Rumor Is Indiana Jones Planning an Adventure to Disney's Animal Kingdom?

sedati

Well-Known Member
Eh... The new version of Mission: Space was a downgrade... The new version of Test Track also felt like a downgrade too.

I like the look of the new version of Test Track better and feel the design aspect makes for a better pre-show. It does make the end a bit more jarring, and I missed the hot/cold rooms from the previous version.

I'm a bit baffled by your Mission: Space comment. Are you talking about the wholly new Green Mission, or the Orange as well? I'd hoped to try out the green side (as my companions did) but upon realizing how busy it was the day we were there and I would only manage two rides I decided to do them both on Orange which I found improved by the new visuals. I also found the descent into Mar's atmosphere more intense, but that may have just been a conflict with my own memories.
 

No Name

Well-Known Member
Maybe so. But I do believe Frozen Ever After was a lot better than Maelstrom. Nemo was a lot better than the Living Seas... and Guardians is going to be such much better than EEA and the original UOE. Everyone here kind of enjoys living in a nostalgic bubble. Which is fine. To an extent.

Eh... The new version of Mission: Space was a downgrade... The new version of Test Track also felt like a downgrade too. Opinions. *shrug*


I'll admit these are definitely more opinion based than fact based. But I stand by my opinions. So. Eh.

You are comparing the quality of the rides in isolation, without a iota of regard for how they fit the overall theme. The simple fact that a ride is better than what it replaces doesn't necessarily make it an improvement to the park.

Also, you weren't born yet when the original UoE closed, so it's hard to take your opinion seriously.
 

JediMasterMatt

Well-Known Member
Sorry to spoil the truth that IPs are honestly going to make Epcot better. But... They are.

You know the unfortunate truth... this is a true statement.

EPCOT of today will be a better park in the future with those new attractions. It's not because the new attractions are IP attractions though. It will be because they are NEW.

Offer a prisoner held in captivity for 20 years some Wonder Bread after years of the same moldy stuff that is slid between the bars of their cell and they would gladly accept it as an upgrade. It's not because Wonder Bread is anything gourmet. It's just because it is fresh.

WDW fans have been held in captivity so long we've developed Stockholm Syndrome and are willing to accept anything that brings change and that's the sad state of affairs we find ourselves in. We sadly will sell the very heart and soul of what made WDW different from any other Resort just to get some TLC and freshness into the place we love.

It's the same type of mentality that can view the long lines at River Journey, FEA, or 7DMT as successes. The long lines aren't indicative of the overall quality of the attractions as they are for the starving prisoner that just wants something new to eat.

The WDW of my youth is never coming back. Can it be great again? That will all depend if the attention it is receiving for the 50th will be sustained or if it will fall back to sleep. "New" is something that should be a constant and it sadly was forgotten over time.
 

ChrisM

Well-Known Member
The new version of Mission: Space was a downgrade.

What drugs are you on and are they available over the counter?

The old film/effects were comically bad 6 years ago, let alone today. The new ones are vast improvement.

And I get that the concept of Green may do nothing for the average rider, but as my 9 year old is medically restricted from Orange, having Green as an option is awesome.
 

MrHappy

Well-Known Member
Back to Dr Jones. If there are plans in the next decade as Martin says, would the franchise lose even more relevancy? I grew up an Indy fan, I prefer Indy over Han (if talking Harrison roles), but even with a Indiana Jones 5 in 2020ish, would there be enough appeal to dedicate a mini-land or new attraction? I guess I have no opinion on the matter, just wanted to get the thoughts of the board.
 

bhg469

Well-Known Member
Test Track (both the new and old) is almost un-rideable for me after experiencing RSR.
The first test track was better for me, because it sort of made sense with the proving area and it had some neat aspects to it. RSR was incredible but I think it is because it was really pretty to look at. I think I loved them both but tron track is just OK for me. Not really my jam.
 

