Must Re-Do Disney

spacemt354

Chili's
Also it might be worth considering merging into two teams.

@David2319 had mentioned on Team Hollywood Studios that he is taking a break, and several other teams had mentioned some players being inactive.

Having more players per team might help offset some of the individual burden a project like this entails. Where people who are busy in a team of 6-7 might be more willing to contribute a smaller role than theoretically 1/3 of the project in a team of 3.
 

DisneyForever

Well-Known Member
Original Poster
Must Re-Do Disney Week 2

Our second week on Must Re-Do Disney will be a good one. Your refurb will be based upon the... Haunted Mansion in Magic Kingdom!

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The requirements are:
  • You must keep the outdoor queue, but you may change the theme.
  • The "Stretching Room" must still stretch.
  • There must be a different song that revolves around the same melody.

Not many requirements so I hope you get the gist. A few key notes for the week of 11/12:
  • Teams merging might come upon us.
  • Team EP and AK are the lead teams.
  • Dates of competition prompts moved to Saturday
  • Dates of due projects moved to Saturday at 12 noon.
Ok, can't wait to see what you come up with this week! Cya later.

 

AceAstro

Well-Known Member
I'm judging 4 things, which they are:
  • Creativity (out of 5 points)
  • Timing (out of 5 points)
  • Immersion (out of 5 points)
  • Art (out of 5 points)
There will be a total of 20 points if every team earns it.

If possible, can you tell us if this week will be judged on the same, or different criteria?
 

AceAstro

Well-Known Member

Team Epcot Presents…

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The Haunted Mansion

With it being 10 years since the last refurbishment, it is time the Haunted Mansion got “freshened up” with some new ideas/ scenes.

The big change is the new central character. No longer being centred around a bride, the new Haunted Mansion is themed around an artist who never finished a piece of art before eventually passing on. In the afterlife, the artist can finally finish their masterpieces.

Attraction Statistics
Type: Omnimover
Ticket: E-Ticket
Duration: 7 min 30 seconds
Height Restriction: No
Wheelchair Accessibility: Yes
FastPass+: Yes
Theoretical Hourly Capacity: 3,200
Operational Hourly Capacity: 2,880

Ride Overview

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Queue

The interactive queue elements stay with just some updates to the elements as well as some small additions. One addition is adding in another gravestone beside X. Atencio and Marc Davis, Marty Sklar. Having done so much for the parks it only felt right to put him in here as well.

Stretching Room

The Ghost Host still has the same dialogue in here challenging guests “to find, a way out!!” The big change here is the inclusion of new paintings of previous housemates. Due to the new central character being themed after an artist, they created the new portraits.

Loading

Due to it being an Omnimover, the best way to load is for the “human conveyer belt” to follow along beside the Doom Buggies at the same speed. As always, it can be slowed down or stopped if needed to help guests load.

Gallery

Looking around at the walls you can see picture frames of different easter eggs. Some characters included in this frames are the Hatbox Ghost, the old bride, and the pipe organist.

Library

While still having large and lavish books throughout, you can also find buckets of paint around the floor with painting books open on the table. If you pay attention to the busts in the background, they can still be seen following you along the way.

Piano Scene

Called the piano scene here to be clear on the map, this scene will no longer feature a piano. Instead of having a piano play itself, this scene will now feature a painting finishing itself. Using state of the art projection technology, the paintbrush is always creating a new painting. When the painting is finished, the canvas gets cleared and the paintbrush starts over again.

Stairs Room

Footstep projections get updated to look even more realistic. Otherwise, nothing in this room changes.

Endless Hallway

Looking towards the “end” of the hall, we see a floating easel replace the candelabra.

Viewing Room

In place of the viewing scene, the windows and curtains have moved forward, so that they abut the ride path. The windows blow in and out as wind gusts blast the riders. Thunder is heard rumble outside, as lightning strikes a nearby tree. This wind follows guests all through the hall of knocking doors, insinuating something ominous about to occur.

Clock

The clock still strikes, but it now glows an ominous blue-green, as if possessed, instead of the shadow hand passing over it.

Madame Leota

In place of Leota is now a room of sculptures, some unfinished. Each internally glows as it slightly shifts.

Grand Ballroom

The Ballroom scene will be cut into two segments. The first will take the first 3/4 of the ballroom, making it a new ballroom, with a new hexagonal shape. New features will include a new dancing ghost pattern, tables full of ghost foods on the side, and a new ghost band, playing a new "jazzy wake" in a new balcony, as the resident artists paintings come to life with ghosts.

