Mystery Project at Epcot

PeterAlt

Well-Known Member
While that's true, he sure hasn't done much to help WDW.

Such a shame how neglected they've become when it comes to new attractions and E-tickets.
Yeah, I had a funny feeling that we were going to go through a period of neglect during the Shanghai announcement media event when he said the company will focus now on International markets. That told me he is more interested in building overseas than domestically. I even played that statement back a few times, hoping the context of that statement changed the meaning of what he said. No matter how many times I replayed it, the message was clear. His focus was on new "emerging" Asian markets and not on the already established domestic theme park market for the foreseeable future. I thought maybe his words came out wrong, but he actually said this (in different words) in response to a reporter's question concerning company plans for the domestic parks.
 

ASilmser

Active Member
Eisner + Wells = very good for the parks.

Eisner = not so good.

AMEN! Most of the Eisner-Only decisions were Ill-fated (America theme park, Westcot-on-the-port) or just BAD. Wells was the guy who seemed to know how to leverage the parks. RIP, we miss you still!
 

PeterAlt

Well-Known Member
C'mon, Eisner might've "cared" but he didn't help much either. And no, neither has Iger.
To illustrate how untrue that is, take out a map of the entire WDW property and get three color magic markers. We'll use yellow for everything that was build before Eisner, red for everything built during Eisner watch, and blue for everything built or will get built (that we know of) under Iger.

Starting with the Magic Kingdom, shade all of it yellow except for the Splash Mountain area. Shade Splash Mountain red. Put red lines through Tommorowland (since he rebuilt it). To be fair, keep all of Space Mountain under solid yellow. Shade FLE blue.

Shade the Grand Floridian red. Shade the Polynesian and the Contemporary yellow. Shade Wilderness Lodge red. Shade Fort Wilderness yellow. Shade the Grand Prix Raceway red. Shade the Old Key West, Port Orleans, Dixie Landings, and Saratoga Springs resorts red. Shade WDW Village yellow. Shade Pleasure Island and Disney's West Side red. Run blue lines where Disney Springs and Pleasure Island overlap. Shade solid blue for the new areas of Disney Springs.

Outline the entire monorail system with yellow. Shade all of EC yellow except for the following areas shade red: Morocco, Norway, Living Seas, WoL, Soaring, and the International Gateway. Run red lines through Mission Space since it replaced Horizons. Run red lines through Innoventions, since it replaced Communicore. Run red lines through Test Track, since it replaced WoM.

Shade the entire EPCOT Resorts area red. This includes the Swan, Dolphin, Yacht Club, Beach Club, Disney Boardwalk, and Fantasia Gardens. Shade all of DHS red. Shade all of Typhoon Lagoon, Caribbean Beach Club, Coronado Springs Resort, All Stars Music Resort, All Stars Movie Resort, All Stars Sport Resort, Pop Century Resort, Wide World of Sports complex, Animal Kingdom Lodge, and Blizzard Beach red. Shade all of DAK except for where Avatar is going red. Shade Avatar and the Art of Animation Resort blue. Shade all of Celebrations red, but draw a heavy black line to show its no longer part of WDW.

The map is so red that it's almost Eisner World. Iger will leave his mark on three small little blue areas - two are redevelopments and expansion. Avatar is the only real new addition and construction has yet to start!
 

BoarderPhreak

Well-Known Member
^ You'll notice I had deleted that post because I didn't quite agree with it myself. While I don't disagree with you - as others have noted, there are other circumstances (e.g. Wells). But I'd also add that it's not just about adding stuff. Eisner did add a ton of stuff, no doubt. It's also about the quality of what is added.
 

ASilmser

Active Member
Magicbands and fastpass+ are nice and everything, and I will get one and try it out, but which would we rather have, Magicbands or 5 more E-ticket attractions.....hmmm tough one there.....hehe.
To be clear, I am not sure I agree that magic bands and fast passes SHOULD take away from E tickets and expansions. I am merely pointing out that they represent to Iger et. al. a significant monetary investment at Walt Disney World. In their minds, it does replace a bunch of E-tickets. It's proibably difficult for anyone to start their pitch with "we haven't been paying any attention to Florida." All we can do is hope the Next Gen pays off so that it increases per guest revenue to the point where an infusion of attractions becomes more attractive to those who can turn on the green lights.
 

OSUPhantom

Well-Known Member
Personally I really am pulling for something over at Imagination. The return of Captain EO was the only reason I had to go there and even now I've stopped caring enough. I remember there was an idea thrown out years ago about having dual launch coasters and a theme related to going into the imagination which frankly I thought was an amazing concept and would have given Future World and amazing balance. It may have even motivated TDO to invest in Wonders of Life (can anyone say "Where's the Weather Pavilion?") and Universe of Energy.

Honestly given Epcot's attachment to government and corporate dollars I don't think we'll see much investment until the economy fully recovers. The only reason Test Track probably got the facelift is because GM/Chevrolet wanted to use it to help with their PR.

That's just my two (or three) cents.
 

MerlinTheGoat

Well-Known Member
Magicbands and fastpass+ are nice and everything, and I will get one and try it out, but which would we rather have, Magicbands or 5 more E-ticket attractions.....hmmm tough one there.....hehe.

Well if you tighten the wristbands really tight, it may cut off blood circulation and starve the brain of enough oxygen to cause you not to care that we're not getting 5 new E-tickets.

Come to think of it, maybe that's their goal. To cause people brain damage and never question their decisions.
 

bassman02

Member
Im sure its been mentioned before but an upgrade of soarin would be great.
Ive always thought that a soarin around the world would be nice and would fit in with epcot more and the story of the ride itself.


