MyMagic+ article from Fast Company magazine

Lee

Adventurer
Austin - Welcome to the forums and what an excellent article. Since you are posting this here, I'm assuming you are at least aware of (or are becoming so) the Disney Parks fan community's feelings over the MM+ project. There are a few items in the article I would like to make reference to that really hit the nail on the head for my personal thoughts on the project.

The story of MM+ ‘round these parts is that Disney Parks was at a crossroads and it is at that junction, MM+ was born. The story goes that the crossroads was very much like what you describe as the key metrics listed above – lines, costs, and frustrations. One path was heavily investing on addressing this head on the way Disney Parks use to resolve issues by reinvesting heavily on what has worked in the past – new attractions and new experiences to ease the burden on the existing infrastructure. The alternative path was to “reinvent the guest experience” using technology to get more value out of the existing infrastructure (e.g. attractions) and lessen the need for more in the future. The key driver was maximizing the ROI on the World as we currently knew it as adding "more" to the table added additional overhead costs, so the "what if" concept was adopted.

“According to multiple sources, certain key metrics, including guests’ "intent to return," were dropping; around half of first-time attendees signaled they likely would not come back because of long lines, high ticket costs, and other park pain points.”

Since the statement above was the initial genesis of the MM+ project, I’d like to take a moment to pick apart the reasons Disney Parks listed as the reasons for guest opting out of their “intent” to return.

Long lines – MM+ and it’s offspring FP+ do not alleviate long lines at rides and attractions. At best, they can “steer” crowds from popular attractions (e.g. long line) to attractions that are less popular (e.g. shorter lines) by giving them a perceived value in a shorter return time. Using practical examples, if Test Track frequently commanded lines in excess of 60 minutes – you could increase guest satisfaction if you could successfully pull some of the people out of line for the popular ride into something that isn’t, like say for example Journey into Imagination with Figment. If the perceived value was high enough for the alternative, like let’s say the option of either riding Test Track 90 minutes from now versus Imagination 10 minutes from now, then you’ve accomplished the goal of making a dent into guest satisfaction by shuffling the deck around. The unfortunate side of this, is that by doing so – the net operational capacity of the park has remained the same. Attractions can only service so many people per hour and MM+ does not bring any new operational capacity to the table. What ultimately makes an attraction popular/or have a long line is the amount of suggestive satisfaction a guest places upon it. If attractions around the resort are less popular, steering more people to attractions that have historically already shown to be low in satisfaction will ultimately drive down a guest’s intent to return no matter how short of a wait/return time they were provided.

High ticket prices – MM+ has not had any agenda to reduce ticket costs and as your article has mentioned, the implementation costs for the project alone have gone beyond expectations. Nothing planned or discussed openly about the NextGen project have directly been associated with lowering costs to a guest’s vacation – unless, the underlying data mining WDW can gather can effectively be used to reduce their costs and they plan on passing the savings along to the consumer. Since this project has begun, it’s safe to say that costs have done nothing more than increase.

Other park pain points – Nebulous at best, other pains could be the troubles in planning or opening a door. It’s probably best to say there has been success at many of the intangibles that MM+ can offer to the guest. The perceived value for this part of the project is high. I’ll come back to the concept of perceived value in a bit.

“Simultaneously, the stunningly fast adoption of social media and smartphones threatened the relevance of the parks.”

The article mentions guest technology as another driver for the birth of MM+; but, the article doesn’t reference any correlation to that being a driver to the metrics Disney gathered on the “intent to return” challenge they were facing. Did their research show that a guests intent to return ultimately hinged on their ability to use their smartphone to make a FP+ reservation? I find it hard to believe that any random survey of guests would list using more technology as an unsolicited response to why they may not consider coming back. Unfortunately, for me, this connection between technology and Disney Park vacation remains to me a nicety and not a necessity.

So, if “intent to return” was the genesis behind the project as it is currently implemented, it’s important to reflect on if it has been a success at addressing the initial drivers for the project - “long lines, high ticket costs, and other park pain points”.

Ultimately, it becomes a matter of perception and that is always a game, that when played against the Mouse, the house will be holding all the cards. The perceived value of MM+ is what the project ultimately comes down to. My guess is that when surveyed at the end of their stay, guests will likely come away with thinking that their MagicBand was their life preserver and a key driver of why they enjoyed their vacation so much. Unfortunately, that guest may not have known at what cost (financial and otherwise) that Band cost them.

