New Roundup Rodeo BBQ sit-down restaurant coming to TSL

celluloid

Well-Known Member
Just to clarify - the easy answer would have been to not build the land around stock, oversize figures of the movie's Main Characters. Have them exist in their walkaround forms making regular appearances throughout the land, conceive the whole thing around us being shrunk to their size, and then scale everything else around us accordingly.

It's not like this is some hard-hitting assignment. Pick a scale that serves the concept and then stick to it.

And build in some freakin' shade, for chrissakes.

Exactly, and then the fun imaginative stuff can come from the oversized things both toys, but also non. If one thinks back to the first film, which is odd that they could not even look at the fun of the source material for inspiration such as things that are not toys that they interacted with. So much of the humor and whimsy in that movie comes form those moments.
 

yensidtlaw1969

Well-Known Member
Exactly, and then the fun imaginative stuff can come from the oversized things both toys, but also non. If one thinks back to the first film, which is odd that they could not even look at the fun of the source material for inspiration such as things that are not toys that they interacted with. So much of the humor and whimsy in that movie comes form those moments.
Given the potential, it should be the most clever land on property. Especially if it's "a kiddie land". This place should be so insanely fun to be in. With the amount of space they had, money to work with, the exciting concept, and high-value IP (both internally and culturally), there's just no good reason for this land to fall so flat.
 

Bocabear

Well-Known Member
Giant fiberglass toy props are just not that engaging...they have been doing this area in the different theme parks around the world for years...it is not new, it is not clever... There is nothing to interact with. We have all seen this over and over again with the giant Christmas lights and plastick-y looking fiberglass toys no one wants to play with...There is so much more they could and should have done for this land...and quite frankly, I would have skipped this IP and chosen something else out of the PIXAR catalog...So many better opportunities for a more exciting land that has not already been played out in the theme parks. It was a lazy waste of resources when it should have been something remarkable.
 

Kingoglow

Well-Known Member
It is a dated IP. Original Toy Story might be big with kids that grew up in the 90's but it isn't really meaningful for today's kids, almost 30 years later. Sure, the colors are bright and attract the attention of children, but they sure as heck don't know what a plastic green soldier is for, or a slinky for that matter. The land was dated when they made it (maybe Millennials enjoy the saucer spin...) It better be some damn good BBQ.
 

FutureCEO

Well-Known Member
I'm surprised they never made Pixar land and made that side of the park friendlier to walk around. Like connecting Tower of Terror/Rocking Roller Coaster to the Star Wars Museum area. Not to mention they created another dead end where the entrance for Mania used to be.

But yeah, with 2.5 years waiting for a restaurant, I'm surprised it only takes them 5 to build one ride.
 

J4546

Well-Known Member
i think a plussed up pixar pier would be a great addition to DHS in the northwest area with all the studio buildings.
 

Andrew C

You know what's funny?
It is a dated IP. Original Toy Story might be big with kids that grew up in the 90's but it isn't really meaningful for today's kids, almost 30 years later. Sure, the colors are bright and attract the attention of children, but they sure as heck don't know what a plastic green soldier is for, or a slinky for that matter. The land was dated when they made it
Both of my under 10 year olds would disagree with you.
 

Animaniac93-98

Well-Known Member
Maybe the Meet and Greet situation would get a pass if everything else in the land were in scale, like Mickey does walking around the parks. Or maybe they should have built an indoor (air conditioned?) space where they can gradually adjust the scale to bring you to those character's sizes, as has been done in the parks before. Or maybe they could have built the whole land with guests being Buzz-height instead of Green Army Man height. Or maybe they should have just built the land mostly to accurate scale. All perfectly valid and reasonable solutions that they didn't pick because they were willing to settle for wildly inconsistent scale in a land conceived around a scale-based illusion.

Or...OR, wild suggestion here, they could have NOT built another damn Toy Story or Pixar Land.

For some reason the Bobs have decided they're THE signature works of theme entertainment of the century and must be shoehorned into every Disney resort globally. Either as an attraction, hotel, or both. Not even Tokyo was spared.
 

Animaniac93-98

Well-Known Member
The original Mickey's ToonTown and Seuss Landing are both good examples of "kiddie lands" with elaborate, consistent theme that also offer some level of cross-generational appeal in their attractions.

Mermaid Lagoon at TDS has a weak roster of rides, but it's interesting to explore and has a decent theater show.

