Yeah, I had a funny feeling that we were going to go through a period of neglect during the Shanghai announcement media event when he said the company will focus now on International markets. That told me he is more interested in building overseas than domestically. I even played that statement back a few times, hoping the context of that statement changed the meaning of what he said. No matter how many times I replayed it, the message was clear. His focus was on new "emerging" Asian markets and not on the already established domestic theme park market for the foreseeable future. I thought maybe his words came out wrong, but he actually said this (in different words) in response to a reporter's question concerning company plans for the domestic parks.While that's true, he sure hasn't done much to help WDW.
Such a shame how neglected they've become when it comes to new attractions and E-tickets.
That was a sad day when he was lost in that crash.Eisner + Wells = very good for the parks.
Eisner + Wells = very good for the parks.
Eisner = not so good.
Yeah, exactly.The 1/3 that actually has any exhibits?
To illustrate how untrue that is, take out a map of the entire WDW property and get three color magic markers. We'll use yellow for everything that was build before Eisner, red for everything built during Eisner watch, and blue for everything built or will get built (that we know of) under Iger.C'mon, Eisner might've "cared" but he didn't help much either. And no, neither has Iger.
To be clear, I am not sure I agree that magic bands and fast passes SHOULD take away from E tickets and expansions. I am merely pointing out that they represent to Iger et. al. a significant monetary investment at Walt Disney World. In their minds, it does replace a bunch of E-tickets. It's proibably difficult for anyone to start their pitch with "we haven't been paying any attention to Florida." All we can do is hope the Next Gen pays off so that it increases per guest revenue to the point where an infusion of attractions becomes more attractive to those who can turn on the green lights.Magicbands and fastpass+ are nice and everything, and I will get one and try it out, but which would we rather have, Magicbands or 5 more E-ticket attractions.....hmmm tough one there.....hehe.
Magicbands and fastpass+ are nice and everything, and I will get one and try it out, but which would we rather have, Magicbands or 5 more E-ticket attractions.....hmmm tough one there.....hehe.
Im sure its been mentioned before but an upgrade of soarin would be great.
Ive always thought that a soarin around the world would be nice and would fit in with epcot more and the story of the ride itself.
Well if you tighten the wristbands really tight, it may cut off blood circulation and starve the brain of enough oxygen to cause you not to care that we're not getting 5 new E-tickets.
Come to think of it, maybe that's their goal. To cause people brain damage and never question their decisions.
Soarin' is an example of an attraction done backwards. The technology sold the attraction, and the story is an afterthought. Walt and his team would have had a conniption, I think. The show building is a hangar because that's the one thing that fits the type of attraction, which is a flight sim on steroids. The initial story was a hang-gliding tour of CA, but it really was never clarified. There's no company or anything that well thought out. The safety video has Patrick as a captain, because again, that's what fits. One of my major problems with Soarin' is that it is incomplete story-wise.Im sure its been mentioned before but an upgrade of soarin would be great.
Ive always thought that a soarin around the world would be nice and would fit in with epcot more and the story of the ride itself.
Someone correct me if im wrong but I was let to believe that the story of soarin was as follows:-
in california there was this little company had set up an air tour over cali, hense why the show building is kinda like a hanger in an airfield.at least thats the feel I got.Not a big company.but one with a vision.
Then soarin at epcot felt to me more like a well established airport for a big company, the meaning being that the company had grown.
so round the world tours could then make sense right?
Or have I got the story all wrong, or made up my own in my strange head.lol
Soarin' is an example of an attraction done backwards. The technology sold the attraction, and the story is an afterthought. Walt and his team would have had a conniption, I think. The show building is a hangar because that's the one thing that fits the type of attraction, which is a flight sim on steroids. The initial story was a hang-gliding tour of CA, but it really was never clarified. There's no company or anything that well thought out. The safety video has Patrick as a captain, because again, that's what fits. One of my major problems with Soarin' is that it is incomplete story-wise.
Soarin' is an example of an attraction done backwards. The technology sold the attraction, and the story is an afterthought. Walt and his team would have had a conniption, I think. The show building is a hangar because that's the one thing that fits the type of attraction, which is a flight sim on steroids. The initial story was a hang-gliding tour of CA, but it really was never clarified. There's no company or anything that well thought out. The safety video has Patrick as a captain, because again, that's what fits. One of my major problems with Soarin' is that it is incomplete story-wise.
Here we go again.I don't think that takes away from the quality of the attraction. Many great Epcot attractions don't have a water tight story. Spaceship Earth doesn't explain why it's going back in time yet it's still great. Epcot is supposed to be a showcase and in that sense it makes the story aspect more difficult. Heck up until the redo Test Track was the only attraction that was explained as to why it was there, what you were doing, etc.
Your point stands for DCA however at Epcot a background story doesn't require as much detail given the nature of Future World.
Why can't I like this twice?
Well, my personal opinion is Soarin' has no business in Epcot or Future World, but that's beside the point. I'm talking about Soarin' as an attraction on the whole, with a show building and theming that's not really complete. However, you are absolutely correct when it comes to Epcot, as FW doesn't rely on story for its attractions, nor should it. Epcot is a different animal, and should be taken that way. SSE doesn't need a story, it tells a story. Same with JII and Horizons, etc. They all have a theme, and then they tell a complete story within the theme, and when originally designed, they did it quite well.I don't think that takes away from the quality of the attraction. Many great Epcot attractions don't have a water tight story. Spaceship Earth doesn't explain why it's going back in time yet it's still great. Epcot is supposed to be a showcase and in that sense it makes the story aspect more difficult. Heck up until the redo Test Track was the only attraction that was explained as to why it was there, what you were doing, etc.
Your point stands for DCA however at Epcot a background story doesn't require as much detail given the nature of Future World.
I love these guys and their blog. And they're absolutely, dead-on accurate. For examples, I'd give Disney Springs as well as Soarin' and the original Safari story, as they mention. All different aspects of the same problem.
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