Expedition Everest Ride Through.

paulcmartens

Account Suspended
Original Poster
Thanks for the compliment.

Folks, please read the disclaimers. This isn't meant to be accurate as the software does not do some important things:
1) excuisite terraforming with holes
2) reverse tracks or whatever Disney has up its sleeve.

We don't know what goes on in the 'purple section' as illustrated in the Forbes Spread. There could be all sorts of delayed things and experiences there. Including a yeti encounter, a slow down etc.

Actually, this attraction is pretty normal by coaster standards. There is a lot of track...more than usual in fact.

As per more track in the mountain...only where that 'black track' begins there could be some more stuff there, but not too likely.

P.

p.s. read all disclaimers (original software download section)...there isn't a great level of detail available on the track, but enough for a mock-up for my own 'pleasure'.
 

DarkMeasures

New Member
Well... It's a pretty well done model... Now I wonder what it would be like for me to make in in RCT2. Too bad land only goes up I think around 130 feet... I forgot.
 

paulcmartens

Account Suspended
Original Poster
wouldn't...

wouldn't any of us kill for the software the coaster designers use/test their equipment?

probably isn't as fun/easy as some of the stuff we have....but.

Folks, feel three to download the file, play with it and add 3ds objects to it if it doesn't fit your bill. I only have a g4 laptop...so I could have made the terraforming more detailed, but the frame rate would have suffered. Regardless...you still would be 'hitting the wall' in even the highest detail modes. Thank god for tunnels.

Some of you wanted the RNR video/file posted. I'll try to secure an o.k. from the ride's creator (on the software i use) and i'll post that up.

Also, I've got a lot of storage, so if you have a cool video you want up...don't hesitate to pm me or im me.

Expedition Everest Video with Mountains and Tunnels

Expedition Everest Track Only Video (first Video)
 

paulcmartens

Account Suspended
Original Poster
Thanks Herr Navigator

Discovery Mountain...as in Space Mountain Paris (sorry, I'm taking a guess here). I could probably do some research and find it already made. I have RNR, I'll do what i can to find SM Disneyland Paris.
 

joel_maxwell

Permanent Resident of EPCOT
ok, lovin the simulations that paul is doing. Im racking my brain trying to figure out the yeti scene.

ok, here is my theory............ when you get to the "black" part of the track on the coaster that paul has simulated for us, i think that you will stop on a section that can move, the yeti distracts you while the track is rotated 180 degrees, the when the yeti starts towards you, you leave the mountian backwards. This would just leave the problem of another section down the line that would turn you back.

here is a link to my picture diagram...

http://www.jesterdesignsmedia.com/Yeti_scene.html

ok. ok. maybe that is to easy for disney....... but just a thought
 

Disney2002

New Member
Does anyone have a link or scanned copies of the images from the forbes article. I'd like to see them and LOVE not to have to pay for it :)
 

paulcmartens

Account Suspended
Original Poster
I was thinking of buying it tomorrow as scanning it with a good scanner would lead me to kinkos...and $$$.

I have no problem distributing it (as long as Forbes doesn't).

Herr 007...it might be more easy than that. think 'switch' as in like BTM, or better yet the way they take on and off trains for Matterhorn or how in California Screaming the trains are shuffled to two stations.

The vehicle ascends even higher than my 'black part...meanwhile its crossed over a track which switches out from underneath them.

Like so:

Image-F628558D9E4A11D8.jpg-thumb_202_269.jpg
 

joel_maxwell

Permanent Resident of EPCOT
yep, see your point, same as the monorail switch too. ive seen that. really cool.

well, i just thought also, how much more difficult or how much easier would it be if each individual car could turn around. not the base of the ride vehicle, just the "bucket" so to speak that the guest rides in. this way, the individual vehicles could turn around.

how weird would that be to be on a coaster and your ride vehicle turn to the right or left going 60 mph. wow, if they ever needed to spruce up haunted mansion. lol

well, i guess that would add a lot of height to the ride vehicles in general and then it would look funny. or it would need a lot of room to hide it like in the dinosaur ride vehicles. all the hydralics and such.

i bet tomorrow all these ideas will get laughed at. i guess that is only fair. doesnt bother me. lol at myself sometimes.
 

paulcmartens

Account Suspended
Original Poster
Actually, MKT was thinking along those lines too. Where the cars themselves just turned around...seems easier doesn't it.

because once we've switched tracks...it has to happen again to face the correct way to get into the station...
 

ToTBellHop

Well-Known Member
Originally posted by paulcmartens
Actually, MKT was thinking along those lines too. Where the cars themselves just turned around...seems easier doesn't it.

because once we've switched tracks...it has to happen again to face the correct way to get into the station...

It just seems to me that trying to get all 6 cars in the train to reverse direction twice in the ride would be a tremendous source of downtime for this ride. The switch track is a much safer bet simply because it almost never breaks down :) The last thing Animal Kingdom needs is an E-Ride with Test Track downtime!
 

joel_maxwell

Permanent Resident of EPCOT
it just seems more likely that the ride vehicles would simple turn in the yeti scene and then in the station in deboarding then 2 sections of the tracks having to switch and/or rotate. endless possiblities if the ride vehicles could move. after so many years, different parts of the ride could change just by making the "bucket" (i like to call them) move one way or another.

ei: in atlanta, the wooden coaster "The Great American Scream Machine" is ooohhhhhh probably about 20+ years old and they needed something new to add to it. so about 10 years ago they started putting the cars on backwards in the slow seasons................ riding that thing backwards from the start to finish made it a whole new ride. lol

about EE, i guess only time will tell. im interested to see what some of the others think about these ideas tomorrow????
 

Hank Scorpio

New Member
Thanks so much for this!! :sohappy:

I am pleased that someone has put time and effort into actually giving us something to look at for a change, instead of chatting theory and idea. Well done! :D
 

grandmath

Active Member
That's an awesome simulation :sohappy:

Although, why are you catapulting the train on the lift through Shangri-La?? :veryconfu I think it will go much more slowly here...
 

paulcmartens

Account Suspended
Original Poster
Well...

I made an executive decision.

Since I don't fancy Joe Rohde's earring very much, I decided to deduct one critical degree of realism for the ride's virtual adaptation as a sort of 'penalty' against his otherwise impeccable taste.

So, 'gentle ascent to Shangri-La' just had to go...and "Expedition Everest: Top Thrill Yeti Launch" was born! Raaaaaaar!

J/K. I can slow it down for you folks. ISTNavigator57 advised me about another way to do it...chain lift to Shangi-La then SLIM launch all the way to the top...

We'll see if it works its way out to a 3rd video. Really, keep the criticisms coming :cry:
 

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