disneygeek90

Well-Known Member
RSR didn't do much for me beyond the gorgeous rock work and final side by side portion of the ride. For me, the rest was just Test Track with characters that I'm not all that attached to.
The outside landscape is beautiful and the ride is incredibly more interactive and engaging. Give that to me over blue lights any day of the week. I'm not even a huge Cars fan, but the ride is extremely well done.
 

disneygeek90

Well-Known Member
The first test track was better for me, because it sort of made sense with the proving area and it had some neat aspects to it. RSR was incredible but I think it is because it was really pretty to look at. I think I loved them both but tron track is just OK for me. Not really my jam.
I would take the old one as well over Tron Track.
 

sedati

Well-Known Member
I'd like to say, now that I've experienced Frozen in Norway, that one thing that wasn't much discussed in the thousands of pages of discussion on that ride was how the transition was handled. Seeing it in person, the attraction had little effect on the outer pavilion as a whole, even with the exterior changes that were made. Sure the cave wasn't opened, but I don't think you'd know something was missing if you hadn't already seen it before. The much maligned "flat" roof looked fine in person. There is nothing "toon" about the exterior. The sign is bolder, but not unreasonable. The first area is also treated realistically (and much improved over the old blue halls) with a bit of signage that starts giving you the feel of the movie. The very-well done plaza area takes you deeper into the look of the movie, but still keeps a foot in reality. Even on the boat, you're not fully there yet until you meet Olaf. So while the ride did little to tie together the film's Norwegian roots, I can say the experience at least isn't jarring in how you transition from World Showcase to Arendelle. Upon departure the transition still works, as you re-enter the plaza, then move back into the real world. Even the giftshop hits you with Frozen first, but blends back to authentic souvenirs and treats before letting you back into the pavilion proper.
In short, while I'll agree about the lack of edutainment value (though this does exist to some extent in the Stave Church exhibit) I will say I found the ride to fit harmoniously within the park. I'll also add that the largest audible and collective "Ooooh!" heard during our entire trip was from that first Olaf scene- absolutely phenomenal. There was also a woman on our boat (but not in our party) who refused to believe that the Elsa was anything but a real girl with a mask on.
 

EricsBiscuit

Well-Known Member
You know the unfortunate truth... this is a true statement.

EPCOT of today will be a better park in the future with those new attractions. It's not because the new attractions are IP attractions though. It will be because they are NEW.

Offer a prisoner held in captivity for 20 years some Wonder Bread after years of the same moldy stuff that is slid between the bars of their cell and they would gladly accept it as an upgrade. It's not because Wonder Bread is anything gourmet. It's just because it is fresh.

WDW fans have been held in captivity so long we've developed Stockholm Syndrome and are willing to accept anything that brings change and that's the sad state of affairs we find ourselves in. We sadly will sell the very heart and soul of what made WDW different from any other Resort just to get some TLC and freshness into the place we love.

It's the same type of mentality that can view the long lines at River Journey, FEA, or 7DMT as successes. The long lines aren't indicative of the overall quality of the attractions as they are for the starving prisoner that just wants something new to eat.

The WDW of my youth is never coming back. Can it be great again? That will all depend if the attention it is receiving for the 50th will be sustained or if it will fall back to sleep. "New" is something that should be a constant and it sadly was forgotten over time.
Would be a great post if Wonder Bread costed hundreds of millions of dollars.
 

sedati

Well-Known Member
Back to Dr Jones. If there are plans in the next decade as Martin says, would the franchise lose even more relevancy? I grew up an Indy fan, I prefer Indy over Han (if talking Harrison roles), but even with a Indiana Jones 5 in 2020ish, would there be enough appeal to dedicate a mini-land or new attraction? I guess I have no opinion on the matter, just wanted to get the thoughts of the board.
I think the films, especially the first, have aged well. Despite the actions of the South Park guys who prevented a Special Edition, I think that's the only thing holding the sequels back. I don't want the films altered, but I would loved to have them enhanced VFX wise as some of it becomes jarring.
But I think why Indy is worth pursuing in the parks is it's roots in serial adventure and I think that's something that comes across even if you aren't familiar with the films themselves.
 