The new section taking over the back 1/4 features a view outdoors through the windows. On a balcony of the exterior, we see a 10-foot ghost figure, cackling as he looks inside with red eyes, as the skies glow an ominous blue and red. This figure is one of the two new high quality animated figures deemed the W-Class, and the first fully automated W-Class animatronic to be utilized in a Pepper's ghost effect.

Attic

In the new attic, we see series of paintings that are all lithographs. Each one depicts something innocent, such as a rose, and corrupts it by say, wilting it. One of which will be the man into a skeleton once found in the foyer. As we continue, we come across an artist painting a tombstone on an easel. He seems normal until guests round the bend and the doombuggies turn around to reveal that he is a ghost, despite his normal appearance.

Conservatory

Replacing the trees on the down ramp to the graveyard is a new scene. It is a large area that almost appears to be a greenhouse as it is all glassed in.

This area is full of animals of all shapes and sizes. After exiting the attic, you first start to seeing bizarre and strange animals before the start to progress to be more and more realistic animals.

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Graveyard

Besides a few new ghosts/ removal of old ghosts, the classic graveyard scene stays the same.

Ghost Effect Finale

The Ghost Effect Finale will use new technology to read your magic band as well to save your hitchhiking ghost. By doing this, you will then have the option to have your hitchhiking ghost in all of your Photopass pictures the rest of the day. That way, he really does follow you home!

Unload/ Exit

Like all Omnimovers, the Doombuggy bar raises leading onto a speedramp. Upon exiting the building, tombs can be seen along the left side with classic, Haunted Mansion puns.

Song

The location of the song has moved from the graveyard to now be in the ballroom scene. The song gets updated to have a bigger jazz feel to it as if it would be regular party music for the guests. Some of the lyrics include

"As the clock strikes the witching hour
and the walls swing and shake
Doors and clocks begin to glow
As we start our ghostly wake.
We had a visitor, twas too mean,
Once we finally caught the beast,
we threw the party here to see,
Here we have our final feast!"​
 

D Hulk

Well-Known Member
Team Animal Kingdom presents...

SLEEPY HOLLOW MANSION

A reimagining of Magic Kingdom's Haunted Mansion inspired by Disney's story of Ichabod Crane.​
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Exterior queue (mansion façade, covered walkway, interactive graveyard area)
The mansion is now that of the Van Tassels, wealthiest family of Sleepy Hollow. The time is several decades since the story of Ichabod, and every character has long since died from natural causes…or otherwise. Tombstones in the yard bear the names of Baltus Van Tassel, Brom Bones and Katrina Bones (nee Van Tassel). Yes, after Ichabod’s strange disappearance, Katrina wedded his macho rival Brom. Wheat bales and jack-o-lanterns abound for a harvest festival.

(Quick legend recap: Brom (a Gaston type) drove Ichabod out of town so he could win Katrina’s love. Some believe Brom disguised himself as the Headless Horseman and straight-up murdered Ichabod one Halloween night. Others believe the Headless Horseman himself is responsible, and still prowls the abandoned mansion’s haunted corridors.)

Entry hall
Some paintings of former residents like Brom, Katrina and Baltus.

Stretching room
The Ghost Host narrator explains the Legend of Sleepy Hollow, and of Ichabod’s disappearance. Ichabod appears in the stretching portraits, each revealing a comical potential demise for this superstitious man. The Ghost Host mentions the Headless Horseman, who carries a pumpkin burning with the very flames of hell…and lightning reveals this gigantic evil pumpkin in the attic above! (Very doable, as Disneyland's Holiday overlay used a similarly gigantic Jack Skellington head.)
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The Harvest Festival
The ride begins with guests boarding carriages for tours of the mansion during the annual Harvest Festival. The mansion is dark and spooky, as usual, but it is most likely just affects for the festival. As we enter the mansion and progress through the first few scenes (the library and endless hallway of armor), we notice that not much is changed since the original mansion. There are some obviously fake props hanging around, which is what the owners of the mansion put up for decorations, however there are some mystical props - ones which are real.


Madame Leota’s séance room
In place of Madame Leota, a floating jack-o-lantern sings (projection effect) a song about the Headless Horseman, taken directly from Disney's "Adventures of Ichabod Crane." Like in the original Mansion, here the tone switches from spooky to lighthearted. Floating around are ghostly Halloween symbols like cats, skeletons, ghosts, etc.

Ballroom and feast with Pepper’s Ghosts
This is where the ride always gets playful. Here are the ghosts of Baltus’ old harvest festival parties. Colonial-era ghosts dance, play music, dine on a cornucopia feast. Everywhere are glowing jack-o-lanterns and garlands of autumn leaves.