What did we all give up to become married to the wristband?

For starters, we gave up on addressing the first named complaint on a guests intent to return – long lines.

The costs for the MM+ project have meant that for the last several years, the WDW parks have gotten very little budget in terms of adding new capacity. Fantasyland came online; but, beyond that – it’s been more or less a shuffling of the deck with some attractions coming online, some going off and some getting “plussed”. What has happened has certainly not kept of natively with the increases in attendance the Resort has seen. The Resort isn’t treading water with capacity, it’s actively sinking. With the majority of all attractions now with FP+, it’s rare to find any attraction with a minimal wait. Also apparent is the increase in guest volume in the streets throughout the parks. With more FP+ times available, fewer people are waiting in standby and those people increase the impression of “long lines” at every facility or just general congestion. Now, before some claim that capacity will come in the form of Toy Story Midway Mania and Soarin’s new found capacity – a word of caution: adding increased to those attractions alone will not fix the issues with the overall resort. The parks that those attractions are in need to keep people satisfied for the entire day and not heading for the Magic Kingdom when they are done with their respective bill of attractions. There is nothing wrong with steering crowds around; but, steering them to attractions that didn’t pull a line before is just foolish. If operational expenses are so crucial in Orlando (we can’t have more than X number of attractions online at a time in a park), then budget should be placed on pruning away the unpopular and replacing it with something that is.

Other costs that can be associated with MM+ are also related to the decrease in “Show” quality throughout the resort. Attractions don’t get the necessary maintenance due to budget or due to the need for FP+ times needing to be kept in the system. Staffing has been reduced along with entertainment options. Inside word is again, these are due to budget overruns from the MM+ project.

Non-tangible costs for guests are also apparent. The loss of the spontaneous event is one of the greatest losses. So much of what happens at WDW these days occurs like clockwork. Guests have to micromanage their time to get from one preplanned event to the next that the chance encounter with “random” Disney magic has less opportunity to occur. No longer can you afford to stop and watch a street performer (assuming they weren’t part of the budget cuts) as you rush to your next FP+. Much like Hook from Peter Pan, the Croc is chasing ever after us with MM+. Tick tock, tick tock.

So, from this Disney Parks fan – while I can appreciate everything that MM+ can do currently and can theoretically do in the future, I can’t abide by what it has cost to give us so little. The Resort is in far worse shape today than it was when the project began.

I would’ve much rather seen the resort at the crossroad ante up on what was tried and true and working all along – continue to offer exciting and new experiences with world class service and attention to detail. Had the WDW done something similar to what Disneyland Resort did when it was at its crossroads of deciding what to do when it was faced with how to keep Disneyland park from getting overrun. They decided that California Adventure wasn’t pulling enough of its weight and needed to keep guests captive their all day in lieu of crossing the Esplanade to the original magic kingdom. They gave it a budget worthy of the quoted MM+ rollout and it has been successful for the last several years at pulling its weight. Had WDW done something similar… who knows what we’d be talking about now? The future at WDW bring Pandora and Star Wars land. Let’s hope those offerings bring enough to the table to offset the increases in attendance they will natively bring or else we may end up back where we started.

I would argue that California Adventure’s Fun Wheel Challenge comes as close as possible to marrying the “smartphone relevance threat” to the Disney Parks experience as anything does at WDW.
Boom.
Home run.
Smiley-clapping.gif
 

BJones82

Well-Known Member
The numbers show that Universal as a whole grew more than 30% in attendance in the last 4 years, since adding the boy wizard, while Disney (World) in the same period, only grew attendance by about 7%. The physical numbers for them are 5 million for Universal, and 2.6 million for Disney. I haven't been to Uni (ever), but 5 million more people would seem like it would make it a lot busier.

I'll grant you that WDW does seem busier in the last year or so, but I (and many others here) would probably question how much of that can be attributed to MM+ and MagicBands.

Assuming those numbers are true (I am not saying I don't assume they are just saying provided they are not meant to be argumentative or anything) then the boom is huge for them and if they can keep it going great but they have much more room for growth.

