It’s been mentioned that it’s definitely happening by insiders. With the 17 billion budget thing announced (we all know it won’t be that much in the end but it’s still a substantial amount) it’s certainly possible!ok, ummmm Yeah, so we are not getting Mario. So do we think the expansion beyond Big Thunder would actually happen or was this just filler for D23?
I wouldn’t refer to that number as a budgetIt’s been mentioned that it’s definitely happening by insiders. With the 17 billion budget thing announced (we all know it won’t be that much in the end but it’s still a substantial amount) it’s certainly possible!
You’re right, it’s an investment.I wouldn’t refer to that number as a budget
Posting this in the appropritate thread:View attachment 710330
According to this rumor, New Orleans would take over the western side of Frontierland, and Liberty Square would manifest its destiny westward. Big Thunder Mountian would be absorbed into a new joint land with Coco, which would transition to a more forested Encanto area before entering a villain's land that would terminate at Haunted Mansion.
Perfectly, this sounds like a perfect plan to me and the perfect execution of the overarching idea.
Very excited now, especially since this seems to be far less blue sky than previously suggested.
Additional useful post to help visualize the space, especially with how big it is:
Encanto/Coco are still pretty far away from the main fireworks launch area. Villians land would be right against it, so it might become like a Toontown-closure situation in DL.Wasn't there something about the proximity of these lands to the firework launch zones? Like the placement of Encantoland for example.
Gotcha, I had made this more spread out + ambitious layout for the lands so that may have been why I got that response. Closing Villains Land at night would definitelyEncanto/Coco are still pretty far away from the main fireworks launch area. Villians land would be right against it, so it might become like a Toontown-closure situation in DL.
It is in the way of one of the perimeters (#4), so they may have to move that one further back, probably along the outer service road. But they also just refurbished this one, which doesn't make much sense to just move it when they had the opportunity to do so.
View attachment 710353
Why would Coco and Encanto each need this much space? They're each one ride max, not independent lands.Gotcha, I had made this more spread out + ambitious layout for the lands so that may have been why I got that response. Closing Villains Land at night would definitelyView attachment 710354 not be ideal.
I tend to imagine them like Cars Lands. Both properties could offer a variety of things beyond a single attraction. Food, merch, etcWhy would Coco and Encanto each need this much space? They're each one ride max, not independent lands.
Gotcha, I had made this more spread out + ambitious layout for the lands so that may have been why I got that response. Closing Villains Land at night would definitelyView attachment 710354 not be ideal.
As I mentioned it was a more ambitious idea, but I think it was assumed that there would be at least 1 dining location (either TSR or QSR). M&G's, Merch Locations, as well as either a TSR or QSR, and a well-done attraction(s) could take up a solid amount of space, maybe not this much, but, I digress.Why would Coco and Encanto each need this much space? They're each one ride max, not independent lands.
But that's not really what the artwork suggests. We can see their idea for the area centers on a single, unified plaza surrounded by Casita, Pantéon Santa Cecilia, a path to the villain area, and probably some shops/dining, but Encanto and Coco don't each get their own isolated areas.I tend to imagine them like Cars Lands. Both properties could offer a variety of things beyond a single attraction. Food, merch, etc
The artwork released at D23 was extremely vague and honestly nonsensical, while I don't disagree that it's a possibility that the Coco/Encanto area will be small, I don't think the artwork is a fair thing to base anything off of.But that's not really what the artwork suggests. We can see their idea for the area centers on a single, unified plaza surrounded by Casita, Pantéon Santa Cecilia, a path to the villain area, and probably some shops/dining, but Encanto and Coco don't each get their own isolated areas.
I think the bulk of this expansion would be pretty harmless to day-to-day park operations, probably up until they need to build connections to the existing park. Although I don't think this will shut down any attractions. Maybe the WDWRR again...I am excited for pretty much anything new as long it is doesn't shut down more rides while construction is going on
Very far down on the list of things that'll never happen but should: passholder exclusive parking garage behind MK with separate entranceOne issue with adding what would end up being more capacity to MK (with a new blue sky land) that must be considered is this:
How do you move these crowds at the end of a day back out of the park. This “blue sky land” probably can’t happen unless you add a back entrance to MK- and that would probably mean parking issues/solutions. If it is an easier option for me to get into MK, then me and 10k of my closest friend will want to enter and exit from the new entrance, instead of taking the ferry. and that will pose some hurdles on crowd control for WDI to consider. Just some food for thought…
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