Attic with bride
The Legend of Sleepy Hollow concerns murder and marriage just as Haunted Mansion does! In here, the various wedding portraits initially show Katrina the bride alongside Ichabod the groom…only for Ichabod to fade away and be replaced by Brom. Katrina assumes the role of the animatronic bride.

Cemetery – descent past trees and groundskeeper
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Immediately after exiting the attic, an animatronic of the Headless Horseman himself is frighteningly revealed by a lightning flash. He rides atop his black horse cackling and wielding his fiery pumpkin!

Descent past the creepy trees – which are restyled to resemble clawed hands snuffing out the full moon above.

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Cemetery – Grim Grinning Ghosts party
The cemetery grounds stretch out before quaint (yet haunted) New England church. The Headless Horseman and all the ghosts from Ichabod's time have assembled together with mythic creatures from American folklore for a frightful festival. Here our new song “Folkloric Fiends” comes in, written to the tune of "Grim Grinning Ghosts." Here are added animatronics for all the various American creatures mentioned in the song. Ghost soldiers, witches, scarecrows, Fearsome Critters, Wendigo, Sasquatch, Rougarou, hellhounds, etc.


FOLKLORIC FIENDS
See the scarecrow tear out his final stitch.
Salem spat forth an evil witch.
Undead soldiers from the ground
Start to shriek the shrillest sound.
Folkloric fiends come out to play around.


Maybe Jersey Devil will frighten you,
Like the Wendigo or the Rougarou,
Fearsome Critters or hellhounds.
Chained-up ghouls have come unbound.
Folkloric fiends come out to play around.


All these boogeymen that you rightly dread,
Like a horseman who has no head.
Do not fear, just settle down.
Sasquatch says you’re safe and sound.
Folkloric fiends come out to play around.


You might now explain that you’ve gone insane,
Like the legend of Mr. Crane.
Yes, you’re just like Ichabod,
A scatterbrained, silly sod.


(Ending)
Are these monsters real or just a myth
Or a folklore story to scare you with?
Was that sight an apparition?
This is such a strange condition,
Plagued by a deep indecisive superstition.

images

Entry into mausoleum, Hitchhiking Ghosts AAs
The mausoleum is replaced with a covered bridge, which according to legend marks the boundary of the Horseman’s realm. Ghost Host: “Once you cross that bridge, my friends, the ghost is through, his power ends.” In place of the Hitchhiking Ghosts is the Horseman swinging his Hessian sword at us.

Mirror hall with ghost reflections
A new effect: No reflected ghosts sitting with us. Instead guests’ heads vanish from atop their bodies!

Colonial Square
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Liberty Square is renamed to Colonial Square and given slight modification to the buildings in order to fit the new setting. The buildings are given an early Boston/ New York aesthetic, which still fits the land's attractions, and fits better with the Legend of Sleepy Hallow.
The Liberty Bell is replaced with a statue to Paul Revere.
 

DisneyForever

Well-Known Member
Original Poster
So, this week was strange. It’s ok, I’m not adding points to any team because I am merging the teams into 2. I’m thinking of switching MK and HWS to EP and AK. That means the new 2 teams are EP and AK. New teams will be posted tomorrow, as well as week 3 prompt. From there, the submission date is Saturday and the new prompt is Saturday.
 

AceAstro

Well-Known Member
So, this week was strange. It’s ok, I’m not adding points to any team because I am merging the teams into 2. I’m thinking of switching MK and HWS to EP and AK. That means the new 2 teams are EP and AK. New teams will be posted tomorrow, as well as week 3 prompt. From there, the submission date is Saturday and the new prompt is Saturday.
If the teams are being merged based off of responses then can’t you still do reviews as then the points are still the same?
 

spacemt354

Chili's
Haunted Mansion Attraction - Team Hollywood Studios
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The Haunted Mansion in the Magic Kingdom at Walt Disney World is not only one of the best 'Haunted Mansion' attractions world-wide, it's one of the best attractions in the park as a whole. After its 2007 refurb, it arguably became the best Haunted Mansion attraction we have in Disney parks, complete with binaural audio, enhanced special effects, and new scenes. In addition to the 2007 main attraction refurbishment, the Haunted Mansion was treated with an expanded interactive queue added in 2011, a gift shop Memento Mori, in 2014, and a rumored themed restaurant coming sometime in the future.

It's safe to say that The Haunted Mansion's delightfully unlivable ghostly retreat is here to stay - but when prompted to refurbish it, what can possibly be done? An alternative to a permanent refurbishment is giving The Haunted Mansion in Disney World, something that its counterpart in Disneyland is known for, which is a holiday refurbishment. This would allow the same storyline of the Haunted Mansion to take place for 10 months out of the year, and be slightly altered for the holiday season.

