Making the TTA (WEDway) Major League

Skipper2

Well-Known Member
Original Poster
I think I might work on narration for the ride today. It will be in bullet point format like this.........

Location, Ride duration from station one in TL, character/voice for narration, narrative length, “welcome
aboard.......”

Location, Ride duration from station one in TL, available view or interesting sight.

So for station one in TL it would look like this

TL departure, +10 seconds, narrator Jim Conrad, three minutes, “ welcome aboard.....describes TTA and attractions leading to space mt”

Kinda boring stuff but needed to get my creative juices going. “Jim Conrad is the voice of “Aerial America” episodes prior to 2017. I would really like to get Sigourney Weaver, she has a great voice for narration.
 
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Skipper2

Well-Known Member
Original Poster
Okay, got completely sidetracked on the narration.
Why?
Was reading theme-park-touri$t and read how ADA partially contributed to the demise and lack of rebuild of the DL WEDway after the Rocket Rods failure. This is a huge real world technical and cost problem. (Reality in the way of fantasy) Track plans will need to be adjusted to accommodate wheelchair capable emergency walkways throughout the system. This means an originally planned nominal ride vehicle width of 48 inches is now 54. Track supports now will have to accommodate 54 inches plus walkway of 36 inches for a total of 90/100 inches approx. Plus emergency disembarkation points will need to meet ADA rules. Some stretches of my current plan do not allow for walkways at all. They are limited but they do exist.

TTA is currently a ambulatory ride system.

Does ADA apply to an expansion of a given existing system?
Is TTA grandfathered?

I don't know the details yet, but I soon will. Still fun though. Details details details....................
 
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rct247

Well-Known Member
Wow, for such a very far off blue sky idea, you have put a lot of heart and soul into making sure it looks right. Good job.

Logistics is your next challenge.

TTA is not ADA accessible and was grandfathered in.
  • Emergency Exit egress on the sides are not wide enough for a wheelchair to maneuver on.
  • Emergency exits are all stairs, no elevators. Plus they need more.
  • The ramp leading up the station is too steep of a grade for wheelchairs.
  • Specialized transfer or wheelchair access vehicle would have a different weight or size than the others and may affect spacing.
 

Outbound

Well-Known Member
This sounds very cool! I did a PeopleMover similar to this for One Little Spark, although that was set in the 1970's rather than modern day (which is more fitting frankly, because the PeopleMover can now weave in and out of various rides).

One idea I had for the new PeopleMover was a redesigned boarding system. The current constant movement of the PeopleMover is great for most, but very challenging for someone in need of assisted boarding. That means they have to stop the entire track. I'm sure this has all happens to you, and it kind of takes away form the experience when you see Buzz climatically defeat Zurg on a loop for two minutes. I cannot begin to fathom what a multi-station constant moving track is like.

So, here's my solution. @Skipper2 is free to use it! The PeopleMover continues as normal through the green area, where people stand by to board at the steady pace. However, in the event someone feels like they need more time to board, they may ask for assisted boarding. The blue area is placed next to general, and contains a divergent track where ride operators switch manually. The PeopleMover cart them comes to halt only on this track, and guests may take as long as they need to board without interrupting the general line whatsoever.
The PeopleMover.png
 

Skipper2

Well-Known Member
Original Poster
The assisted boarding spur will also be used for the ride vehicle cleaning and reset process. If a vehicle needs a spill cleanup the ADA area would allow for a CM and a robotic type vacuum and dry system to run the vehicle through a “car wash”. The apparatus for cleaning will be a negative image of the ride vehicle interior, an exact match in reverse. This should make it so the vehicle interior can be vacuumed then washed and disenfected in under 30 seconds. As the main line of the TTA passes this area a video wall will hide the process from the guests view. The video would show selected Disney villains being punished by making them clean the food TSC’s and vehicles. Many different characters could be used humorously so that the display is different each time you pass by the spur. The spur area would also allow for the positioning of “surge” ride vehicles to be added into the system when demand increases, and a place to park them when demand decreases to prevent unnecessary wear and tear on the system as well as reducing electrical demand .
 
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Skipper2

Well-Known Member
Original Poster
I also think I will reduce the number of ride vehicles in a “train unit” to 2 or 3 as they traverse the park. The only place they bunch into larger trains is the stations. My reason for this is to allow the synced audio and video displays to be targeted more directly ensuring the story and images aren’t just correctly timed for just the first ride vehicle and prevent the people in vehicle 4 or 5 getting a slightly out of sync presentation. This would also prevent the audio bleed over you get when you are in the last ride vehicle and can hear the audio presentation for the following train starting before the one you are receiving directly is finished. The ideal train size I think is 2 units, so you can keep the family of 4 to 8 people together for the journey. This train separation into smaller units should allow for the use of multi lingual audio tracks selected by guests in each paired set of vehicles. If the 2 units don’t pick the same languages then the system will default to English. As an additional note the audio will come from the ride vehicle directly and not from overhead speakers except in specific locations where sounds of the ride you are passing through (Haunted Mansion) audio track would be provided from non vehicle speakers to help create depth of field to the audio experience.
 
