SorcererMC
Well-Known Member
The primary themes set out before the park was built are threefold:
1) The inherent value of nature. When you compare monetary gain or other reasons to destroy nature next to the inherent value of nature, nature should win out.
2) That there is value and growth in adventure. The wildness of nature and human nature combining together will breed adventure. There is a fundamental belief that the adventures you go on can help a guest learn and grow.
3) A respect and awe for nature. That nature is powerful and unpredictable.
Quote for emphasis.
I could probably guarantee you that the average park-goer would not be able to articulate those themes, aside from a general message about nature, place (unique experiences that are geographically dependent), conservation and/or #3 (which is fairly obvious?). I don't fault Disney entirely for that, as I think in general people a) don't think deeply about man/humanity and his relationship to nature, or b) they aren't willing to slow down long enough to take it in...all the more reason why AK is 'necessary' IMO. I think that the challenge for Disney is to communicate those themes as universal values without preaching about it...allowing nature itself, and how the imagineers have arranged the construct, to invoke the emotional experience.
So I could see how the lack of an explicit narrative for RoL might be seen as a problem; I presume that the average person knows next to nothing about shamanism (and/or its role and influence on myth/story, ritual, and artistic expression - let alone across various cultures). (Not because people are stupid, rather, due to the lack of interest or exposure to such ideas; it's a foreign concept).
But a great show could drive those themes home and inspire them to learn more.....
(Sorry if too cynical, condescending, or on-topic )