In this backstory - Master Gracey and Madame Leota have organized a 'Carol of Fright' which welcomes spirits and willing guests to step into the dimly lit mansion for a holiday feast in the ballroom. Guests travel through the same setup as in the original attraction, with the narration audio from the ghost host slightly modified to introduce guests to the 'feast' that they are entering for. In a slightly twisted turn of events, similar to the original attraction, the bride is upset that her wedding is being interrupted by the feast, and tosses you out of the attic window and into the graveyard, where there is the 'carol of fright' going on with 'Yule Tiding Ghosts'

Decorations, foliage mixed with cobwebs, and other memorable items are throughout the mansion - as seen in the two example images below.
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And Grim Grinning Ghosts is modified to fit the season


Yule Tiding Ghosts
When the sleigh bell breaks
and your mistletoe waits
Caroling creeps sing about your fates
On Christmas night they come out to fright
And begin the feast they might
Yule tiding ghosts come out to socialize

Now don't ring that bell
And discard that quell
Or you might be here till the next noel
Hollied in a wreath of joy
Comes the scare you can not bare
Yule tiding ghosts come out to socialize

As the reindeer soar o'er the dead north star
Ghouls delight with the night so far
Little lights with scary sights
Bring to life unending frights
Yule tiding ghosts come out to socialize

When you hear the knell of the silver bell
White snow covers the unending spell
Spirits rise on Holy night
Rise up too you may as might
Yule tiding ghosts come out to socialize
Yule tiding ghosts come out
Yule tiding ghosts come out
To socialize
 

spacemt354

Chili's
So, this week was strange. It’s ok, I’m not adding points to any team because I am merging the teams into 2. I’m thinking of switching MK and HWS to EP and AK. That means the new 2 teams are EP and AK. New teams will be posted tomorrow, as well as week 3 prompt. From there, the submission date is Saturday and the new prompt is Saturday.
I was actually in the middle of working on the project but once I saw that it basically didn't matter, I just submitted what I had up until that point and put a bow on it.

If the teams are merging into Epcot and Animal Kingdom - why would those projects not count too? Unless of course all teams had only a few brainstorming responses, but still -- it would be like they just did the project for nothing.
 

kmbmw777

Well-Known Member
So, this week was strange. It’s ok, I’m not adding points to any team because I am merging the teams into 2. I’m thinking of switching MK and HWS to EP and AK. That means the new 2 teams are EP and AK. New teams will be posted tomorrow, as well as week 3 prompt. From there, the submission date is Saturday and the new prompt is Saturday.
I'm so confused... Why are the projects not counting?
 

DisneyForever

Well-Known Member
Original Poster
Team EP (merging with Team HWS) is now called Team Skyliner, thanks to @Magic Feather, and Team AK (merging with Team MK) is now called Team Kingdom, also thanks to him. Instead of judging, each team's points will merge, meaning Team Kingdom will have 34.5 points, and so will Team Skyliner. There will be judging, I don't know what I was thinking yesterday, so here it is. The scoring is the same.

Week 2 Judging:
A hectic week none the less, all teams managed to squeeze in time for the competition. Today is the day we merge the four teams into two, along with judging.

Team Skyliner:
Ah yes, this team never stops the creativity. The choice of character is nice, and I could see how these things could be implemented into the existing mansion. With the blueprint, it's safe to say that you really hit it out of the ballpark. I have one tiny thing, the song seemed a little short. I know I wasn't clear with it, but with 8 lines, it seemed a bit odd. The placing and sprucing it up was good though. Team Skyliner, please keep up the good work.
  • Creativity: 5/5
  • Timing: 5/5
  • Immersion: 3/5
  • Art: 4/5
  • Total: 17/20
Team Kingdom:
"Folkloric fiends come out to play around" is one of my favorite things about your project. The way you totally re-themed it to not only a character change, but an aesthetic change really made me feel like I was there. The song had wonderful, colorful lyrics and I could hear in my mind the lyrics with the melody of Grim Grinning Ghosts. One thing I noticed was that the idea felt a little.. GRIM ;) Last thing, the new Liberty Square was a nice cherry on top, so keep on the good work.
  • Creativity: 6/5
  • Timing: 4/5
  • Immersion: 5/5
  • Art: 5/5
  • Total: 20/20
A recap of the points total are now:
  • Team Skyliner: 51.5
  • Team Kingdon: 54.5
We finally have a spread out point score. The next prompt will be out by 5-6 p.m today. Thank you all for the cooperation, I hope you all have a nice rest of your weekend. Let's hope the hecticness dies down :)
 

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