RSoxNo1

Well-Known Member
I cannot stress enough how dhs needs another 2 billion expansion. Even when all is said and done with star wars, toys, and Mickey the park needs more rides.
I'll preface this by saying I genuinely didn't like the version of Great Movie Ride that closed a few months ago.

Closing the Great Movie Ride was a mistake. Mickey and Minnie's should have been built elsewhere in the park, and Great Movie Ride should have underwent a significant overhaul (even a new concept) AFTER Toy Story was built. If it remained Great Movie Ride but had new scenes it would have been a significant people eater opening around the same time as Star Wars and Mickey and Minnie's Runaway Railway.

Add in the lack of new shows in the park and there's going to be a lot of upset guests that are standing in lines as opposed to experiencing new shows or updated attractions.

The ONLY excuse to the GMR decision is if Disney announces a Phase 2 for DHS when Toy Story opens. With that said though, it's highly unlikely they'll be able to get another major ride on line that quickly.
 

wdwfan4ver

Well-Known Member
Mission Space: Green team is an upgrade in visuals, but that is that is the only positive from my view point. I saw the new view of Mission: Space in late August.

I am an adult and I can't do orange team. To mean, it feels like Mission Space: Green team is punishing those who can't handle orange team with it being boring. I went there in early September.

Mission Space: Green team might as well be called Soarin': Space Edition except Soarin' over the world is better than this.
 

RSoxNo1

Well-Known Member
I love Tron Track. It's a ride that should make you feel like you're in the future. The old setup was cool at first, but it was not ageing gracefully in my opinion.

I like the look of the new version of Test Track better and feel the design aspect makes for a better pre-show. It does make the end a bit more jarring, and I missed the hot/cold rooms from the previous version.

I'm a bit baffled by your Mission: Space comment. Are you talking about the wholly new Green Mission, or the Orange as well? I'd hoped to try out the green side (as my companions did) but upon realizing how busy it was the day we were there and I would only manage two rides I decided to do them both on Orange which I found improved by the new visuals. I also found the descent into Mar's atmosphere more intense, but that may have just been a conflict with my own memories.

For me, Test Track 2.0 is good, not great.

The pre-show vehicle design screams EPCOT Center to me, I love it.

The ride itself feels sterile and it takes itself a bit too seriously. The vehicle design component needs to be highlighted more than just the ranking screens. There's also a lack of understanding by many riders about us on a SIM Car being tested against our creations. Why not truly test them against those creations? In some of the tests there are large screens that run alongside the vehicle - why not have our designs ride along with us and perform as they should? Why not have the on ride dialogue match this as well? "The purple car just got smoked", "Tim's car just dominated"? This ride was amongst the first to heavily use the RFID pre-Magic Band and it never quite worked right. It seems to me that they should be able to have this evolve slightly into version 3.0.
 
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sedati

Well-Known Member
The ride itself feels sterile and it takes itself a bit too seriously. The vehicle design component needs to be highlighted more than just the ranking screens. There's also a lack of understanding by many riders about us on a SIM Car being tested against our creations. Why not truly test them against those creations? In some of the tests there are large screens that run alongside the vehicle - why not have our designs ride along with us an perform as they should? Why not have the on ride dialogue match this as well? "The purple car just got smoked", "Tim's car just dominated"? This ride was amongst the first to heavily use the RFID pre-Magic Band and it never quite worked right. It seems to me that they should be able to have this evolve slightly into version 3.0.
I like that Idea.
Seeing as we're both from the same neck of the woods I'll also add something I've wanted from this ride since it's first iteration: driving on ice. Not sure the ride system is even capable of such terror, but I'd love it if they could capture how a car handles (or doesn't) when it hits something like black ice (imagine that as your coming off the final speed test- there's a finale!)
 

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