Guardians of the Galaxy - Mission: BREAKOUT! Reviews, Photos, Info

Kram Sacul

Well-Known Member
In the Parks
Yes
In a Q and A video Rhode explains that they have yet to add this charred, burnt border surrounding the attraction in the sidewalks/road, showing how the tower just sort of appeared out of no where.

I think it might be a little too late for that unless it could also help explain how the Collector's fortress/warehouse/power plant landed right on top of and took on the shape of the Hollywood Tower Hotel.
 

dweezil78

Well-Known Member
I know that's what it's supposed to be but the foreground set (bare wall and a few boxes) looks rendered and not real. It's odd. Either way I'm beginning to look forward to watching this GOTG movie they're showing inside Tower Of Terror.

How is that much different than this? Other than one having a mirror/screen w/ a effect that lasts a few seconds vs. a super hi-res screen w/ parallax effects. It may look rendered, but it's not...so not really sure what to say about that part!
1.jpg
 

britain

Well-Known Member
Here's another thing: Guardians of the Galaxy has to be 'cool'. As in, "Too cool for school." And a sophisticated animatronic, even one as impressive as the Na'vi Shaman, isn't "cool". It's impressive, but it's too earnest and sincere.

It's better for Star Lord to be (wink wink) 'there' via a big screen than pour millions into uncanny valley and be mocked for your efforts anyway. This is not time to be super-immersed. This is not Pirates or Pandora, or the Star Wars Experience. This is tongue-in-cheek and meta. "Hey, is that Disneyland?"

I'll even say that while the animatronic Rocket is great, but there's still a twinge of Tiki Room about it. I suppose that dichotomy is appropriate for Rocket's cute/violent nature.
 

Professortango1

Well-Known Member
It's easy to predict screens when you:

1. Ignore that the previous ride was just screens with a set frame and the new ride is screens with a set frame.
2. Ignore all the set pieces in the queue and pre-show.
3. Ignore the kick asp Animatronic.

I was talking about the ride itself. The queue is a lot of fun, and arguably more interesting than TOT's queue. The animatronic is phenomenal, but once again, we're talking about the ride. If they had incorporated some Groot/Rocket/Tencacles/etc animatronics to pop out of wall panels or the ceiling a la Tough to Be A Bug, then that would be a great improvement. Instead they took a 3D world and made it 2D.

As for Tower being just screens, that's not true. If the hallway was a hallway themed border and the rest of the scene was on a flat screen, then you'd have a point. Disney could have easily had a flat projected hallway that morphs and changes via movie special effects and editing. But they didn't, they knew the story needed a 3 dimensional hallway that projection would interact with, but not replace. Even the mirror scene had tons of practical effects occurring in the hallway. The mirror was the focus, but not the only piece of visual interest. With these screens, there isn't any visual interest in the sets surrounding them.
 

lightningtap347

Well-Known Member
Well in this concept the Tower Hotel never existed... so it doesn't matter.
Right, but in real life it did, and this is something people will notice about the structure. If they modified the building at all this really wouldn't be a problem, but as it is, it's just the Tower with a new coat of paint and a different tone.
 

Disney Analyst

Well-Known Member
Right, but in real life it did, and this is something people will notice about the structure. If they modified the building at all this really wouldn't be a problem, but as it is, it's just the Tower with a new coat of paint and a different tone.

But I mean, that's not their job to help you forget the old, in the end you are always going to remember what was, especially on a redressed attraction... That becomes your job, to suspend disbelief. Their job is to build enough story to justify what currently exists... Now I'm not sharing whether I think it's been successful or not, but I think the charred, burned border will help.
 

Kram Sacul

Well-Known Member
In the Parks
Yes
How is that much different than this? Other than one having a mirror/screen w/ a effect that lasts a few seconds vs. a super hi-res screen w/ parallax effects. It may look rendered, but it's not...so not really sure what to say about that part!
View attachment 206863

That mirror effect was great. It was a little set but the lighting, animation and effects sold it. It made you believe you were in an abandoned creepy hotel with a past. That's Disney.
 
