I can't comprehend that not having some BGM can negatively influence people to their detriment. Especially those who have only seem the land through YouTube.
Pandora doesn't have BGM, just sayin. And it's nearly perfect, imho.
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