My point is still true though I was maybe not making it clear what my point was because my post was all over the place. The infrastructure upgrades that WDW has made and is now using with MM+ puts them in a place to offer a better experience which gives people a much more streamlined experience than what USF can offer without playing catchup regardless. MM+ and Apple Pay(Or other NFC) payment options available or which will be available in WDW are directly related and USF is not in position currently to offer this. They are attempting to give people a one stop stay with on site resorts but they are not able to offer the same functionality of one device being everything you need like WDW can.

That was my point and is very true. The MM+ system as a whole was a huge risk and gamble and giving Disney the ability to keep up with the fast growing world of NFC, wearable, and smartphone technology is extremely valuable in the future. Especially as a younger generation begins to be the ones coming to WDW. For instance, I go to WDW because all i need to bring to the park is my smart phone and Magic band. I cannot do that at USF even if I stay on property. I would at minimum need cash and my room key(I am not sure if your room key at USF is also your park pass)... Very soon as hinted in the final interview in this article all you will need is your smart phone if you want, this is not something USF can offer now or anytime soon... Big disadvantage and ultimately will hurt them because eventually they will have to pay for the infrastructure but at that point WDW will have perfected it and everyone will love it there...

I attached a link from USF about what payment options are accepted at USF for reference.

https://www.universalorlando.com/Resort-Information/Payment-and-Banking-Options.aspx
 

sshindel

The Epcot Manifesto
Very little, if any, would be my guess.
I would agree. I wouldn't attribute much to MM+. Maybe some return business, but likely some of that is offset by people who had glitchy MM+ experiences and decided not to return.

I think WDW is strictly benefiting from an increased number of people coming to Orlando. I think I read something like 62 million last year, making it the #1 destination in the US.

WDW and Universal together are drawing more people to Orlando. That is about it IMO as far as justifying the increase in WDW attendance.

MK feels more busy also IMO because it is the one park that has enough to do to encourage either people to spend more than 1 day there, or to make sure that they visit on their Universal vacation (or their split vacation).

More people are coming to Orlando. The 3 Disney parks that are not MK have less to offer than MK does, so MK is busier and busier.
 

hopemax

Well-Known Member
BoG. The restaurant that is booked 180+ days in advance in the slowest of seasons? The one with lines out the door for QS lunch so much so that they actually had to start booking FPs for it? No understanding of what people want in dining establishments, or no understanding of what you want in a dining establishment?
It's sheer popularity at the moment deems it a success. If it will hold onto that in the future is an unknowable question (but the analytics that Disney is collecting with NGE sure might help them predict it), but currently I'd say that it's proof that Disney knows what people are looking for. If they didn't, people would not go to the restaurant.

You are missing my point. In order for a restaurant to book out like that, indicates "untapped demand." Demand Disney failed to anticipate. And instead of saying, "whoa, maybe we should look at our existing facilities and see why this is generating such a reaction, and other places aren't, and get to work updating interiors and upgrading menus and facilities, WDW did nothing for 2.5 years, and basically just waited for demand to subside. As if they believed it was "temporary." Only after that period did they decide we need to do something, and changed both the process for eating there, and working on something similar. I imagine when the new Adventureland place opens, it will also be packed to the gills and people will say, "no one could have anticipated" which I claim is BS. Japan has had things like the Queen of Hearts banquet hall for years, and no one at WDW anticipated that something like that could work here. I call that a failure.

It's the same issue I see with dealing with Frozen. The company initially did not have faith in it. The numbers from the November it was released didn't justify adding additional M&G's or expenditures. They waited until the call became too great for even Disney's tone deaf management to ignore, and I believe their failure to act as fast as they should have has cost the company oodles of money. Being "maxed out" is not a sign of health, it indicates a failure to plan, to anticipate, to read the market.
 

ParentsOf4

Well-Known Member
Over what time? I am assuming 2014 the year that Harry Opened it's newest area which gave a boost in attendance. My statement was that that boom happened but is no longer happening. When 2015 numbers come out for growth they will not be the same as the numbers for 2014... I feel that all the technological upgrades that came with MM+ put USF at a disadvantage because they are years behind on just catching up let alone exceeding what WDW now has in place...
For the first quarter of Disney's fiscal 2015, which corresponds to Universal's last fiscal quarter of fiscal year 2014, Disney's Parks & Resorts revenue grew by 8.7%. Universal, which opened Diagon Alley, grew Theme Parks revenue by 29.9%.

If anything, WDW's failure to open a new land comparable to Diagon Alley has placed it at a disadvantage to Universal.

