The Imagination Institute presents, Imagination 101
We board a vehicle and travel through the Imagination Institute learning about the various ways we can use and apply our imagination. The loading area will feature a massive mural showcasing several inventors and their inventions. "Hidden Figments" can also be found on the mural.
In the first room we meet (TBD) who welcomes us and introduces us to our travel companion on our journey, Figment. In the first room, you learn about brainstorming, how figment was created, and you have to pick 2-4 different animals to combine.
“One little spark of inspiration,
Is at the heart of all creation.
Right at the start of everything that's new,
One little spark lights up for you.
Imagination, imagination.
A dream can be a dream come true,
With just that spark in me and you.”
In the second room we meet (Famous Artist) who teaches us, and Figment, about color, light, and visual arts. In the Art room you pick 1-3 colors to color the figment.
“Mix red and gold from autumn flowers,
Purple and blue from twilight hours.
Green summer hills and rainbows play a part.
A painter's brush, a work of art.”
In the third room we meet Wolfgang Amadeus Mozart, who teaches us about music, tone, rhythm, and all that fun stuff. In the Music room you pick it's singing voice.
In the fourth room we meet H.G. Wells who tells us about fiction and storytelling. In the story room you pick it's personality.
“I started out, with just a notion
To travel deep, within the ocean
I dreamed of worlds, like none you've ever seen
And now we have...a submarine!”
In the fifth room we meet Thomas Edison who tells us about mixing science and imagination to invent. In the invention room you use a machine that brings it to life.
“When there's a problem... and I can't solve it
I take the notion, and then revolve it
A touch of science with a dash of Fantasy!!!
And then, “Eureka!” It comes to me”
In the sixth and final room we meet Walt Disney, who has combined all the various elements together to create worlds and rides like the very one we are on. In Walt's room it joins the rest of the others and the characters Walt created.
“One little mouse, steering a steamboat
Add in Snow White, who loves a dreamboat
Then Disneyland, where limitations are unknown…
From that one spark, so much has grown!”
We exit the ride and end up in a newly revamped imagination works on the second floor.
At the end of the ride you can bring it to different stations to see it in action, maybe some sort of chip/flash drive or maybe like with Spaceship earth, it just keeps the most recent ones in the system and you can recover it after the ride.