Poseidon Quest
Well-Known Member
No ride has ever been as immersive as Rise. It seamlessly combines an amazing walking portion (yes I count the queue), a trackless ride, a drop tower, and a simulator.
I enjoy the queue from the hologram room to walking on to the transport. It is incredible to walk around on a Star Destroyer and to be “interrogated”. Such an immersive experience.
The actual ride as I said above combines so many ride systems together to make a great experience.
I don't find the queue particularly exciting. It's a series of props thrown about a cave system with no thought put into it. If you're comparing it to something like, say Flight of Passage, the queue documents your journey and tells you about the world around you through its smaller details. Rise does no such thing.
There's nothing new or innovative about a trackless ride going into a drop tower. The Tower of Terror has been doing this 27 years now. Sure the screen was added, but it's not a stretch in engineering.
I suppose the star destroyer is impressive if you don't notice of the ships losing frames and lagging across the screen.
I wouldn't say the attraction is bad, but it lacks... imagination. Once the shininess wears off, I'm not confident that it'll be a good long term investment for the parks.