Do I need to do an accurate one?
I'll just screen cap the one you'll do for your video documentary of the ride and then use it in my vlog!!
Do I need to do an accurate one?
I'm confused. They originally intended to have half the capacity? I know they've made some short sighted decisions in the past, but that makes zero sense.14 cabins, six in each.
That was the plan. Until those who had to actually operate it asked for something more realistic.I'm confused. They originally intended to have half the capacity? I know they've made some short sighted decisions in the past, but that makes zero sense.
It would take 25 seconds of back of the envelope math to determine that was a bad idea. Even the creatives in Imagineering should know better from an ops standpoint.That was the plan. Until those who had to actually operate it asked for something more realistic.
Bingo. It always baffles me when people say there should be a tutorial and a practice section and different modes. Yeah, right. This is a theme park ride. Part of the fun is seeing how good or bad people are at doing their jobs. You’re basically C-3PO in the cockpit of Star Tours. Good times.
Midway Mania has a practice round. If you design a ride to be a game, don’t be surprised when guests approach the experience with a more competitive mindset.
SR isn’t a game though.
That is the issue. It has an identity crisis.
We do not know what it is.
The individuals behind it do not know what it is.
Is it a game? Is it a linear story?
If it is not a game why does it have a score at the end?
If it is a linear story why add interactive elements in the first place, see Mission Space (I know the interactivity serves a different purpose but nonetheless).
I have reflected on the ride more recently, and I believe a new, and thoroughly designed playthrough could launch the ride into what it was intended to be.
I think the experience would be improved if there were three scripted outcomes instead of two. Currently you can only get one or two containers of Coaxium. If 1 = bad, and 2 = okay, and 3 = good, then there could be an element of accomplishment beyond the score at the end without changing what you see during the ride.I’m pretty sure it’s a ride with game-like controls. The score at the end is fluff at this point.
I think the experience would be improved if there were three scripted outcomes instead of two.
For those that ride the ADA pods, do they exit through the same exit as the normal pods do or since they don't rotate, do they have to go out the way they came?
oh ok thank you. boy that ruins the immersion. "come take this elevator never shown in any of the films that we have you so can leave the falcon"They enter and exit the Cabin in the same spot and then proceed to go on an elevator which takes them to the exit that everyone else takes.
oh ok thank you. boy that ruins the immersion. "come take this elevator never shown in any of the films that we have you so can leave the falcon"
I think the experience would be improved if there were three scripted outcomes instead of two. Currently you can only get one or two containers of Coaxium. If 1 = bad, and 2 = okay, and 3 = good, then there could be an element of accomplishment beyond the score at the end without changing what you see during the ride.
Kind of like how on MIB you get your own individual score and vehicle average score, but then receive one of three rankings.
Or maybe an even worst outcome where you don't get any containers.I think the experience would be improved if there were three scripted outcomes instead of two. Currently you can only get one or two containers of Coaxium. If 1 = bad, and 2 = okay, and 3 = good, then there could be an element of accomplishment beyond the score at the end without changing what you see during the ride.
Kind of like how on MIB you get your own individual score and vehicle average score, but then receive one of three rankings.
If there is some level of interactive play, it's a game. If it was only 100% passive, it would not be a game. MF:SR is a glorified video gameSR isn’t a game though.
Or maybe an even worst outcome where you don't get any containers.
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