Nintendo partnering with Universal to make attractions.

sonoma15

Well-Known Member
Honestly this doesn’t look like a ride a world class theme park would be putting out. This is several levels from a quality perspective under Snow White regardless of whether you prefer a jungle aesthetic.

This is really underwhelming. I guess my expectations were set way too high.

You are trying your best to sell this ride like it’s the next coming of JC. Why?

Also what’s with the show scene before the second lift??? really? Did they run out of funding?
I think it looks world class, and I'm very excited to ride it! I'm not trying to sell anything to anyone, I'm just simply stating my opinions and the general guest reactions too it. One thing that I personally think could've been executed better is the queue, it seems a little lacking in theming until you get to the Cranky Kong animatronic. Hopefully it is improved in Orlando with the extra space they have.
 
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zipadee999

Well-Known Member
I think it looks world class, and I'm very excited to ride it! I'm not trying to sell anything to anyone, I'm just simply stating my opinions and the general guest reactions too it. One thing that I personally think could've been executed better is the queue, it seems a little lacking in theming until you get to the Cranky Kong animatronic. Hopefully it is improved in Orlando with the extra space they have.
We can expect the same layout but everything will be upscaled. Near the end of the Japan version there’s a stone totem that appears to be biting the track and you fly through its open mouth.

The latest Orlando construction update showed the same element, only here the totem was set several feet away from the track and there appeared to be mechanical components which would cause it to ‘fall’ towards you like the totems do in the games.

There’s already evidence elements will be more fleshed-out in Orlando plus I’m sure Uni will listen to feedback and possibly make adjustments before opening.
 

Disney Analyst

Well-Known Member
We can expect the same layout but everything will be upscaled. Near the end of the Japan version there’s a stone totem that appears to be biting the track and you fly through its open mouth.

The latest Orlando construction update showed the same element, only here the totem was set several feet away from the track and there appeared to be mechanical components which would cause it to ‘fall’ towards you like the totems do in the games.

There’s already evidence elements will be more fleshed-out in Orlando plus I’m sure Uni will listen to feedback and possibly make adjustments before opening.

Even if they do some scenic adjustments, it's still too short. The anchor of the DK area should be an e-ticket on the scale of Big Thunder.

This is an e-ticket facade, with a c-ticket queue, a d-ticket ride experience, with c-ticket scenery inside of it.

I'd call this attraction... uneven.
 

sonoma15

Well-Known Member
Even if they do some scenic adjustments, it's still too short. The anchor of the DK area should be an e-ticket on the scale of Big Thunder.

This is an e-ticket facade, with a c-ticket queue, a d-ticket ride experience, with c-ticket scenery inside of it.

I'd call this attraction... uneven.
Opening it in two phases in Japan probably didn't help with the public perception of this, but Donkey Kong was never meant to be the e-ticket of the area, Mario Kart is supposed to be that. It's kind of like a reverse Avenger's Campus situation.
 

Disney Analyst

Well-Known Member
Opening it in two phases in Japan probably didn't help with the public perception of this, but Donkey Kong was never meant to be the e-ticket of the area, Mario Kart is supposed to be that. It's kind of like a reverse Avenger's Campus situation.

I think part of the issue is Mario Kart itself isn't exactly what I'd call a home run ... so I hoped this would be.

The land is a home run though.
 

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