Eddie Sotto
Premium Member
Eddie left a comment at my blog earlier today that brings up an interesting point. He related how a veteran Imagineer from "back in the day" told him recently that Marc Davis used to interact with attractions as they were being built. As a stage or set began to take shape, Marc would note things like the dimensions and layout, and then go back and do new sketches of the characters in the scene. We tend to think of the artwork as the starting point only, but in reality it would sometimes evolve as the attraction began to set in concrete.
It reminded me how deeply involved the classic Imagineers often were with every aspect of the show, right down to the end product. It was Davis, for example, who decided when the HM should open!
My question is, How did this change? Walt liked to recruit jack-of-all-trade types, artists as comfortable with a screwdriver as with a paint brush. Tinkerers. It seems like everybody did anything and everything back in the Golden Age. The full-time staff was a small number. Nowadays, WDI seems like a small army, with departments and specialties, and the casual disregard for those types of boundaries seems like a thing of the past. (At least that's how it seems from here.) I'd like Eddie's take on the dynamics behind this evolution.
It's funny you should bring this up.
In my small studio being versatile is job one. When I'm speaking at an art school and I'm asked about the type of people we hire, I show a slide of a Swiss Army knife. That means that there is one thing you do exceptionally well with a big blade, but you can also switch into other minor tasks and cover other bases. A Swiss Army knife is not the best bottle opener in the world, but can do it. It's not the best pair of shears but in a pinch can be a reasonably good set of scissors. So in our studio, we look for designers that also have computer skills, infield art direction skills, writing, and hopefully media skills such as editing or shooting video.
When I was at Imagineering I would often redo sketch designs in order to have them more closely match what we were building. There was nothing really "precious" about art as it was first and foremost a tool for visualization. I think the difference today is there are more people in management than there are in creative, and in many cases the creative people are further away from the action and the management has to bring in many specialists to accomplish all these tasks.
As to your question, it would be hard for me to address the evolution from generalist to specialist, without a much more recent inside view. I would imagine that the way you breed generalists is by throwing artists into the field and making them be personally responsible for what they pitch by having to see their assumptions come to life on the frontlines. It's funny, there was an certain respect for being someone who had been "field tested". I got field experience the first year I was in design at Knott's and that's how you learn to creatively solve problems under pressure. You make lots of mistakes and hopefully you don't make them more than once. Then once you're on the drafting board again you remember your experience in the field and then you design with those pitfalls in mind. If you are smart, you watch and listen to those building the project so you can see things from their perspective. So I guess the evolution away from generalists might be attributed to less conceptual talent being experienced in the field. One lesson was ("if you expect to see it, make sure it's on the drawing, assume nothing").
As in the field, there are less people to save you and you must be more resourceful as a producer. Imagineering was one of those great places where you did have the blessing of these other disciplines that are beyond your frame of reference. For example, lighting design is a science in itself, but I only have a cursory instinct. You need them. Being a "know it all " is the other extreme that can lead to a weak project. Landscape design is another specialized discipline I have a feel for, but need expert guidance. If you have the luxury, it's always ok to surround yourself with people smarter than you! It works great and you learn alot!
So Imagineering is also putting all the great disciplines around an idea and hopefully that never goes away.