Bells and whistles aside, amusement parks are still about what Disney likes to call "Guest experiences", a.k.a. rides and shows.

After the success of the original Wizzarding World of Harry Potter and Disney's own Cars Land, has Disney recognized that MyMagic+ might not have been the wisest investment. That's why Disney is building Pandora in Disney's Animal Kingdom and some exciting (;)) new lands in Disney's Hollywood Studios. That's why Disney does not plan to role out full versions of MyMagic+ at its other resorts.

This does not mean MyMagic+ was a bad investment, only that there probably were better ones for Disney to make.
 

BJones82

Well-Known Member
After the success of the original Wizzarding World of Harry Potter and Disney's own Cars Land, has Disney recognized that MyMagic+ might not have been the wisest investment. That's why Disney is building Pandora in Disney's Animal Kingdom and some exciting (;)) new lands in Disney's Hollywood Studio. That's why Disney does not plan to role out full versions of MyMagic+ at its other resorts.

If you read the Article you will see in the early stages of developing MM+ when they were still in the WoL pavilion James Cameron came to visit while he was working on the new Avatar land. This means that Disney had started planning the new Avatar land long before either Harry Potter areas opened... I am assuming Universal did the same and Avatar was probably in response to Disney learning USF was planning Harry Potter lands in the parks.

Basically what I am saying with this is they are not related, the MM+ upgrade was viewed complimentary to new rides area areas which were also in development. This is the reason why it was a good investment, where USF put all their eggs in one basket, WDW did what USF did(though many people will agree USF had better stock in Harry Potter than an Avatar land) but also did a massive infrastructure upgrade which in the long run puts them ahead.

Putting growth of a smaller company in perspective of a larger company which USF is much smaller than WDW is extremely important. A company with over 50 million visitors a year cannot expect a 30% increase in revenue or guests visiting. Sooo... a 29.9% upgrade of 3 billion is not larger than a 8.7% upgrade of of 12 billion ( I pulled the 3 and 12 out of my butt honestly I just know that WDW's revenue is considerably larger than USF). So with those numbers USF went from 3 billion to 3.8 billion roughly where WDW went from 12 billion to over 13 billion... And attendance of 10 million people a year (USF once again guestimate) growing by 30% is going to 13 million a year where WDW growing from 54 million to 58 million or 7% is a much larger increase in guests visiting. WDW will not grow at the same percentage as USF but... that doesn't mean they will not grow more than USF... And it definitely doesn't mean they are not in a better position to grow in the future which includes repeat business.

Edit: I now realize my numbers are completely from left field, sorry about that, but the concepts are still sound and stand true, USF growing faster today does not mean they will continue to do so and does not mean WDW is not in a better place in the future currently. That could all change in the future... this is just based of of now, USF build Harry Potty but how much more can they continue to build that... Redoing their JP area would be huge and I would love that but they do not have the infrastructure to support the experience you get staying at WDW right now... And they do not have the cash cows which are Marvel or Star Wars in their back pockets for future upgrades... Disney is in a better place which is what infrastructure is meant to do though it is always a huge gamble and it is almost never popular to spend money on it...
 
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sshindel

The Epcot Manifesto
It's the same issue I see with dealing with Frozen. The company initially did not have faith in it. The numbers from the November it was released didn't justify adding additional M&G's or expenditures. They waited until the call became too great for even Disney's tone deaf management to ignore, and I believe their failure to act as fast as they should have has cost the company oodles of money. Being "maxed out" is not a sign of health, it indicates a failure to plan, to anticipate, to read the market.

Disney could have tripled the size of BoG and it would likely still have capacity issues. I guess the entire NFL expansion could have just been one BoG. Seems like that might not be the way that they want to go.

I guarantee that Disney did not misestimate the demand on this place. They decided how many guests they wanted to serve in this location and space constraints, and built the restaurant they wanted to build.

Having a restaurant at under-capacity is sign of a problem. Having a restaurant over-capacity does not mean they should have built a larger place necessarily. They wanted some of the space for other attractions as well. It was a decision on how many customers they wanted to serve.

Not fully having food service capacity for all guests in MK is an issue, and one that it seems they are correcting with the reopening of places like Adventurland Veranda.
 

GLaDOS

Well-Known Member
I'm not, is the park busier now than it was when it opened? Is WDW busier now than when MM+ launched, is it busier now than it was a year ago? Can Universal say the same thing?