You can build a kid's area without phoning it in. Disney has done it before. They just don't design them as well as they did when they, ironically, spent less money.
 

ToTBellHop

Well-Known Member
It is a dated IP. Original Toy Story might be big with kids that grew up in the 90's but it isn't really meaningful for today's kids, almost 30 years later. Sure, the colors are bright and attract the attention of children, but they sure as heck don't know what a plastic green soldier is for, or a slinky for that matter. The land was dated when they made it (maybe Millennials enjoy the saucer spin...) It better be some damn good BBQ.
How many actual children do you know?
 

Casper Gutman

Well-Known Member
The original Mickey's ToonTown and Seuss Landing are both good examples of "kiddie lands" with elaborate, consistent theme that also offer some level of cross-generational appeal in their attractions.

Mermaid Lagoon at TDS has a weak roster of rides, but it's interesting to explore and has a decent theater show.

You can build a kid's area without phoning it in. Disney has done it before. They just don't design them as well as they did when they, ironically, spent less money.
Yeah, just comparing Seuss Landing to TSL should be enough to silence cries of, "It's just a kiddie land! Don't be so critical" forever.
 

Casper Gutman

Well-Known Member
I'd love it if someone could do the math and work out how big everything in TSL actually is in relation to everything else. You could use any number of starting points - the shoe print, the giant toys - to create an initial scale, and then work out how big that would make every other object in the land, from the foliage to the fences to the other toys. It could be really eye-opening.

I also just realized something very obvious - the one thing a "yard" needs that TSL doesn't even pretend to have is an attached house! There's something that could have really added a sense of immersion and created a sense of scale.
 

Sir_Cliff

Well-Known Member
Just to clarify - the easy answer would have been to not build the land around stock, oversize figures of the movie's Main Characters. Have them exist in their walkaround forms making regular appearances throughout the land, conceive the whole thing around us being shrunk to their size, and then scale everything else around us accordingly.

It's not like this is some hard-hitting assignment. Pick a scale that serves the concept and then stick to it.

And build in some freakin' shade, for chrissakes.
Yes, I very much agree with this. There's a very easy solution to the issues that the figures of the movie's characters raise: do something else! Figures of the characters would be literally the lazy first suggestion that someone with no experience in themed design would come up with. WDI should be able to come up with something better, and it's not like other oversized items don't present fun and interesting possibilities. It's generally not a great way to put guests in a character's world, anyway. Galaxy's Edge, for example, doesn't have random static statues of characters from Star Wars scattered around the place.

An interesting thing to ponder is how Snow White wasn't initially featured in her Fantasyland dark ride as the idea was that the rider was in Snow White's place and so it wouldn't make sense to see her. That ended up being a case where guest expectations eventually led them to abandon that initial conceit, but it does show a level of thoughtfulness about creating a consistent and believable experience that Toy Storyland doesn't right from the earliest days of Disneyland.
 

celluloid

Well-Known Member
Or...OR, wild suggestion here, they could have NOT built another damn Toy Story or Pixar Land.

For some reason the Bobs have decided they're THE signature works of theme entertainment of the century and must be shoehorned into every Disney resort globally. Either as an attraction, hotel, or both. Not even Tokyo was spared.

I think John Lasetter was a huge part of that issue as well.
 

MisterPenguin

President of Animal Kingdom
Premium Member
It is a dated IP. Original Toy Story might be big with kids that grew up in the 90's but it isn't really meaningful for today's kids, almost 30 years later. Sure, the colors are bright and attract the attention of children, but they sure as heck don't know what a plastic green soldier is for, or a slinky for that matter. The land was dated when they made it (maybe Millennials enjoy the saucer spin...) It better be some damn good BBQ.
Just four years ago, Toy Story 4 sold over a billion dollars in tickets.

Do you think that was just to forty-year-olds?

Also, Disney has access to very detailed stats as to how many DVDs TS sold, and how much merch continues to be sold, and how many minutes of TS franchise is watched on Disney+, and how many people flock to TS lands, and how people respond to TS on polls.

Given all that data, do you think the company would continue to develop TS hotels, and parades, and attractions, and M&Gs in the parks if TS was losing its audience?

Remember, Disney is just a money grubbing soulless corporation, they don't do anything unless it helps their bottom line. And they continue to invest in TS experiences for people.

So... the data is rather clear: TS is *not* dated.
 

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