Eddie Sotto
Premium Member
D23
Any left coasters doing D23? I'm going tomorrow for a bit.
Any left coasters doing D23? I'm going tomorrow for a bit.
Any left coasters doing D23? I'm going tomorrow for a bit.
Will you be attending the Staggs presentation?
I wish I was making the trek from the east coast.
Maybe. I'm sure that will be mobbed. A friend got me a ticket, so I have no real schedule and since I'm not a member, I think you get let into the events late. I've never been so I thought I'd just look around with a buddy. The worst that can happen is that we end up at Trader's Sam's Tiki lounge at the Hotel!
Eddie: Now that you've seen the detail of the Dwarves mine train cars, I wanted to ask your opinion on feasibility for a system like that to work on the old Peoplemover/Rocket Rods track in DL.
When they designed Rocket Rods, I heard part of the issue was the strain of g-forces the tight turns would cause on the guests, so they had to slow down causing lots of wear and tear on the braking system.
Do you think that dwarves vehicle could work for the Peoplemover track, just from a pure engineering perspective?
I watched someone pay about 7 grand for a model of the Jungle Cruise Boathouse (I worked on that project, so I got my picture next to it while I could!).
I am always impressed by the fact that some pay 47 bucks to get in so they can wait in a 30 minute line just to get into the store.
Eddie: Now that you've seen the detail of the Dwarves mine train cars, I wanted to ask your opinion on feasibility for a system like that to work on the old Peoplemover/Rocket Rods track in DL.
When they designed Rocket Rods, I heard part of the issue was the strain of g-forces the tight turns would cause on the guests, so they had to slow down causing lots of wear and tear on the braking system.
Do you think that dwarves vehicle could work for the Peoplemover track, just from a pure engineering perspective?
You should have setup a booth out front selling stuff from you're filling cabinets that you no longer wanted. You could have made a mint!
The slowing down was in response to the system trying to run on a track not designed for high speed turns. The need to brake so much wore down the brake and tire systems.
The swinging woudn't help things. The swinging lessens the lateral G on the RIDER (by rotating them changing it to a downward vector relative to the guest) - but not really on the vehicle/track. The movement screws with the center of gravity of the vehicle and would disipate some of the lateral forces caused by the turn (by consuming energy to rotate the swinging portion) but doesn't 'solve' the problem for the track. In some ways, it makes it worse because the center of gravity moves higher, putting even more stress on the track for rotational forces.
At the end of the day you have a block of mass moving at a velocity through a curve... that creates an acceleration.. which must be supported by the track. When it's flat, that becomes a sheering lateral force for the track supports. The higher the center of gravity of the mass.. you also get a rotational force trying to tip the body to the outside.. this creates forces trying to pull the inside of the track up as well.
The best thing you can do to 'solve' the problem is
1) slow the vehicle (which is what they did)
2) lower the mass of the vehicle
3) lower the center of gravity of the vehicle
Everything else is redesign the track. Reduce the acceleration by lengthening the curve radius... change the force vectors to compression forces instead of sheering forces (change the angle of the track), etc.
Cheaper than getting into the parks!
Also, thanks for your input on the parks, it means a lot to people like us! :king:
its an interesting discussion.. mainly because it makes me wonder if predictable energy was some of the problem they had with the new coaster.
The ride swinging will cause more friction in the wheel system.. vs the same load if the vehicle were stationary. This extra friction burns off energy. And if the swinging is free moving, the energy bleed would be hard to predict, potentially really causing problems with designing a roller coaster. I wonder if the 7 dwarves design will have boosters.. to help compensate and normalize a ride vehicle's movements through different parts of the ride.
And for the very same reasons about your questions on the PM track.. the new coaster could introduce new challenges to supporting the track itself - or at least new/unique challenges.
Thanks for the insight on the RR project for TDL Eddie. That's the kind of passing history that is always so interesting to hear from those that actually worked on the projects and from the outside looking in.. you never really get a solid picture.
The Poly hotel could use the Tiki Bar for sure.
Can't believe I overlooked the obvious. Could be incredible with the right siting. Backdrop of Seven Seas Lagoon and the MK.
The parking situation at the Poly is already strained, but I'm sure there is a solution.
Great idea!!
Back on the influence of technology I love the idea that layers could be added using already familiar technology.
I love the skyview type apps that can show you the constellations of stars in view as the user holds the phone to the sky. Imagine an xray app that shows "hidden" ink over a poster when the device is held up. This type of thing could add these hidden layers while still allowing for a traditional park experience.
I could also see these elaborate back stories actually finding a useful home in this scenario. A way to keep drilling into the information and story as you explore could really enhance it for those of us that go to the parks a lot. All could use digital devices we are already comfortable with.
That is pretty much the approach I've been taking in developing things like that.
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