Universal Studios Florida and Islands of Adventure are both for sure busier this year than last year at the same time, by quite healthy margins.

*Edited for clarity*
 
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ryguy

Well-Known Member
Austin - Welcome to the forums and what an excellent article. Since you are posting this here, I'm assuming you are at least aware of (or are becoming so) the Disney Parks fan community's feelings over the MM+ project. There are a few items in the article I would like to make reference to that really hit the nail on the head for my personal thoughts on the project.

The story of MM+ ‘round these parts is that Disney Parks was at a crossroads and it is at that junction, MM+ was born. The story goes that the crossroads was very much like what you describe as the key metrics listed above – lines, costs, and frustrations. One path was heavily investing on addressing this head on the way Disney Parks use to resolve issues by reinvesting heavily on what has worked in the past – new attractions and new experiences to ease the burden on the existing infrastructure. The alternative path was to “reinvent the guest experience” using technology to get more value out of the existing infrastructure (e.g. attractions) and lessen the need for more in the future. The key driver was maximizing the ROI on the World as we currently knew it as adding "more" to the table added additional overhead costs, so the "what if" concept was adopted.

“According to multiple sources, certain key metrics, including guests’ "intent to return," were dropping; around half of first-time attendees signaled they likely would not come back because of long lines, high ticket costs, and other park pain points.”

Since the statement above was the initial genesis of the MM+ project, I’d like to take a moment to pick apart the reasons Disney Parks listed as the reasons for guest opting out of their “intent” to return.

Long lines – MM+ and it’s offspring FP+ do not alleviate long lines at rides and attractions. At best, they can “steer” crowds from popular attractions (e.g. long line) to attractions that are less popular (e.g. shorter lines) by giving them a perceived value in a shorter return time. Using practical examples, if Test Track frequently commanded lines in excess of 60 minutes – you could increase guest satisfaction if you could successfully pull some of the people out of line for the popular ride into something that isn’t, like say for example Journey into Imagination with Figment. If the perceived value was high enough for the alternative, like let’s say the option of either riding Test Track 90 minutes from now versus Imagination 10 minutes from now, then you’ve accomplished the goal of making a dent into guest satisfaction by shuffling the deck around. The unfortunate side of this, is that by doing so – the net operational capacity of the park has remained the same. Attractions can only service so many people per hour and MM+ does not bring any new operational capacity to the table. What ultimately makes an attraction popular/or have a long line is the amount of suggestive satisfaction a guest places upon it. If attractions around the resort are less popular, steering more people to attractions that have historically already shown to be low in satisfaction will ultimately drive down a guest’s intent to return no matter how short of a wait/return time they were provided.

High ticket prices – MM+ has not had any agenda to reduce ticket costs and as your article has mentioned, the implementation costs for the project alone have gone beyond expectations. Nothing planned or discussed openly about the NextGen project have directly been associated with lowering costs to a guest’s vacation – unless, the underlying data mining WDW can gather can effectively be used to reduce their costs and they plan on passing the savings along to the consumer. Since this project has begun, it’s safe to say that costs have done nothing more than increase.

Other park pain points – Nebulous at best, other pains could be the troubles in planning or opening a door. It’s probably best to say there has been success at many of the intangibles that MM+ can offer to the guest. The perceived value for this part of the project is high. I’ll come back to the concept of perceived value in a bit.

“Simultaneously, the stunningly fast adoption of social media and smartphones threatened the relevance of the parks.”

The article mentions guest technology as another driver for the birth of MM+; but, the article doesn’t reference any correlation to that being a driver to the metrics Disney gathered on the “intent to return” challenge they were facing. Did their research show that a guests intent to return ultimately hinged on their ability to use their smartphone to make a FP+ reservation? I find it hard to believe that any random survey of guests would list using more technology as an unsolicited response to why they may not consider coming back. Unfortunately, for me, this connection between technology and Disney Park vacation remains to me a nicety and not a necessity.

So, if “intent to return” was the genesis behind the project as it is currently implemented, it’s important to reflect on if it has been a success at addressing the initial drivers for the project - “long lines, high ticket costs, and other park pain points”.

Ultimately, it becomes a matter of perception and that is always a game, that when played against the Mouse, the house will be holding all the cards. The perceived value of MM+ is what the project ultimately comes down to. My guess is that when surveyed at the end of their stay, guests will likely come away with thinking that their MagicBand was their life preserver and a key driver of why they enjoyed their vacation so much. Unfortunately, that guest may not have known at what cost (financial and otherwise) that Band cost them.

