Just the Facts

Lee

Adventurer
These people build roller coasters, and MAY have been considered for MI, but as Lee said, they're not currently under contract for any Disney preoject.
Yes, Bollinger & Mabillard design (but don't actually build) coasters. They have never worked with Disney, and likely won't.
The MI coaster, last I heard, was going to be a Gerstlauer.
 

RSoxNo1

Well-Known Member
Bringing this back to an actual topic (kindof) Lee, why don't you anticipate a B&M designed rollercoaster on Disney property?
 

NoChesterHester

Well-Known Member
Yes, Bollinger & Mabillard design (but don't actually build) coasters. They have never worked with Disney, and likely won't.
The MI coaster, last I heard, was going to be a Gerstlauer.

Step away for a week and Lee drops a nugget... MI Coaster still a strong reality Lee?
 

Lee

Adventurer
Bringing this back to an actual topic (kindof) Lee, why don't you anticipate a B&M designed rollercoaster on Disney property?

Couple reasons. The main one being that while B&M build great coasters, they aren't known for their flexibility.
(Example: Hulk at IoA. Universal wanted a launched coaster with customized trains. B&M refused to build a launched coaster. So, to keep B&M in the deal, since they were building Dragons, they let B&M design and fabricate all of Hulk except for the launch system which had to be farmed out to another contractor to design, test and install.
Same with the trains. B&M delivered their standard trains and Uni built the fiberglass modifications.)


Disney (with few exceptions) requires a coaster company to work very closely with WDI on every step of design and construction of their coasters. Most coaster compaines don't like to give that kind of power to the buyer.
(Example: Vekoma and WDI were jointly involved in all phases of the coaster development for Everest.)

Note: Don't look for another Intamin for Disney, either. Disney ed them off by making too many modifications to the ride system on Screamin'. So much so that Intamin doesn't service it or claim it as one of their coasters any more.

Another reason for no B&Ms at Disney: sound. Have you heard a B&M? Their trademark "roar" wouldn't really work in a heavilly themed environment.
 

raven

Well-Known Member
Disney (with few exceptions) requires a coaster company to work very closely with WDI on every step of design and construction of their coasters. Most coaster compaines don't like to give that kind of power to the buyer.
(Example: Vekoma and WDI were jointly involved in all phases of the coaster development for Everest.)

Note: Don't look for another Intamin for Disney, either. Disney ed them off by making too many modifications to the ride system on Screamin'. So much so that Intamin doesn't service it or claim it as one of their coasters any more.

Heaven forbid a buyer would want to have creative input on their own project. :rolleyes:
 

RSoxNo1

Well-Known Member
Couple reasons. The main one being that while B&M build great coasters, they aren't known for their flexibility.
(Example: Hulk at IoA. Universal wanted a launched coaster with customized trains. B&M refused to build a launched coaster. So, to keep B&M in the deal, since they were building Dragons, they let B&M design and fabricate all of Hulk except for the launch system which had to be farmed out to another contractor to design, test and install.
Same with the trains. B&M delivered their standard trains and Uni built the fiberglass modifications.)


Disney (with few exceptions) requires a coaster company to work very closely with WDI on every step of design and construction of their coasters. Most coaster compaines don't like to give that kind of power to the buyer.
(Example: Vekoma and WDI were jointly involved in all phases of the coaster development for Everest.)

Note: Don't look for another Intamin for Disney, either. Disney ed them off by making too many modifications to the ride system on Screamin'. So much so that Intamin doesn't service it or claim it as one of their coasters any more.

Another reason for no B&Ms at Disney: sound. Have you heard a B&M? Their trademark "roar" wouldn't really work in a heavilly themed environment.

Ask and you shall receive. I had heard the same thing about Screamin (probably from something you posted a while ago). What generates the "roar"? I assumed on The Hulk that they actually added sound as an effect.

BTW, The Hulk - probably the most overrated coaster I've ever experienced. It had been a few years since I had been on it, and last week I remembered why I didn't care for it that much. The speed generated by the launch is wasted after the first 3 inversions when they just try to cram as many inversions into the ride as possible instead of relying on the speed for thrills.
 

_Scar

Active Member
Ask and you shall receive. I had heard the same thing about Screamin (probably from something you posted a while ago). What generates the "roar"? I assumed on The Hulk that they actually added sound as an effect.

BTW, The Hulk - probably the most overrated coaster I've ever experienced. It had been a few years since I had been on it, and last week I remembered why I didn't care for it that much. The speed generated by the launch is wasted after the first 3 inversions when they just try to cram as many inversions into the ride as possible instead of relying on the speed for thrills.


