BrianLo
Well-Known Member
And these were all choices. The land was DESIGNED to be kinetic, with wandering droids and a third outside ride California fought for, but they were cut. The fact that the setting was “original” just highlights that the land’s problems are entirely self -inflicted - Disney could have made the land anything they want! They could have taken inspiration from Naboo or Coruscant and mixed it with Tatooine or the Endor Moon to produce something AMAZING! What if the setting was in a smugglers outpost set among the ruins of a Naboo-esque throne planet? What if the spires of Batuu were encrusted with gems (and the buildings were interesting and ornate)? The problem is that SWL really does feel like the sequels in that the aesthetic is beige and bland, the creatures are uninteresting, and the whole thing reeks of fear that too much imagination might alienate fans.
I don’t disagree with you, SWGE was disappointingly neutered. But beyond that, do you really want Disney to be more like Universal? I’m not really sure of your point. More criticizing something they aren’t as good at that we don’t really want them to do anyways.
Universal has leaned quite heavily on external studios and creators to make their best lands. Monsters looks good, but really not some sort of massive gain on SWGE. I think probably Pandora will still be perceived as better.