What did we all give up to become married to the wristband?

For starters, we gave up on addressing the first named complaint on a guests intent to return – long lines.

The costs for the MM+ project have meant that for the last several years, the WDW parks have gotten very little budget in terms of adding new capacity. Fantasyland came online; but, beyond that – it’s been more or less a shuffling of the deck with some attractions coming online, some going off and some getting “plussed”. What has happened has certainly not kept of natively with the increases in attendance the Resort has seen. The Resort isn’t treading water with capacity, it’s actively sinking. With the majority of all attractions now with FP+, it’s rare to find any attraction with a minimal wait. Also apparent is the increase in guest volume in the streets throughout the parks. With more FP+ times available, fewer people are waiting in standby and those people increase the impression of “long lines” at every facility or just general congestion. Now, before some claim that capacity will come in the form of Toy Story Midway Mania and Soarin’s new found capacity – a word of caution: adding increased to those attractions alone will not fix the issues with the overall resort. The parks that those attractions are in need to keep people satisfied for the entire day and not heading for the Magic Kingdom when they are done with their respective bill of attractions. There is nothing wrong with steering crowds around; but, steering them to attractions that didn’t pull a line before is just foolish. If operational expenses are so crucial in Orlando (we can’t have more than X number of attractions online at a time in a park), then budget should be placed on pruning away the unpopular and replacing it with something that is.

Other costs that can be associated with MM+ are also related to the decrease in “Show” quality throughout the resort. Attractions don’t get the necessary maintenance due to budget or due to the need for FP+ times needing to be kept in the system. Staffing has been reduced along with entertainment options. Inside word is again, these are due to budget overruns from the MM+ project.

Non-tangible costs for guests are also apparent. The loss of the spontaneous event is one of the greatest losses. So much of what happens at WDW these days occurs like clockwork. Guests have to micromanage their time to get from one preplanned event to the next that the chance encounter with “random” Disney magic has less opportunity to occur. No longer can you afford to stop and watch a street performer (assuming they weren’t part of the budget cuts) as you rush to your next FP+. Much like Hook from Peter Pan, the Croc is chasing ever after us with MM+. Tick tock, tick tock.

So, from this Disney Parks fan – while I can appreciate everything that MM+ can do currently and can theoretically do in the future, I can’t abide by what it has cost to give us so little. The Resort is in far worse shape today than it was when the project began.

I would’ve much rather seen the resort at the crossroad ante up on what was tried and true and working all along – continue to offer exciting and new experiences with world class service and attention to detail. Had the WDW done something similar to what Disneyland Resort did when it was at its crossroads of deciding what to do when it was faced with how to keep Disneyland park from getting overrun. They decided that California Adventure wasn’t pulling enough of its weight and needed to keep guests captive their all day in lieu of crossing the Esplanade to the original magic kingdom. They gave it a budget worthy of the quoted MM+ rollout and it has been successful for the last several years at pulling its weight. Had WDW done something similar… who knows what we’d be talking about now? The future at WDW bring Pandora and Star Wars land. Let’s hope those offerings bring enough to the table to offset the increases in attendance they will natively bring or else we may end up back where we started.

I would argue that California Adventure’s Fun Wheel Challenge comes as close as possible to marrying the “smartphone relevance threat” to the Disney Parks experience as anything does at WDW.



Wow what a great response! That is exactly how I feel.

I will add that only my die hard Disney clients like MM+, those who only go once or twice with the kids find it confusing. The most common word I hear is "overwhelming". Which really shouldn't be the feeling when planning a vacation. I spend most of my time explaining how MM+ works, and then they start to panic. :eek: There is a definite learning curve.
 

GrumpyFan

Well-Known Member
For the first quarter of Disney's fiscal 2015, which corresponds to Universal's last fiscal quarter of fiscal year 2014, Disney's Parks & Resorts revenue grew by 8.7%. Universal, which opened Diagon Alley, grew Theme Parks revenue by 29.9%.

Those are somewhat mis-leading numbers though, because Disney lumps all their parks in together on those, so it's kind of hard to tell what a specific park's numbers look like. However, I still think Uni is doing (growth wise at least) much better than Disney right now, and has for the last few years because they've added attractions, instead of infrastructure upgrades.

