I mean, more is always better, but as said, it is opening with more attraction venues than any other added theme park to an established resort.This is kind of the minimum, is it not?
I mean, more is always better, but as said, it is opening with more attraction venues than any other added theme park to an established resort.This is kind of the minimum, is it not?
I mean, more is always better, but as said, it is opening with more attraction venues than any other added theme park to an established resort.
I don’t need examples of how other parks were underbuilt before, those were largely below minimum standards.
OLC makes Disney Sea and outlier and it is Incredible. Number of attractions were really not higher than EPIC.You are overlooking Epcot and Disney Sea and even Islands of Adventure. It’s either 3 or 4 out of 7. With possibly the worst state a resort has ever been in as it looks to add its newest gate.
I’m a USB apologist but something I find funny is that Jurassic World Adventure is not particularly popular with the local crowd. Most of its praise comes from Westerners who have only watched povs.And I’m also including Beijing here… which let’s just call it what it is, a bad park with one successful impressive new ride. Epic would be hard pressed to not beat that benchmark.
Here’s my issue with this line of thinking. We always say this about Universal. Don’t worry, the next thing will for sure be great…
Occasionally it is, often it isn’t. I find cynicism on Disney is so high on these forums my expectations are in the basement. Universal has the opposite problem around these parts.
I also do not think Epic Universe is going to be this jaw-dropping explosion of theme park perfection that theme park enthusiasts are
I don't think it will either because that is so subjectively different for individuals in definition of theme park perfection.
Just like how as much as I love what IOA was/is. It was never the "Most technological theme park" buzz that made it succesful.
The new park just needs to entertain and fill another day while the hotels get booked.
Saying that the DK coaster is a glaring flaw is crazy! It's going to be one of, if not the most popular ride in the entire park, and for a good reason too, because it looks awesome and is a huge crowd pleaser! The whole general look of the area too is also amazing and top-notch, people are going to love it for sure. The low height requirement also ensures that families can ride and I think it'll be a lot of kids first bigger coaster, which will be exciting for a lot of people!
I agree with this completely. I feel like at Disney and Universal, they either go all out or they put in a cheap flat ride, but there isn't really much in between. But having more mid-tier dark rides like the classic fantasyland ones would be great. (obviously with different themes)Yeah. And don't get me wrong, Epic Universe will clearly be an impressive park and at least a few of the attractions are sure to be S tier. But I still think there are going to be capacity issues, lots of dealing with virtual queues and reservations to see everything, the layout of the park leading to bottlenecking and uneven crowd distribution, and it is lacking in A, B, and C ticket tier attractions to fill things out.
I think DK looks fine and it will be fun but calling a bunch of gold painted bricks well themed. I’m not sure about that. It does look a little on the cheap side to me today.Saying that the DK coaster is a glaring flaw is crazy! It's going to be one of, if not the most popular ride in the entire park, and for a good reason too, because it looks awesome and is a huge crowd pleaser! The whole general look of the area too is also amazing and top-notch, people are going to love it for sure. The low height requirement also ensures that families can ride and I think it'll be a lot of kids first bigger coaster, which will be exciting for a lot of people!
I think we are talking about different rides. You are talking about the one with four seats per vehicle and theming at the level of Ripsaw Falls?Saying that the DK coaster is a glaring flaw is crazy! It's going to be one of, if not the most popular ride in the entire park, and for a good reason too, because it looks awesome and is a huge crowd pleaser! The whole general look of the area too is also amazing and top-notch, people are going to love it for sure. The low height requirement also ensures that families can ride and I think it'll be a lot of kids first bigger coaster, which will be exciting for a lot of people!
lots of dealing with virtual queues and reservations to see everything
Theming at the level of ripsaw falls . Have you rode either ride?? The theming in the entire Donkey Kong area is excellent, and is among some of the best work either Universal or Disney has ever put out. Sorry that one awful POV ruined your opinion of an entire land before you even got a chance to experience it for yourself!I think we are talking about different rides. You are talking about the one with four seats per vehicle and theming at the level of Ripsaw Falls?
It may have the longest lines, I’ll give you that. But for the wrong reasons.
Unthemed ceilings, painted flats, cheap animated figures, jumping track gag that doesn’t work, awful track layout. C’mon.Theming at the level of ripsaw falls . Have you rode either ride?? The theming in the entire Donkey Kong area is excellent, and is among some of the best work either Universal or Disney has ever put out. Sorry that one awful POV ruined your opinion of an entire land before you even got a chance to experience it for yourself!
The jumping track gag absolutely works! I don't see how those animated figures are cheap at all (we haven't even seen all of them yet so idk how you can even say that). The track layout seems fine too me, idk what problems you have with it but it seems like a pretty good layout that is not too thrilling but also provides a lot of fun! Also I don't know what you are talking about regarding unthemed ceilings, I feel like most rides have unthemed ceilings? Usually it doesn't affect the experience because people aren't usually looking straight up or it's simply too dark to see. I can think of very few that actually do have themed ceilings (ROTR being the most obvious example).Unthemed ceilings, painted flats, cheap animated figures, jumping track gag that doesn’t work, awful track layout. C’mon.
Are there not strong rumors that for the first few years, guests can expect to have to reserve slots to enter each of the portals?This isn't Disney.
I'm pretty sure Universal is finished with the whole virtual queue experiment.
Theming at the level of ripsaw falls . Have you rode either ride?? The theming in the entire Donkey Kong area is excellent, and is among some of the best work either Universal or Disney has ever put out. Sorry that one awful POV ruined your opinion of an entire land before you even got a chance to experience it for yourself!
Are there not strong rumors that for the first few years, guests can expect to have to reserve slots to enter each of the portals?
The land looks very good, but unless there's some surprises we haven't seen, nah I'd have to agree that the DK Coaster is somewhat minimalist themed and not very immersive. The ride and queue could really use an indoor show building section, but it doesn't have one. The temple is just a huge facade that you kind of go behind. You don't get the feeling of actually going in to a temple that a well-themed show building would provide.
Everyone take a poke around this video to see how cool the most recent Donkey Kong Country games' mine cart levels actually are vs. how lame this coaster looks.
Universal has made several missteps in expectations from the IP and concept vs. what the ride experience they deliver:
- Gringotts - if you've seen the films you anticipate a really wild cart ride. Instead you mostly stop and watch action happen. It's particularly frustrating because the ride system and ride vehicles totally lent themselves to the possibility of that type of experience.
- Fast & Furious: Supercharged - this one's obvious, but everyone expects race cars and an actual race and physical speed. This is the single biggest reason people hate the ride (with the second being how awful and long the party scene is). If you used the ride system for something else that didn't skew expectations, people end up liking it (the case with Kong).
- Mario Kart - again, you're expecting a wild race and a ride based on speed or the feeling of speed. Instead, they made it more like VR MIB with the emphasis being on shooting.
- This coaster - I think most people would anticipate a wild ride with a lot of effects and chaos, not a gentle ride that has to be very basic to attempt to simulate jumping.
I'm not saying the DK Coaster won't be fun at all, but I think its relatively basic experience combined with low capacity, it will be a letdown to many.
The biggest issue is that it will inevitably have several-hour long queue waits and it's simply not that level of attraction.
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