Haymarket2008
Well-Known Member
The permit that was posted ends in a year from now. So that would make it 2 years. Even worse.They didn't start demo until last september (that's a year).
The permit that was posted ends in a year from now. So that would make it 2 years. Even worse.They didn't start demo until last september (that's a year).
End of permit doesnt indicate ride openings.The permit that was posted ends in a year from now. So that would make it 2 years. Even worse.
Well, with Disney it's normally fairly close on their projects, however yes, it could well open early 2016 if they wanted.End of permit doesnt indicate ride openings.
Hollywood Studios really needs to cut down on wait times that are crazy long due to the minuscule amount of rides. I can see why they might want to speed up the construction on the third track.
.I think a great example of how Disney can manipulate the completion dates for their own benefit. Stretch out the project or get it done as fast as possible, they are in total control
I'm not sure the wait will actually go down much.That would be fantastic! Love the ride, hate the wait... Who am I kidding, I've never waited in that long line.
Forgive me if this has already been addressed, but how could the installation of ONE Toy Story Midway Mania track take almost 2 years to complete? Everything has already been designed. And the ride is pretty bare in terms of any show scenes or detail. It relies almost entirely on screens.
I'm not sure the wait will actually go down much.
Extra capacity doesn't always amount to lower waits. It simply means more people will be able to experience the ride per hour. With only 5 rides in the park currently operational (at least until TS Land opens) waits shouldn't change much, but even then, the focus will be on Toy Story, so we may have to wait until Star Wars before seeing the wait time drop to acceptable levels.
There have been pictures but as far as I know they are all speculative and not based on actual plans.I'm too lazy to go through all 113 past pages.....Does anyone have a blueprint of how the third track will be implemented? is it going to be attached to the existing track or be a separate track?
To me, if the 3rd track is separate, then they standby line would probably turn left of Mr Potato Head to ride while FP+ goes right like how the queue is already configured. If the 3rd track is to be attached to the existing one, then they'd need reconfigure the queue line to start from backstage since the loading dock for the existing TSMM is in the front of the building...if that makes any sense.... I'm so very confused
I'm too lazy to go through all 113 past pages.....Does anyone have a blueprint of how the third track will be implemented? is it going to be attached to the existing track or be a separate track?
To me, if the 3rd track is separate, then they standby line would probably turn left of Mr Potato Head to ride while FP+ goes right like how the queue is already configured. If the 3rd track is to be attached to the existing one, then they'd need reconfigure the queue line to start from backstage since the loading dock for the existing TSMM is in the front of the building...if that makes any sense.... I'm so very confused
I'm too lazy to go through all 113 past pages.....Does anyone have a blueprint of how the third track will be implemented? is it going to be attached to the existing track or be a separate track?
To me, if the 3rd track is separate, then they standby line would probably turn left of Mr Potato Head to ride while FP+ goes right like how the queue is already configured. If the 3rd track is to be attached to the existing one, then they'd need reconfigure the queue line to start from backstage since the loading dock for the existing TSMM is in the front of the building...if that makes any sense.... I'm so very confused
One track dedicated solely to standby while the other two are for fastpass isn't going to address the issue which was the constantly long standby waits and sell-out of FP+. It's still likely going to be a merge process where after a certain point there is only one line, however, with three tracks, FastPass can be cleared out quicker and more people from Standby can merge in at once.
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