No, the sound is natural. You can tell because ... well ... when it goes by you can track the sound and it scares the crap out of you. :lol:

I love the Hulk for the reasons you don't like it. The inversions are very thrilling and make the ride even more chaotic- shouldn't it be? And that launch.... wow. :eek: <3 Hulk
 

lazyboy97o

Well-Known Member
Ask and you shall receive. I had heard the same thing about Screamin (probably from something you posted a while ago). What generates the "roar"? I assumed on The Hulk that they actually added sound as an effect.
The "roar" is a natural effect caused by the design of their track. The reason this sound is less pronounced back at Dragon Challenge is because those tracks have been filled with sand.
 

juan

Well-Known Member
Couple reasons. The main one being that while B&M build great coasters, they aren't known for their flexibility.
(Example: Hulk at IoA. Universal wanted a launched coaster with customized trains. B&M refused to build a launched coaster. So, to keep B&M in the deal, since they were building Dragons, they let B&M design and fabricate all of Hulk except for the launch system which had to be farmed out to another contractor to design, test and install.
Same with the trains. B&M delivered their standard trains and Uni built the fiberglass modifications.)


Disney (with few exceptions) requires a coaster company to work very closely with WDI on every step of design and construction of their coasters. Most coaster compaines don't like to give that kind of power to the buyer.
(Example: Vekoma and WDI were jointly involved in all phases of the coaster development for Everest.)
I've found it funny that they've done stock layout copies for RnR at DHS and WDSP. It's a compact Arrow LSM looper that can also be found outside at a Six Flags-like park in Europe.


Ask and you shall receive. I had heard the same thing about Screamin (probably from something you posted a while ago). What generates the "roar"? I assumed on The Hulk that they actually added sound as an effect.

Screamin's roar is caused by the launch of the LIM (linear induction motors) on launch. Hulk's roar is caused by the pneumatic tire launch motors firing.
 

lazyboy97o

Well-Known Member
I've found it funny that they've done stock layout copies for RnR at DHS and WDSP. It's a compact Arrow LSM looper that can also be found outside at a Six Flags-like park in Europe.


Screamin's roar is caused by the launch of the LIM (linear induction motors) on launch. Hulk's roar is caused by the pneumatic tire launch motors firing.
Both Rock 'n' Rollercoasters and Express are Vekoma designs, not Arrow. Xpress, formerly Superman The Ride, is at Walibi World, formerly Six Flags Holland.

The "roar" is caused by the track and not by the launch. Otherwise it would not be called the "B&M roar".
 

juan

Well-Known Member
Both Rock 'n' Rollercoasters and Express are Vekoma designs, not Arrow. Xpress, formerly Superman The Ride, is at Walibi World, formerly Six Flags Holland.

The "roar" is caused by the track and not by the launch. Otherwise it would not be called the "B&M roar".

Yeah that's right, I got my companies confused. It's late :lol: I knew it was a Six Flags at one point.


I thought they were referring to the roar of the launch since I don't find Screamin that noisy after launch.

There are definitely some B&Ms where the roar of the track really stands out. Great Bear at Hersheypark and Hulk come to mind as big ones. :cool:
 

Lee

Adventurer
The "roar" is a natural effect caused by the design of their track. The reason this sound is less pronounced back at Dragon Challenge is because those tracks have been filled with sand.

The "roar" is caused by the track and not by the launch. Otherwise it would not be called the "B&M roar".

Yeah, B&M's roar is from the box-shaped track. Even with sand, it's louder than other coasters.

FWIW...I love me some Hulk. It's gotten a bit rattle-ish lately, but that should be getting refurbed out. Word is they are gonna add some light effects to the trains...nice.
 

RSoxNo1

Well-Known Member
I understand conceptually that The Hulk should be out of control, but I'd much rather ride The Kraken than The Hulk.

Just my opinion, but I often feel that inversions are often misused on coasters because they're an easier selling point than speed elements or other unique elements.(I recognize saying that after making the comparison of Kraken vs. Hulk is somewhat ironic). I thought Rip, Ride, Rockit was a great coaster largely for that reason. It generates it thrills from speed.

To me, I think the loop on California Screamin' is unnecessary, as is the 3rd inversion on Rock 'n' Roller Coaster.
 

tirian

Well-Known Member
^^ That's also the reason I still prefer BTMRR over EE. BTMRR gets its thrills from tight curves and an out-of-control feeling; even though I enjoy EE, it simply feels like a roller coaster.
 

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