JustInTime
Well-Known Member
I quite enjoy it. Especially at night.My family likes Goofy's Barnstormer. I bet we'd like Slinky too.
I quite enjoy it. Especially at night.My family likes Goofy's Barnstormer. I bet we'd like Slinky too.
Slinky? Yes...good fun. Barnstormer is a back torturing device though.I quite enjoy it. Especially at night.
Given the potential, it should be the most clever land on property. Especially if it's "a kiddie land". This place should be so insanely fun to be in. With the amount of space they had, money to work with, the exciting concept, and high-value IP (both internally and culturally), there's just no good reason for this land to fall so flat.Exactly, and then the fun imaginative stuff can come from the oversized things both toys, but also non. If one thinks back to the first film, which is odd that they could not even look at the fun of the source material for inspiration such as things that are not toys that they interacted with. So much of the humor and whimsy in that movie comes form those moments.
WHY, YES, I DO, THANKS(maybe Millennials enjoy the saucer spin...)
Both of my under 10 year olds would disagree with you.It is a dated IP. Original Toy Story might be big with kids that grew up in the 90's but it isn't really meaningful for today's kids, almost 30 years later. Sure, the colors are bright and attract the attention of children, but they sure as heck don't know what a plastic green soldier is for, or a slinky for that matter. The land was dated when they made it
Maybe the Meet and Greet situation would get a pass if everything else in the land were in scale, like Mickey does walking around the parks. Or maybe they should have built an indoor (air conditioned?) space where they can gradually adjust the scale to bring you to those character's sizes, as has been done in the parks before. Or maybe they could have built the whole land with guests being Buzz-height instead of Green Army Man height. Or maybe they should have just built the land mostly to accurate scale. All perfectly valid and reasonable solutions that they didn't pick because they were willing to settle for wildly inconsistent scale in a land conceived around a scale-based illusion.
How many actual children do you know?It is a dated IP. Original Toy Story might be big with kids that grew up in the 90's but it isn't really meaningful for today's kids, almost 30 years later. Sure, the colors are bright and attract the attention of children, but they sure as heck don't know what a plastic green soldier is for, or a slinky for that matter. The land was dated when they made it (maybe Millennials enjoy the saucer spin...) It better be some damn good BBQ.
Haha sorry! Yes, Slinky.Slinky? Yes...good fun. Barnstormer is a back torturing device though.
Yeah, just comparing Seuss Landing to TSL should be enough to silence cries of, "It's just a kiddie land! Don't be so critical" forever.The original Mickey's ToonTown and Seuss Landing are both good examples of "kiddie lands" with elaborate, consistent theme that also offer some level of cross-generational appeal in their attractions.
Mermaid Lagoon at TDS has a weak roster of rides, but it's interesting to explore and has a decent theater show.
You can build a kid's area without phoning it in. Disney has done it before. They just don't design them as well as they did when they, ironically, spent less money.
Yes, I very much agree with this. There's a very easy solution to the issues that the figures of the movie's characters raise: do something else! Figures of the characters would be literally the lazy first suggestion that someone with no experience in themed design would come up with. WDI should be able to come up with something better, and it's not like other oversized items don't present fun and interesting possibilities. It's generally not a great way to put guests in a character's world, anyway. Galaxy's Edge, for example, doesn't have random static statues of characters from Star Wars scattered around the place.Just to clarify - the easy answer would have been to not build the land around stock, oversize figures of the movie's Main Characters. Have them exist in their walkaround forms making regular appearances throughout the land, conceive the whole thing around us being shrunk to their size, and then scale everything else around us accordingly.
It's not like this is some hard-hitting assignment. Pick a scale that serves the concept and then stick to it.
And build in some freakin' shade, for chrissakes.
Or...OR, wild suggestion here, they could have NOT built another damn Toy Story or Pixar Land.
For some reason the Bobs have decided they're THE signature works of theme entertainment of the century and must be shoehorned into every Disney resort globally. Either as an attraction, hotel, or both. Not even Tokyo was spared.
Just four years ago, Toy Story 4 sold over a billion dollars in tickets.It is a dated IP. Original Toy Story might be big with kids that grew up in the 90's but it isn't really meaningful for today's kids, almost 30 years later. Sure, the colors are bright and attract the attention of children, but they sure as heck don't know what a plastic green soldier is for, or a slinky for that matter. The land was dated when they made it (maybe Millennials enjoy the saucer spin...) It better be some damn good BBQ.
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