So after doing everything sans Nightmare Fuel this weekend here are my thoughts on the overall event.
- This year’s HHN soundtrack is vastly different from what I’m used to given Ive only been to 2019 and 2021. It’s giving me haunted Mardi Gras, and is nice albeit I prefer the sounds of the last few years. That said the music does tie in really well to the various scare zones and Ghoulish as it all feels very cohesive.
- The scare zones as a whole are much stronger than last year’s, and to me they all have a loose overarching connection where each expands on the themes from Wicked Growth which works great given the Pumpkin Lord is this year’s icon. This connection is evident in the Horrors of Halloween where the costumes are pulled from the four other scare zones. When looking beyond that connection there is no weak scare zone as each excel in what they set off to do.
- Ghoulish was a delightful show, and well worth a watch for the 9 PM or 10 PM showings when the waits are at their peaks. The retro home made Halloween aesthetic elevates the visuals in the show, and the music syncs amazingly with the lasers, spotlights, projections and water. Blinding Lights in particular is a standout; this is one of two things I’ve done every night (outside of Scare Zones).
Now for the ranking of the houses:
- What the actual f*** is happening in Hellblock Horror. As
@Tom Morrow this was a last minute house and man does it show. I’m not reslly syre what’s happening cause we have aliens and Bigfoot looking monsters running rampant throughout a prison, and it really does feel hodgepodge. If you’re seeking out this house try to hit it when it’s a 25 minute wait or lower. Keep in mind you will have to walk around Minions and Rip Ride before entering the queue within the soundstage.
- Spirits of the Coven is another house that you can tell was more rushed than the others. The house does attempt something interesting, and the visuals where intriguing however overall the house just falls on its face as the execution was somewhat lacking especially when it comes to the more witchy elements. Is it bad? Not really just somewhat mediocre, but the concept had potential! Much like Hellblock try to do this house when it has a posted 25 minutes or lower wait time, and it’s pretty easy to gauge the wait thanks to most of it being visible.
- Let me start off by saying I’m not a huge fan of the Weeknd so as is I came in with low expectations. There are some cool moments such as the beginning and the Blinding Lights mirror hallway, but beyond that I don’t really understand much of the house. It may be because I lack knowledge on the Weeknd’s music videos, but certain elements left me scratching my head like the giant ball of organs, the Weeknd have a long snakelike tongue, and the Frog human hybrids. Again this may just be a disconnect due to my lack of knowledge, but yea this house wasn’t for me. I often see this house go as low as 45, and personally that’s much too long for me to really enjoy it however its not a terrible wait.
- Halloween was fine, and is clearly one of the more popular houses given its consistently long lines. It follows the plot of the original film fine. Solid house.
- Horrors of Blumhouse was a great time as I’m personally a fan of Black Phone and Freaky. I was a big fan of seeing the Freaky scenes and their creative kills recreated in person, but the general vibe I’m getting from others isn’t as positive as I felt. Finished watching the Black Phone the hour before I did this house in my dorm, and honestly I think the house did a great job interpreting the film which I thought would be difficult to accomplish, but honestly was pretty successful to me. The multiple dark hallways aid in disorienting guests, and add to the scares present. A solid house, and towards the end of the night a lower wait so try to stave it off till then.
- I had low expectations going into Descendants of Destruction, but boy was I wrong! The designs for the various scareactors were very creative with some of them appearing mutant like, and the traversal deeper and deeper below the subways of New York was a great way for the sets to evolve in an enjoyable way. The psychedelics at the end of the house with all the glowing mushrooms and flashing lights was a great way to cap off an excellent house.
- I was nervous about Fiesta de Chupacabra mainly because I’ve seen how the Florida parks have treated Latin cultures, and wasn’t sure if Universal would handle it well. Honestly, though they did an impressive job with respecting the mythos surrounding the Chupacabra and they get bonus points for having the house in Spanish alongside small details like the game of dominoes in one of the homes that add to the authenticity. Try to hold off till the end of the night as this hound is a walk on around that time. I definitely want to do this house a few more times as I feel like there’s a lot of details I missed that would bring me more enjoyment.
- Dead Man’s Pier: Winter’s Wake straight up the theme of this house did not compel me to experience it whatsoever, but my friends dragged me into it. The set design is phenomenal, and just feels grand something unexpected from a HHN house but welcome. The ship scene with the ghostly violinist in particular is one of the stand out moments in HHN, and one of the most memorable in recent years imho. However, the theme just doesn’t connect with me personally so it does lower my enjoyment a bit. That said I get why it’s so many peoples top house.
- Bugs: Eaten Alive was the house I was the most excited for since the early rumor stage of HHN. For me it mostly lived up to the hype. It has a neat soundtrack outside the house that sets the tone for a Sci-Fi B film from the 50’s which matches the cutesy exterior on the outside. The house itself delivers on my expectations with plenty of cool bug designs and scares throughout, and elements that make it feel like something is crawling on you. It also smells like pinetrees at points so bonus points for that!
- Universal Monsters: Legends Collide is, as of right now, my favorite house of the season. I’m a huge fan of the lavish set design that the Monster houses continue to receive, and the Egyptian setting hits home for me as I’m a big fan of Egyptian mythology. The entrance scene is wonderful, and takes full advantage of the space and the various scenes after that is a fun romp with the various monsters. It wasn’t until Sunday that the “flying” mechanic for Dracula was fully functional, but once it was it was a great sight to see all three monsters come out at once to scare. Also bonus points for having different winners each night!
Overall a solid HHN, and an improvement over last year’s HHN.