If anything, WDW's failure to open a new land comparable to Diagon Alley has placed it at a disadvantage to Universal.

Bells and whistles aside, amusement parks are still about what Disney likes to call "Guest experiences", a.k.a. rides and shows.

After the success of the original Wizzarding World of Harry Potter and Disney's own Cars Land, has Disney recognized that MyMagic+ might not have been the wisest investment. That's why Disney is building Pandora in Disney's Animal Kingdom and some exciting (;)) new lands in Disney's Hollywood Studios. That's why Disney does not plan to role out full versions of MyMagic+ at its other resorts.

This does not mean MyMagic+ was a bad investment, only that there probably were better ones for Disney to make.

Exactly! I think many here feel that even though MM+ has some positives to it, and addresses some guest issues, the underlying problem is still there, which is a stale product that's only seen a few marginal improvements over the last few years. If anything, Disney should have learned from DLR with the DCA makeover and Carsland expansion as well as their competitor's additions, new attractions spin the turnstiles, and get people interested in coming back. Making it easier for them guests to pre-select attractions, restaurants and food is just icing on the cake.
 

GLaDOS

Well-Known Member
You didn't happen to make that number up did you?

I didn't give a number...

EDIT: I realize the original post is poorly worded. Will edit. Meant that the parks are "for sure" more busy this year by that "100%" not that their attendance has double year-to-date. My mistake.
 

BJones82

Well-Known Member
Universal Studios Florida and Islands of Adventure are both 100% busier this year than last year at the same time, by quite healthy margins.

Ok so USF had a 14% increase in attendance from 2013 to 2014 and WDW 6%. 14% of 7.1 million means 8.09 million and a growth of just under 1 million visitors in 2014 in USF good growth all associated with Harry Potter and we yet to see if that growth carries over to the future. WDW grew 6% so from 18.6 million to 19.72 million over 1 million. So if we ignore my main points about infrastructure putting Disney in a better place in the future for all the reasons I listed this simply shows a 6% increase for Disney is greater than 14% for USF...

Attendance of USF growth:

http://articles.orlandosentinel.com...seaworld-orlando-blackfish-nick-gollattscheck

Attendance in WDW and USF:

http://www.mynews13.com/content/new...icles/cfn/2014/6/3/theme_park_attendance.html
 

GLaDOS

Well-Known Member
Ok so USF had a 14% increase in attendance from 2013 to 2014 and WDW 6%. 14% of 7.1 million means 8.09 million and a growth of just under 1 million visitors in 2014 in USF good growth all associated with Harry Potter and we yet to see if that growth carries over to the future. WDW grew 6% so from 18.6 million to 19.72 million over 1 million. So if we ignore my main points about infrastructure putting Disney in a better place in the future for all the reasons I listed this simply shows a 6% increase for Disney is greater than 14% for USF...

Attendance of USF growth:

http://articles.orlandosentinel.com...seaworld-orlando-blackfish-nick-gollattscheck

Attendance in WDW and USF:

http://www.mynews13.com/content/news/cfnews13/on-the-town/article.html/content/news/articles/cfn/2014/6/3/theme_park_attendance.html

2014 attendance numbers have NOT been released. Your yearly 2014 number is grossly off. By a very wide margin. 2014's attendance numbers will come out next month, and then you can talk about 2014. You're quoting USF's rise from 2012 to 2013.
 

LuvtheGoof

DVC Guru
Premium Member
Ok so USF had a 14% increase in attendance from 2013 to 2014 and WDW 6%. 14% of 7.1 million means 8.09 million and a growth of just under 1 million visitors in 2014 in USF good growth all associated with Harry Potter and we yet to see if that growth carries over to the future. WDW grew 6% so from 18.6 million to 19.72 million over 1 million. So if we ignore my main points about infrastructure putting Disney in a better place in the future for all the reasons I listed this simply shows a 6% increase for Disney is greater than 14% for USF...

Attendance of USF growth:

http://articles.orlandosentinel.com...seaworld-orlando-blackfish-nick-gollattscheck

Attendance in WDW and USF:

http://www.mynews13.com/content/new...icles/cfn/2014/6/3/theme_park_attendance.html
Now there you go, bringing reality into it, instead of just percentages. Just what are you thinking? :rolleyes:
 

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