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Skipper2

Well-Known Member
Original Poster
Computerized and centralized controls for the ride vehicles will be a must. Algorithms will be used to determine when demand calls for additional ride vehicles to enter the system. The spur tracks, there will be at least 4, will always have at least one ride vehicle on standby for ADA use. As an vehicle is used for an ADA guest the next available empty vehicle will be diverted to the spur to replace the outbound unit. This will ensure a minimal wait for ADA guests. Specialized ADA vehicles may be considered, however I believe the rider transfer style is the simplist. The algorithms will also adjust ride vehicle spacing and system speed in a effort to ensure the best ride experience relative to the needed ride capacity for the system overall at any given moment.
 

Skipper2

Well-Known Member
Original Poster
Food ordering will be accomplished in several different ways. First is the mobile app. Second will be a load que ordering kiosk. Third will be an in the ride vehicle system.

Disney app......
The first will allow the guest to select what they want from a fair sized menu on a mobile device that is synced to Magic bands. The app will allow guests to select which station they expect to board and receive their meal from. As the guests magic band is detected at the beginning of the load que the system will send the guests pre chosen selection to food prep so that the meal will make it to the ride vehicle within 3 or 4 minutes of boarding. The Magic band will be detected by the individual ride vehicle ensuring the correct order is delivered to the vehicle. This should allow for at least 10 minutes of dining time before the next station, as the system will ideally be timed for 15 minutes between stations. There will be no requirement to be finished before the next station however it will be an option for the guests. I expect most will ride at least 2 stations down the line as this will put them on the other side of the park and give them 30 minutes to eat.

Kiosk......
The second system also will link to either a magic band or entry pass to coordinate food delivery. The only difference is guest will have to link a Magic band or ticket at the kiosk directly. This will be in the que line and the order will only be made a moment or so before boarding. Even in this shortened order to delivery situation 3 or 4 minutes is enough time for food to be delivered up to the ride vehicles. For example of how long it takes to get food think about Cosmic Rays. You place and pay for your order and normally within 2 minutes you have a tray of food in hand. Doubling that amount of time should allow for the delivery process to be accommodated within 4 minutes of boarding.

In ride vehicle.......
This variation will require an order be placed after boarding with expected delivery being after the next station. In car ordering will require at least going two stations down the line. Example board in Tomorrow land and place order after leaving the station. Food is delivered at the food delivery station immediately after the Fantasy land station. Guest can get off at the third station (Frontier land) and are now on the opposite end of park but only had their meal for 15 minutes and decides to continue to Adventure land station 3/4 of the loop around the park complete. Time with food 30 min, total ride time 45 min. Hopefully this makes sense.
 
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Skipper2

Well-Known Member
Original Poster
Somebody please get someone at WDI to look at this, it would be a great money maker for the House of Mouse. Lol if only..........
 

Skipper2

Well-Known Member
Original Poster
This sounds very cool! I did a PeopleMover similar to this for One Little Spark, although that was set in the 1970's rather than modern day (which is more fitting frankly, because the PeopleMover can now weave in and out of various rides).

One idea I had for the new PeopleMover was a redesigned boarding system. The current constant movement of the PeopleMover is great for most, but very challenging for someone in need of assisted boarding. That means they have to stop the entire track. I'm sure this has all happens to you, and it kind of takes away form the experience when you see Buzz climatically defeat Zurg on a loop for two minutes. I cannot begin to fathom what a multi-station constant moving track is like.

So, here's my solution. @Skipper2 is free to use it! The PeopleMover continues as normal through the green area, where people stand by to board at the steady pace. However, in the event someone feels like they need more time to board, they may ask for assisted boarding. The blue area is placed next to general, and contains a divergent track where ride operators switch manually. The PeopleMover cart them comes to halt only on this track, and guests may take as long as they need to board without interrupting the general line whatsoever.
View attachment 323889
Thanks again to Outbound Flight for his idea. His ADA spur is a great solution.
 
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Skipper2

Well-Known Member
Original Poster
Information on ride

Another idea just came to mind. In airports you get the flight departure boards to show you what is going on. I will add display boards every so often along the track that indicate which attractions are closest to the station you are approaching. The displays will indicate if a ride is open and what the standby wait line time is. Good to know information for traveling around the park. Maybe a fast pass reservation option on the ride vehicles display screen. Packing as much guest friendly stuff into the ride as possible. I will make it so you can even order selected WDW merchandise on the TTA for pickup at the front gate or delivered to on property guest rooms. Specifically TTA merchandise like T shirts and model toys.

