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People who complain that the Seven Dwarves Mine Train was originally a longer attraction seem to forget that the animatronics were very low tech in that version. I found the Seven Dwarves Train to be the perfect ride length for a coaster. The ride starts off strong, has a great mid point in the mine with the amazing dwarf animatronics that leads to a hill with very good airtime, and ends with a nice closing scene at their cottage. It is one of Disney's best attractions.
I'll let Splash Mountain, Pirates of the Caribbean, Haunted Mansion, Big Thunder Mountain Railroad, American Adventure, Spaceship Earth, Kilimanjaro Safari, Tower of Terror and Great Movie Ride know that they've got competition from a two minute junior coaster.
The animatronics with the current layout were also intended to be low-tech until relatively late in the game by all accounts. There's no telling if they wouldn't have decided to upgrade the AA's if they had stuck with the original layout.
But yeah, the Mine Train's duration of, what, thirty seconds of actual coaster time is pretty dismal, acceptable only by kid-oriented starter coasters like Barnstormer, not the centerpiece of a hugely-touted expansion. You know what I think is an appropriate coaster length for a ride of this scale and importance? Big Thunder Mountain Railroad. But they don't build rides quite like that anymore...
I'm going to ask this for the third time (you have yet to respond to my other requests) - do you have a connection to the Walt Disney Company? Familial, occupational, etc.? Because that's the only way I can make any sense of your incessant non-posts which read like bullet points from a corporate Disney newsletter ("a" hill with "very good airtime?" Who talks like this) short of believing you actually have some sort of illness that compels you to randomly throw these deeply bizarre arguments into threads at random.