lazyboy97o
Well-Known Member
EPCOT Center contorted the typical understanding of capacity and attractions per guest per hour. Long tide times and the various additional elements filled out a day in a different manner.
Epic Universe on the other hand took an eleventh hour capacity hit. It lost a ride, show and walkthrough that were all going to have pretty good capacity but only gained a modest coaster. Without serious entry restrictions the park could easily end up with less than one attraction per guest per hour, which is awful. It doesn’t matter if the attraction count is similar to another park or not, the attendance goals are different. They don’t want late 90s visitation and they’ve followed Disney down the path of bloated costs, indecision and hoping guests just accept more and more crowding.
Epic Universe on the other hand took an eleventh hour capacity hit. It lost a ride, show and walkthrough that were all going to have pretty good capacity but only gained a modest coaster. Without serious entry restrictions the park could easily end up with less than one attraction per guest per hour, which is awful. It doesn’t matter if the attraction count is similar to another park or not, the attendance goals are different. They don’t want late 90s visitation and they’ve followed Disney down the path of bloated costs, indecision and hoping guests just accept more and more crowding.
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