ADA vehicles

I am still working out a solution for ADA guests using motorized scooters. If a rider transfer is used for the guest they will be leaving the scooter behind and will have to ride a full 1 hour loop on the TTA to get back to their scooter. Making specialized ride vehicles for scooters will add a level of complexity to the system that might prove to be both logistically and fiscally prohibitive. ADA guests using folding wheelchairs can be accommodated by installing small wheel chair storage spaces behind each vehicle.

The ride vehicles.

The actual ride vehicles while remaining the same blue color as is currently in use, will be redesigned and replaced. The installation of interactive systems and modifications for the food table systems would logically require new more up to date ride vehicles. I am trying to avoid a Frankenstein’s child type of modified original ride vehicle where everything looks added on and bolted in place. I want the system to look as sleek as possible. People have made improvements in almost every aspect of the linear induction system used in the TTA since the 70’s. This will be the perfect time to improve the fluid nature of the ride. Removing any jerking action would surely improve the dining experience. I would also like to add a little more padding to the seat backs.
 
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Skipper2

Well-Known Member
Original Poster
Narration TTA leaving Space Mountain heading toward the Fantasyland Station.

As we leave Space Mountain behind we move forward into the digital age and the realm of TRON.......Our high speed adventure into a world that moves at the speed of light. The exciting dash through an electronic dream world giving the riders an incredible experience of sights, sounds and motion. Riders are launched forward into the intense and thrilling world of the computer generated fantasy of today.

Now we transition to the land of Fantasy and the home of Seven Dwarves Mine train, Cinderella’s castle, and an enchanting visit under the sea in The Journey of the Little Mermaid. ..............etc
 

Skipper2

Well-Known Member
Original Poster
I haven't stopped working, just
355991
trying to make accurate maps so I get all the elevations right. After I am done the basic unmodified 2d and 3d version of the sketch-up file for the MK will be available to anyone that asks for it. This is my at home drafting set-up. Be warned the 3d version is very large. 2d is small enough to post in the sketch-up warehouse. 3d will need to be sent by email. Many thanks to Imagineerland for his advice and directions from his blog on the 2d process in sketch-up.
 
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spacemt354

Chili's
I haven't stopped working, just View attachment 355991trying to make accurate maps so I get all the elevations right. After I am done the basic unmodified 2d and 3d version of the sketch-up file for the MK will be available to anyone that asks for it. This is my at home drafting set-up. Be warned the 3d version is very large. 2d is small enough to post in the sketch-up warehouse. 3d will need to be sent by email. Many thanks to Imagineerland for his advice and directions from his blog on the 2d process in sketch-up.
Welcome back, Skipper!
 

OG Runner

Well-Known Member
Welcome back, but boy, talk about a lot of work for a total pipe dream. Honestly, I impressed at the work and
detail you have shown and thought that has gone into your "project". The sad fact is that the chances of this
ever getting off of your computer, is a little less than zero.
 

Skipper2

Well-Known Member
Original Poster
Welcome back, but boy, talk about a lot of work for a total pipe dream. Honestly, I impressed at the work and
detail you have shown and thought that has gone into your "project". The sad fact is that the chances of this
ever getting off of your computer, is a little less than zero.
[/QUOTE

Doesn't matter, I'm retired with a bad case of OCD. This is my relaxation and escape from reality. Doing this keeps my OCD focused on something other than the real world.
 

OG Runner

Well-Known Member

Well, as I said I am impressed. I really hope, someday, someone gets your work in front of somebody that
can make it happen. I think Disney could always use another committed Imagineer.
 

Voxel

President of Progress City
I haven't stopped working, just View attachment 355991trying to make accurate maps so I get all the elevations right. After I am done the basic unmodified 2d and 3d version of the sketch-up file for the MK will be available to anyone that asks for it. This is my at home drafting set-up. Be warned the 3d version is very large. 2d is small enough to post in the sketch-up warehouse. 3d will need to be sent by email. Many thanks to Imagineerland for his advice and directions from his blog on the 2d process in sketch-up.
I'm so glad to see that your maintaining this, when you get closer to competition let me know. I would love to put this into Unity and set it up as a Web App for guest to explore this Project
 

Skipper2

Well-Known Member
Original Poster
I'm so glad to see that your maintaining this, when you get closer to competition let me know. I would love to put this into Unity and set it up as a Web App for guest to explore this Project
When done feel free to use however you like. I prefer it to be open to all. More cool ideas get posted that way. Might take me another year or two to finish to my satisfaction. That said I have alot more of the buildings in the park modeled in 3d, Teacups, COP, People mover Original, Fantasy Land carousel. Etc, all are modifications of warehouse files from in sketchup.
 

Voxel

President of Progress City
When done feel free to use however you like. I prefer it to be open to all. More cool ideas get posted that way. Might take me another year or two to finish to my satisfaction. That said I have alot more of the buildings in the park modeled in 3d, Teacups, COP, People mover Original, Fantasy Land carousel. Etc, all are modifications of warehouse files from in sketchup.
Take your time!! I can't wait too see what it looks like!
 

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