DHS Mickey and Minnie's Runaway Railway confirmed

peter11435

Well-Known Member
It's not assuming. It's how rides work. Each "scene" has to be teh same length. This diagram clearly shows the waterfall scene as the longest, and it is followed by 3 short scenes A/B/C that all must total the same length as all other scenes. Ride times have come down to a paltry 4-5 minutes. Based on the other trackless dark rides.

It doesn't take much assuming at all, really.
Like I said. You are assuming a lot. And clearly fundamentally misunderstanding ride design.
 

TJJohn12

Well-Known Member
The reason you think HEA sucks is because I'm pretty sure there are only projectors from straight on, and I'd be amazed if they overlap much. That's the whole point, and why there is only so much this ride can do. The light comes from one source. Yeah, they could have projectors on the side projecting tiny little slivers on the sides of objects, but I just don't see it happening.

I actually think we’re agreeing. There will not need to be side projection because the surfaces being projected on are 2D. But a 2D projection surfaces - being less complex - actually has a broader angle where the image will be visible and still make narrative sense. There aren’t turrets and crenellations to start disrupting the projection.

The Ballet is from Pooh's Hunny Hunt. In the main show scene at the beginning, your group splits up a lot from side to side as you go through the 3 sub sections. Then there is the Huffleumps and Woozles room where it is just chaos with all the cars moving around from one effect spot to another, and there is a car with characters in it (non moving). However, you spend a lot of time in the H&W room. WIth the layout, and scenes listed, you aren't going to be in the dance studio very long at all, and it's not very big, so the "ballet" looks to be brief.

Nope. Ballet came directly from @marni1971 - who has *seen* the path envelopes - when he mentioned car ballets here:

The train splits in every show room. One room has a ballet (with a fifth.... thing), one room you pair off, then another ballet, then each car gets its own screen, two more ballet splits, an out of position group, and then the regroup.

It helps if you know the path envelopes ;)

You’re taking the word ballet very literally. A “dance” of ride vehicles can happen more places than a dance studio.

It's not assuming. It's how rides work. Each "scene" has to be teh same length. This diagram clearly shows the waterfall scene as the longest, and it is followed by 3 short scenes A/B/C that all must total the same length as all other scenes. Ride times have come down to a paltry 4-5 minutes. Based on the other trackless dark rides.

It doesn't take much assuming at all, really.

I think on this front (the experience length), there is a key assumption you’ve made: that each scene is a vehicle zone. The zones only need be the same length. And the one zone that controls that length will be the tunnel zone - which I’m expecting from the concept art to be a static “conversation” with the Mickey and Minnie AAs as they drive alongside the train, the walls animated to make it look like you’re still moving. Then each zone will need to match the length of that conversation. One scene could be a zone. A combination of scenes could be a zone. We don’t know yet.
 

DreamfinderGuy

Well-Known Member
The ballet thing confused me. I’ve seen the paths too, but it’s weird because there’s no flow diagram in the plan I saw. It’s just different spots where the vehicles would go, and it confuses me because I have no idea what direction/position the vehicles would be in while they transverse this “ballet”
 

peter11435

Well-Known Member
Oh, I am. So, explain to me what I don't understand
You are inferring a lot more than justified from a single simple diagram with little detail. Your understanding of ride timing is also far too simplistic and ignores past precedent established with dozens of other attractions including the very attraction this one is replacing.
 

Hawg G

Well-Known Member
I actually think we’re agreeing. There will not need to be side projection because the surfaces being projected on are 2D. But a 2D projection surfaces - being less complex - actually has a broader angle where the image will be visible and still make narrative sense. There aren’t turrets and crenellations to start disrupting the projection.



Nope. Ballet came directly from @marni1971 - who has *seen* the path envelopes - when he mentioned car ballets here:



You’re taking the word ballet very literally. A “dance” of ride vehicles can happen more places than a dance studio.



I think on this front (the experience length), there is a key assumption you’ve made: that each scene is a vehicle zone. The zones only need be the same length. And the one zone that controls that length will be the tunnel zone - which I’m expecting from the concept art to be a static “conversation” with the Mickey and Minnie AAs as they drive alongside the train, the walls animated to make it look like you’re still moving. Then each zone will need to match the length of that conversation. One scene could be a zone. A combination of scenes could be a zone. We don’t know yet.