Someone correct me if im wrong but I was let to believe that the story of soarin was as follows:-

in california there was this little company had set up an air tour over cali, hense why the show building is kinda like a hanger in an airfield.at least thats the feel I got.Not a big company.but one with a vision.

Then soarin at epcot felt to me more like a well established airport for a big company, the meaning being that the company had grown.
so round the world tours could then make sense right?

Or have I got the story all wrong, or made up my own in my strange head.lol
 

OSUPhantom

Well-Known Member
Im sure its been mentioned before but an upgrade of soarin would be great.
Ive always thought that a soarin around the world would be nice and would fit in with epcot more and the story of the ride itself.

If practical they could always try and do the Star Tours 2 trick and mix up the experience. Have different films for different parts of the country/world and it randomizes.
 

CDavid

Well-Known Member
Well if you tighten the wristbands really tight, it may cut off blood circulation and starve the brain of enough oxygen to cause you not to care that we're not getting 5 new E-tickets.

Come to think of it, maybe that's their goal. To cause people brain damage and never question their decisions.

Hmm...maybe Disney senior executives shouldn't be trying out Magic Bands then, because that might explain some of their lame-brained, half-baked decisions...
 

articos

Well-Known Member
Im sure its been mentioned before but an upgrade of soarin would be great.
Ive always thought that a soarin around the world would be nice and would fit in with epcot more and the story of the ride itself.


Someone correct me if im wrong but I was let to believe that the story of soarin was as follows:-

in california there was this little company had set up an air tour over cali, hense why the show building is kinda like a hanger in an airfield.at least thats the feel I got.Not a big company.but one with a vision.

Then soarin at epcot felt to me more like a well established airport for a big company, the meaning being that the company had grown.
so round the world tours could then make sense right?

Or have I got the story all wrong, or made up my own in my strange head.lol
Soarin' is an example of an attraction done backwards. The technology sold the attraction, and the story is an afterthought. Walt and his team would have had a conniption, I think. The show building is a hangar because that's the one thing that fits the type of attraction, which is a flight sim on steroids. The initial story was a hang-gliding tour of CA, but it really was never clarified. There's no company or anything that well thought out. The safety video has Patrick as a captain, because again, that's what fits. One of my major problems with Soarin' is that it is incomplete story-wise.
 

Tom

Beta Return
Soarin' is an example of an attraction done backwards. The technology sold the attraction, and the story is an afterthought. Walt and his team would have had a conniption, I think. The show building is a hangar because that's the one thing that fits the type of attraction, which is a flight sim on steroids. The initial story was a hang-gliding tour of CA, but it really was never clarified. There's no company or anything that well thought out. The safety video has Patrick as a captain, because again, that's what fits. One of my major problems with Soarin' is that it is incomplete story-wise.

I've honestly never thought about it this in depth.....but you're right. You're supposed to be hang-gliding, but not one bit of the show building or pre-show elude to that. It looks like an airplane hanger. Patrick is dressed like an airplane pilot. Everything resembles an airport. I'll admit that I've never been hang gliding, but I'm pretty sure that's not how it starts :)
 

OSUPhantom

Well-Known Member
Soarin' is an example of an attraction done backwards. The technology sold the attraction, and the story is an afterthought. Walt and his team would have had a conniption, I think. The show building is a hangar because that's the one thing that fits the type of attraction, which is a flight sim on steroids. The initial story was a hang-gliding tour of CA, but it really was never clarified. There's no company or anything that well thought out. The safety video has Patrick as a captain, because again, that's what fits. One of my major problems with Soarin' is that it is incomplete story-wise.

I don't think that takes away from the quality of the attraction. Many great Epcot attractions don't have a water tight story. Spaceship Earth doesn't explain why it's going back in time yet it's still great. Epcot is supposed to be a showcase and in that sense it makes the story aspect more difficult. Heck up until the redo Test Track was the only attraction that was explained as to why it was there, what you were doing, etc.

Your point stands for DCA however at Epcot a background story doesn't require as much detail given the nature of Future World.
 

HMF

Well-Known Member
I don't think that takes away from the quality of the attraction. Many great Epcot attractions don't have a water tight story. Spaceship Earth doesn't explain why it's going back in time yet it's still great. Epcot is supposed to be a showcase and in that sense it makes the story aspect more difficult. Heck up until the redo Test Track was the only attraction that was explained as to why it was there, what you were doing, etc.

Your point stands for DCA however at Epcot a background story doesn't require as much detail given the nature of Future World.
Here we go again.
http://imagineerebirth.blogspot.com/2006/11/myth-of-story.html
 

articos

Well-Known Member
I don't think that takes away from the quality of the attraction. Many great Epcot attractions don't have a water tight story. Spaceship Earth doesn't explain why it's going back in time yet it's still great. Epcot is supposed to be a showcase and in that sense it makes the story aspect more difficult. Heck up until the redo Test Track was the only attraction that was explained as to why it was there, what you were doing, etc.

Your point stands for DCA however at Epcot a background story doesn't require as much detail given the nature of Future World.
Well, my personal opinion is Soarin' has no business in Epcot or Future World, but that's beside the point. I'm talking about Soarin' as an attraction on the whole, with a show building and theming that's not really complete. However, you are absolutely correct when it comes to Epcot, as FW doesn't rely on story for its attractions, nor should it. Epcot is a different animal, and should be taken that way. SSE doesn't need a story, it tells a story. Same with JII and Horizons, etc. They all have a theme, and then they tell a complete story within the theme, and when originally designed, they did it quite well.

I love these guys and their blog. And they're absolutely, dead-on accurate. For examples, I'd give Disney Springs as well as Soarin' and the original Safari story, as they mention. All different aspects of the same problem.
 

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