JokersWild
Well-Known Member
I agree completely. People come to Disney expecting a castle. What Disney, let alone us as armchair imagineers, has never done is turn this concept on its head. I'm not quite sure how we could really play with the concept of a castle park, but, just as a basic idea, what if we tried a castle park that had no established IP? The possibilities would be endless and we wouldn't have to worry about trying to shoehorn the classics that are in every Disney parks. Perhaps give the park an overarching story as well?With the new additions at Hong Kong and Magic Kingdom, as well as the concepts of Shanghai, WDI has freed themselves of the traditional castle park structure. I think a Castle park is still integral to a Disney Resort, but it doesn't have to be another Disneyland/Magic Kingdom clone, there's too many of those. Give people a new reason to come to the resort. Create new environments, new twists on old favorites, classics re-imagined, and brand new experiences never seen before.
As for MahnaMahna, your ideas seem interesting, but I'm not sure how really taking two lands and making them two parks is going to be feasible. Yes, there is a lot we could do with these themes, but it would be a very difficult challenge, and we really couldn't do something like "Old Futureworldland," or "Hey Look! 1960s Tomorrowlandland." It's interesting, but I'm just concerned that there's not enough material to cover two parks without everything getting muddled and boring. Just my two cents on the matter.
EDIT: Apologies, but I just saw this: Jdm, that could be an incredibly interesting idea. I really love it when hotels are integrated into the park like in Tokyo and Paris, but a shopping center might be too much. I'm probably just not picturing it the same way that you are, but it just seems like it would be a bit cluttered around the park. Unless you mean making the shopping center its own park, or recreation-like area.