Disney Maddux
Well-Known Member
Everyone is wondering about how the line system works, meanwhile I'm just sitting here excitedly waiting for this to open.
Rise of the Resistance was designed with a maximum theoretical capacity of 2117 per hour. That is not foolishly low.
My opinion is not foolish. The number is not low by any modern standard. It’s actually relatively high on the spectrum especially for an attraction with any sort of thrill. They aren’t getting close to theoretical due to unforeseen operational issues. It has already improved and will continue to get better. Not having fastpass is a good thing, not something to complain about.That’s your foolish opinion. For what they anticipated to be the most popular attraction in the most popular expansion in WDW history, it’s foolishly low, especially when in reality they aren’t getting close to theoretical. The fact that they can’t afford to have fastpass or even standby for the foreseeable future is telling. But that’s my opinion. Agree to disagree.
The OHRC is though. If they reach theoretical I’ll eat my mouse hat.Rise of the Resistance was designed with a maximum theoretical capacity of 2117 per hour. That is not foolishly low.
It’s p@ss poor for an attraction of this calibre and expectation. Plus, like I just said the OHRC is hundreds below even this.Over 2,000 riders per hour is on the high end for attractions that have a restraint system and perform any type of thrill and about average for WDW E-Tickets.
More than 10,000 ride most days, but sure, “no way of riding.” Several hundred thousand people have definitely NOT ridden anything new.......see between dealing with that and being required to be there before park opening as the only option and chance, basically means no way of riding anything new.
If you’re comparing to the people eaters of the 60’s, 70’s, and Epcot Center then sure. But it’s decent for a modern E-TicketThe OHRC is though. If they reach theoretical I’ll eat my mouse hat.
2100 would be perfectly respectable opening around the same time as MFSR and MMRR. I do wonder about demand out west, which I presume will be higher early on.The truth is you either make your ride do stuff and get around 2,000-ish riders per hour, 2,500 being high, or you make an omnimover or slow moving boat ride if you want a people eater. I’m shaking my head that anyone is scoffing at 2,100 riders per hour theoretical for a ride of this type.
Rise was also supposed to open with the land and another E-Ticket and not have this much burden placed on it.
The truth is you either make your ride do stuff and get around 2,000-ish riders per hour, 2,500 being high, or you make an omnimover or slow moving boat ride if you want a people eater. I’m shaking my head that anyone is scoffing at 2,100 riders per hour theoretical for a ride of this type.
While I’m looking forward to MMRR, I have a hard time believing it’s going to have both the overall demand and technical issues as Rise. Let’s keep some perspective.
Rise has been hyped for years, commands widespread recognition among the general public and is the long-awaited Star Wars ride that redefines what a theme park attraction is. It opened alongside a blockbuster film that had the entire planet talking Star Wars. It’s ambitious in scope, relies on many human interactions, and has an unprecedented number of moving parts.
Your average guest has no idea when MMRR’s opening date is, if they are even aware of it at all. It’s another Mickey Mouse ride in a world of them. No one is planning their trip of the decade around it. While it’s trackless, it’s a relatively simple implementation and the scenic demands are largely met by projection mapping, a mature technology.
I think Rat and MMRR both will have pretty ‘normal’ demands and both should be able to meet them in a traditional way, like every other modern E-ticket.
I get that everyone benefits from having a massive ride capacity, but sometimes the experience that is intended needs a certain ride system which may end up limiting the capacity. ~2000 seems pretty good to me. Granted it is not at that point yet, but if it gets there, I think it's "acceptable".
That being said.... what is the rider capacity for Shanghai Pirates? I think it is pretty high and, if so, that seems like it could be an option for a high capacity yet still having thrilling aspects type ride system. Should probably be something they should bring stateside sooner rather than later (unlike how long it took to bring LPS trackless here).
I've argued for a while that you could make a perfect Indiana Jones ride with that system.
Yes, but a Star Wars boat ride doesn’t really make sense.
I wonder what it would look like if Peter Pan had anywhere near the capacity Forbidden Journey has.It’s important to note that Peter Pan’s Flight has ridiculously long lines nearly five decades after it opened and it’s not even that good. Meanwhile I walked right onto Forbidden Journey in the middle of the day the year it opened. It’s a matter of supply and demand that won’t be changing any time soon. Rise of the Resistance was foolishly designed with low throughput. Imagine if Galaxy’s Edge pulled in the crowds some anticipated... it would be even worse.
Hopefully MMRR is far better-designed in this regard and won’t have a similar issue.
The Shanghai Pirates system applied to Indiana Jones could be interesting if you set it in Atlantis.It's in excess of 3000 I think. The boats each seat 30 people.
30 discrete seats too that they are mostly motivated to fill, not just a bench.
I'm super, super glad WDW is getting the LPS wave. However, they so desperately need a wave of the Shanghai Pirates system, at multiple parks.
The Shanghai Pirates system applied to Indiana Jones could be interesting if you set it in Atlantis.
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