News 'Beyond Big Thunder Mountain' Blue Sky concept revealed for Magic Kingdom

UNCgolf

Well-Known Member
Nah. The ride is too intimate and serene to be a D ticket without drastically changing the concept. The issue with the ride is there's not enough of it.

The ride is like removing half the animals from Maharajah Jungle Trek or Gorilla Falls - they'd still be nice animal enclosures remaining to experience but would feel subpar.

It's about the overall length more than anything else. I don't think Disney has ever built a C ticket ride that was longer than 5 minutes.
 

UNCgolf

Well-Known Member
But that’s what the setting feels like it demands. RJ is D- or E-level sets with nothing in them. Toad was a bunch of painted flats, but it felt more complete because things happened and the aesthetic was consistent and C-level. RJ isn’t a C, it’s an unfinished chunk of an E.

Things do happen, though, at least to an extent. It's not just static everywhere; NRJ may have the best use of screens/projections of any Disney ride. It's one of the many things about the ride's design I wish they'd learn from and use elsewhere.

To be fair, I also don't think a ride has to have specific action or any kind of narrative to work. If I feel immersed/transported to another place, then the ride has nailed maybe the most important aspect of a themed attraction (which is also why heavily screen based rides don't usually work well for me, especially for repeat rides, because I never really feel transported without inhabiting a physical space). A D or E ticket may need more than that, but I don't think a C does. I think the ride would potentially be diminished if they'd attempted to force some action into it because it would fundamentally alter the experience.

I'm not arguing it's a perfect attraction; it certainly isn't that. And of course all of this is subjective. But I'd rather ride it than probably all of the Ds they've built in the past couple of decades, and even some of the Es.
 
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UNCgolf

Well-Known Member
Well, that all depends on what one considers a "C-ticket" or whatnot. But I don't think it's really true. Three Cabelleros is about 7 minutes for example. Littler Mermaid is about 6:30.

I don't think there was ever any intention for Little Mermaid to be a C ticket. They spent over $100 million on it.

Three Caballeros might count (I'd personally consider it a C for sure) but I have no idea what they considered those World Showcase attractions (most of which were never built).
 

SplashJacket

Well-Known Member
But that’s what the setting feels like it demands. RJ is D- or E-level sets with nothing in them. Toad was a bunch of painted flats, but it felt more complete because things happened and the aesthetic was consistent and C-level. RJ isn’t a C, it’s an unfinished chunk of an E.
I agree with this. I like the ride, but I think that’s the issue so many people have with it. What’s there is absolutely fantastic, but there’s just not enough of it. It’s an E-ticket concept squished into a C-ticket.

What’s there is too good to just be a C-ticket. It’s a C-ticket because it fails to provide a complete experience, not because its quality is lacking.

My main frustration is it wouldn’t have taken much more to get an incredible D or modest E. A relatively modest increase in budget could’ve gotten it a higher capacity and a complete experience that would’ve alleviated pressure off FoP.

NRJ should really be a walkthrough. Why commit to a boat ride if you’re only gonna go 75%.
 

Fox&Hound

Well-Known Member
People love simpler B / C / D tickets when they already *exist* at the parks, but for some reason people get angry when Disney builds them
I think the problem is they build them in isolation (Moana) so people expect them to be huge e-ticket experiences. Open one in addition to Rise and MF for example and people would be happy.
Yes they did that with TSL but the alien ride is poorly done. Who thought a stationary crane was the way to go? Why not have it move and then one of the cars lights up and announces “I have been chosen! Farewell my friends. I go on to a better place.” That would add some charm…
 

Touchdown

Well-Known Member
We'll criticize Curse of the Werewolf at EU for the exact same thing.

You can win. Making rides that last more then a minute is a start.
Those Mack spinner launched coasters are a blast, don’t knock it. I know it won’t be as forceful but Time Traveler at SDC is amazing, I welcome being able to ride more of that type of coaster.
 

DisneyDean97

Well-Known Member
they built a very nice junior coaster in HK to go along with FEA and people on here were ragging on it because its so well themed but so short lol. you cant win
lol true, I think that's because the concept art looked similar to Seven Dwarfs Mine Train, and people assumed it was going to be its equivalent. Its basically their park's Barnstormer coaster, just really really well themed.
 

Bocabear

Well-Known Member
they built a very nice junior coaster in HK to go along with FEA and people on here were ragging on it because its so well themed but so short lol. you cant win
You certainly can... make a ride longer than 90 seconds... Any coaster is going to have huge long lines... Nothing is more frustrating than waiting an hour plus for a ride that is literally under a minute long... This is not an advanced concept to understand...
 

Tha Realest

Well-Known Member
It’s scenes. Disney can’t or won’t create scenes anymore, the kind that defined not only Es like HM or WoM but also smaller scale dark rides. River Journey is disappointing because it lacks scenes - it’s like looking at a stage with no performance. At least Frozen sort of tries to create scenes in the newly created first show room before devolving into Disney’s copyrighted “elaborate figures gesture at you in empty room” - the same thing that afflicts RJ’s Shaman.
How much do you think this phenomenon stems from the original / second generation Imagineers having been steeped in other disciplines like animation layout and story development vs more modern Imagineers (who, nothing against them, but don’t necessarily come up from that sort of background).
 

BrianLo

Well-Known Member
We'll criticize Curse of the Werewolf at EU for the exact same thing.

You can win. Making rides that last more then a minute is a start.

Mary poppins is being put on a pedestal as well, but would have been pilloried. Though the facade concept looked nice.

The concept there also needed to be a fantasyland busbar C ticket, not a carousel. It’s not hard for them to set an expectation of ‘this ride is like Snow White or Peter Pan’ from the get go.
 

Dcgc28

Member
You certainly can... make a ride longer than 90 seconds... Any coaster is going to have huge long lines... Nothing is more frustrating than waiting an hour plus for a ride that is literally under a minute long... This is not an advanced concept to understand...
On average roller coaster are only 2 minutes long. This is not an exclusive to Disney problem, it’s most roller coasters ever built. How long should it be? 90 seconds isn’t egregiously short by that metric.
 

MagicHappens1971

Well-Known Member
On average roller coaster are only 2 minutes long. This is not an exclusive to Disney problem, it’s most roller coasters ever built. How long should it be? 90 seconds isn’t egregiously short by that metric.
Tron is egregiously short. SDMT is egregiously short. In my opinion, Barnstormer is not *egregiously* short because it is not sold as an "E-ticket". Story coasters like Hagrid's (in my opinion) should be the blueprint for all "story" coasters going forward. If Disney (or any other theme park) is pouring 100s of millions of dollars into a headliner it should be no shorter than 2-3 minutes (especially for a coaster).
 
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PREMiERdrum

Well-Known Member
Tron is egregiously short. SDMT is egregiously short. In my opinion, Barnstormer is not *egregiously* short because it is not sold as an "E-ticket". Story coasters like Hagrid's (in my opinion) should be the blueprint for all "story" coasters going forward. If Disney (or any other theme park) is pouring 100 of millions of dollars into a headliner it should be no shorter than 2-3 minutes (especially for a coaster).
Guardians is a well-paced experience. Hagrid's is good, and Velocicoaster is my current #1. SDMT is iffy and Tron is offensively short. The gravity building has plenty of room for a longer layout. With the financial outlay of that project, the ride experience itself is a miss.
 

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