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Professortango1

Well-Known Member
How is that much different than this? Other than one having a mirror/screen w/ a effect that lasts a few seconds vs. a super hi-res screen w/ parallax effects. It may look rendered, but it's not...so not really sure what to say about that part!
View attachment 206863

How is that different? Well, for one, look at the size of the "screen." Clearly the mirror is a lot smaller showing how the screen is a part of the attraction and not the sole focus on this floor. Also, the screen is 2D, but that's okay as it is supposed to be a mirror. The current screen is supposed to be open air right in front of you, but instead it feels like a 2D image you're separate from. One worked with our reality, the other works against it. Lastly, are effects occurring outside of the screen. For TOT, the answer is yes. Lightning, wind, the transformation of the walls being glowing to peeling paint. These are other pieces of visual interest. For Guardians...not so much. The only things occurring are within the screen itself. So...quite a few differences. Thanks for posting the visual aid.
 

lightningtap347

Well-Known Member
But I mean, that's not their job to help you forget the old... That's your job, to suspend disbelief.. Their job is to build enough story to justify what currently exists... Now I'm not sharing whether I think it's been successful or not, but I think the charred, burned border will help.
I think it will help too, I just think modifying the structure as well would've helped them "do their job"
 

Disney Analyst

Well-Known Member
I was talking about the ride itself. The queue is a lot of fun, and arguably more interesting than TOT's queue. The animatronic is phenomenal, but once again, we're talking about the ride. If they had incorporated some Groot/Rocket/Tencacles/etc animatronics to pop out of wall panels or the ceiling a la Tough to Be A Bug, then that would be a great improvement. Instead they took a 3D world and made it 2D.

As for Tower being just screens, that's not true. If the hallway was a hallway themed border and the rest of the scene was on a flat screen, then you'd have a point. Disney could have easily had a flat projected hallway that morphs and changes via movie special effects and editing. But they didn't, they knew the story needed a 3 dimensional hallway that projection would interact with, but not replace. Even the mirror scene had tons of practical effects occurring in the hallway. The mirror was the focus, but not the only piece of visual interest. With these screens, there isn't any visual interest in the sets surrounding them.

Okay let's be honest here.... the original ToT scenes in the DCA version were nothing to scream home about... Yes, they helped tell the story, and fit the mood, but they also could have been FAR better than they were.
 

lightningtap347

Well-Known Member
Their job is not to satisfy the local fanatics, such as y'all, but to satisfy the general populace. It is obvious from the reviews, that they have done that.
I don't live anywhere near Disneyland, so idk where you got that from. And based on the "general populace" of Facebook, Youtube, and Twitter comments; not really.

Edit: Also, it seems everyone has a different job description for the imagineers. Also, I think it looks fine and is a lateral move, as I said before.
 

Professortango1

Well-Known Member
Okay let's be honest here.... the original ToT scenes in the DCA version were nothing to scream home about... Yes, they helped tell the story, and fit the mood, but they also could have been FAR better than they were.

I thought they were much better than the scenes in the Florida original. They weren't incredibly elaborate, but they worked for the story they were were telling. It was a story of an abandoned hotel. That means a lot of stillness and an empty feeling. The scenes helped play upon that mood. This new ride is action rather than horror, so I understand the changes. However, I just don't think the screens were integrated in an effective way. They look like screens and nothing occurs near our lift, so there's no depth or action coming at us. We're removed.
 

LuvtheGoof

DVC Guru
Premium Member
I don't live anywhere near Disneyland, so idk where you got that from. And based on the "general populace" of Facebook, Youtube, and Twitter comments; not really.
Sorry, the way you were talking, I just figured you were. Oh yes, social media such as FB and the Twitverse is really where you should be getting all of your information. I'll just wait until I actually ride it in person before making up my mind about how well the imagineers did with this one.
 

Professortango1

Well-Known Member
Exactly, just like seeing Mickey in Town Hall means that the big mouse in the parade outside isn't Mickey and we have to come up with a new name for that imposter rodent.

That's why Disney makes sure the characters are away during parades, so this never occurs. Also, Disney sets a standard on character looks. Mickey looks the same every time you see him. He might be in different outfits, but his face remains the same. Harold 1.0 and 2.0 do look like different characters.
 

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