The ballet isn't just the dance studio. Pooh has different levels of "ballet". One room of chaos movement. Then in a few others the cars change position, one will switch sides, one will slow down for another to get in front. It's a constant ballet.

The layout clearly shows the scenes. Labeling multiple parts of them. The waterfall scene is essentially one scene, with the movement in and out of the cubbies as A and C, and then the show video as B. So that is the long scene, since the cars must be gone before the room opens for the next batch of cars.

Look at the Mystic Manor layout shown above. It shows lots of scenes. HOWEVER, note how only the first and last scene show four cars, and the rest show 2. Then watch a POV. The first and last scenes are about 50 seconds long. All the others are 25. So each PAIR make a scene, as far as the ride timing goes
 

Hawg G

Well-Known Member
You are inferring a lot more than justified from a single simple diagram with little detail. Your understanding of ride timing is also far too simplistic and ignores past precedent established with dozens of other attractions including the very attraction this one is replacing.

Ahh, so you can't say where I'm wrong just attack me for being wrong.
 

TJJohn12

Well-Known Member
The ballet isn't just the dance studio. Pooh has different levels of "ballet". One room of chaos movement. Then in a few others the cars change position, one will switch sides, one will slow down for another to get in front. It's a constant ballet.

Cool attempt to retconn there - and I agree that the whole darned ride is going to be a ballet - but that’s not how you were using the term a few posts ago:

WIth the layout, and scenes listed, you aren't going to be in the dance studio very long at all, and it's not very big, so the "ballet" looks to be brief.
 

Hawg G

Well-Known Member
Cool attempt to retconn there - and I agree that the whole darned ride is going to be a ballet - but that’s not how you were using the term a few posts ago:

Not retconning. The ballet will be brief. Not sure if the dance studio is ballet or not. As I said before, this ride covers a LOT more ground than MM or PHH. Probably more than twice as much space. There won't be time for switching around. ANd I don't think MM does it at all, except for the splits in the first and second rooms.

Still waiting on the fundamentals of ride design I don't understand.
 

Hawg G

Well-Known Member
Gotta step in here...dude, what are your credentials, exactly? Peter is one of the credible insiders here. Very knowledgeable about the parks and attractions. What are your connections regarding same? What is your area of expertise?

Then I'd LOVE for him to teach me where my statements are wrong about ride timing, how many scenes there are, etc. I'd love for him to point out where I'm wrong in my fairly straight forward assumptions. Really the only thing not crystal clear is scene length, but I'm going to stick with the 50 second or so range that Mystic Manor has. This one MIGHT be a bit longer, but it doesn't change any of my comments about ride timing.

I guess he could go in to minutia regarding how some scenes are slightly shorter than others due to sight lines, and cars needing to get out first, and how newer ride scenes have a hold pattern if there is a backup to keep the ride from just stopping. That's all true too, but well beyond what I was commenting on. This ride could separate out and make it so all cars don't experience the same thing, sorta like the Gangster/Western split. That would sorta suck for a ride like this where there isn't much need for that to happen, and they could just make the ride one scene time longer, or even have a parallel duplicate long scene like the second one in Ratatouille. Although seeing all the dramatic theme shifts from scene to scene, that would make the ride a little less chaotic, but it cheats the guests out of the whole experience. Especially a ride that will be impossible to get FP+ for for many years, so riding twice on a trip will be unlikely, not even taking into account the odds you'll see all scenes. I always hated that about the new Star Tours. So few people ride it enough to see all the scenes, it's a feature that doesn't help 90% of visitors.
 

Andrew C

You know what's funny?
By "ballet" we mean the ride vehicles will be en pointe on their toes and will be doing aerial jump spins with some of the vehicle catching the others, right?

Because, when we see the word "ballet" it must be taken literally, right?

Actually, pointe technique doesn't really occur until after several years of initial ballet training. So if this ride opens up in 2020...maybe around 2024 it will be ready? Maybe even later...
 

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