Sorry it took a while on this. Honestly, this wound up being a little more difficult than I expected. If anyone has any thoughts on it, like portions I could trim or a story arc I could better focus on, let me know.
Aladdin’s Wondrous Journey
(Trackless dark ride)
Hop aboard a magic carpet and fly through the adventure of Aladdin and his magic lamp. Glide through the Cave of Wonders and witness the Genie’s magic, as his tricks help to show Aladdin and Princess Jasmine a whole new world.
The more that I thought about it, the more a trackless dark ride seems appealing for Aladdin. As I mentioned, though, this wound up being a little difficult to think out. I mentioned before about focusing on key moments or images and Aladdin has plenty of great sights. Hopefully my approach works. Anyway, the queue would be based around the streets of Agrabah, as you snake through the streets and alleyways. Periodically, you might even hear the calls of guards who are hunting down Aladdin. Eventually, you reach the loading area, with the ride vehicles being magic carpets. You hop aboard and move towards, eventually reaching the street vendor from the start of the original film. He tells you to look within and discover the "diamond in the rough", with a nearby sand dune morphs into the Cave of Wonders. It is into that impressive mouth that we enter the familiar tale.
Treasures surround us as we pass, with Abu tempted by the sights. Aladdin finds the lamp and rubs it, as the cave rumbles and threatens destruction. However, a bluish/purplish tunnel appears to swirl around us, as we find ourselves meeting the Genie. The room is a colorful space, as "Friend Like Me" plays and our vehicles moves around to join in the fun. Plenty of goofy antics and silly sights are on display, until our carpets head towards a cavern exit. We find ourselves back in Agrabah, as the carpets take parade formation as "Prince Ali" plays. Plenty of familiar characters can be seen here, with Aladdin trying to impress Jasmine and Jafar looking on with suspicion. The mood softens, however, as the carpets turn into screen areas, giving a simulator-like feel of flying high into the sky. They turn from there and pass Aladdin and Jasmine, singing "A Whole New World". Moving away, it appears as if we descend, though there is danger around. The palace halls have a sinister color, as we hear Jafar rant about his power and see Iago harassing the Sultan. It's there that we turn into a wide room, our carpets dashing back and forth as Aladdin battles Jafar in snake form. A turn into another hallway as a screen at the other end, as Jafar transforms into a genie...and then promptly is captured in a lamp, the look of the palace walls changing around us.
With that, we turn back into the streets as Aladdin and Princess Jasmine sit on their own magic carpet, together at last. Genie surprises us with one last appearance (perhaps making a theme park reference, like saying he'll see us at the gift shop or that he's heading off to It's a Small World) as we head towards the unloading area.