Avengers Campus - Reactions / Reviews

MisterPenguin

President of Animal Kingdom
Premium Member
Disney can, and has, done more than give us screens. I expect more than something I can watch on my 4k television. And we know it's achievable with little space, like the mirror room and hallway in ToT. People like to make excuses for this stuff which is why Disney keeps going the cheap route.

Disney can and has given us awful AAs and practical effects. Disney can and has given us wonderful screen effects. My opinion differs from your opinion.
 

Disney Irish

Premium Member
What you're trying to convey should be limited by what the medium offers. Having an scene play out on a screen on a dark ride is the equivalent of reading the description of an entire scene in a movie.

Except this isn't 1955, the medium and technology it uses has changed. As such the attractions change along with the medium and the technology being used.
 

Disney Irish

Premium Member
It's all in the design. If they want to create a scene full of story elements impossible to do with physical sets and figures, then screens are the only way to go. Or they can choose another approach and design the ride in another direction. One of the most popular rides in DLR history, RSR, is an action-packed adventure that's nearly entirely AA's and sets. (Of course, it's also one of the most expensive rides in human history...)

RSR is a car race attraction with actual cars as the ride vehicle. So the content, the world of "Cars", lend its self to a setup of the race with AA's and sets.
 

Disney Irish

Premium Member
I'm not sure what the newer generations prefer, but Disney is certainly capable of giving us masterpiece attractions without the need to dumb it down with screens and live-action on said screens, right?

Again I think it all comes down to content. If you have an attraction telling the story of a super hero battle in outer space, that is much harder to do via physical sets and AAs. Whereas it has much more impact using a screen to give the battles with explosions.
 

MisterPenguin

President of Animal Kingdom
Premium Member
What are some?

From WDW perspective:
  • the animated faces of Buzz, FEA, Haunted Mansion GGG busts
  • the first Soarin
  • TMM
  • most 3D movies (Get a Horse is spectacular), many integrated with AAs (MV3D, ITtbAB) [of course, when the projector is failing, they can look awful]
  • Star Tours
  • Flight of Passage
  • The projections in Navi River Journey
  • HEA
  • live interactive animated shows: Monster Laugh Factory, Turtle Talk

Horribly done:
  • Nemo ride
  • SFX in Mermaid ride queue and the cheap as all get out 'projections' in the ride itself.
  • The female faces in Haunted Mansion
  • new Soarin'
  • all the old castle projections

I think people keep thinking that what Universal does with SCREENZ is also's Disney's deficit and problem.
 
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TROR

Well-Known Member
From WDW perspective:
  • the animated faces of Buzz, FEA, Haunted Mansion GGG busts
  • the first Soarin
  • TMM
  • most 3D movies (Get a Horse is spectacular), many integrated with AAs (MV3D, ITtbAB) [of course, when the projector is failing, they can look awful]
  • Star Tours
  • Flight of Passage
  • The projections in Navi River Journey
  • HEA
  • live interactive animated shows: Monster Laugh Factory, Turtle Talk
I think of these as more movies than rides. With Star Tours I'll only agree if you mean the original and that only works because it's all practical models and effects. The current iteration is awful. It's a good thing you said WDW perspective because the singing busts in Disneyland are awful. I'm surprised you didn't mention Madame Leota as that's the best version of that technology to ever exist. It's the only instance where I think it was better to use a projection than an audio animatronic for a character. With SDMT, Buzz, or Frozen I see no reason they couldn't have actual faces. TSMM is ok. It's just a video game. I can't speak for Flight of Passage since I've never been on it and there are no good videos online but I'll agree with aspects of Navi River Journey such as the silhouettes of animals on the leaves above the boats but I'll disagree with the screens showing the animals outright. That attraction really needs some animatronic animals.

Horribly done:
  • Nemo ride
  • SFX in Mermaid ride
  • The female faces in Haunted Mansion
  • new Soarin'
  • all the old castle projections

I think people keep thinking that what Universal does with SCREENZ is also's Disney's deficit and problem.
I'd throw in Mission Breakout to the list. Not sure what you're referring to with female faces in Haunted Mansion unless you just mean Constance because, like I said, I think Madame Leota is the best instance of a face projection ever on any dark ride.
 

MisterPenguin

President of Animal Kingdom
Premium Member
I'm surprised you didn't mention Madame Leota as that's the best version of that technology to ever exist.

That's my bad. Madame Leota in the floating crystal ball is outstanding. But at the end of the ride (is that her saying 'hurry back'?) her face is so clearly, "Oh look, someone is pointing a projector on that doll!" and is awful. Also, the current iteration of Attic Constance has the same problem.

But, HM is not only a good case study for good and bad 'screens', it's also one for animatronics. Where you have the excellent dancing ghosts and the full articulated ghosts, but also horrible pop-up ghosts on a piston in the graveyard scene. Oh, look, a doll head on a stick.

Which reminds me of another poor use of screens: The hitchhiking ghosts. The old FX with the Pepper's-ghost ghosts riding with you was excellent. The new computer animated ones are so difficult to see and haven't synced up with the Doom Buggies for years.
 

mickEblu

Well-Known Member
Use of screens being equivalent to 'dumbing down' is just your opinion. When done right, you can have excellent rides and attractions that use some form of screens. Just like when done poorly, an attraction with AAs can be a horrible experience.

I think when they re used for backgrounds is when they work best Ala Shanghai Pirates and the Pandora boat ride. Or even for smaller added effect like the Alice upgrades. Seeing Johnny depp dueling Davy Jones or the guardians on screen is cheesy and unconvincing IMO.

Basically I’m never a fan of seeing a humanoid on screen or screens being the primary story telling device with exceptions being Soarin and Star Tours 1.0
 
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Rich T

Well-Known Member
RSR is a car race attraction with actual cars as the ride vehicle. So the content, the world of "Cars", lend its self to a setup of the race with AA's and sets.
Agreed. But it's also based on a Pixar film and could easily have been done as a much less expensive CGI animation screen-based attraction (the Ramone scene over and over again). But instead of going the easy route and simply animating the cars, they went the much more difficult route of creating several physical, life-size cars with flexing bumper mouths and amazingly lifelike motion. One of the reasons people love RSR so much is because it presents them with a type of encounter they've never experienced before: Life-size cars that look as if they're living beings. It even presents fans of the movies with something new, since the movies have no real sense of scale without the presence of humans or normal animals-- The movies sometimes feel very toy-like. Seeing the characters life-size creates an impact no screen image could. The Sheriff animatronic amazes me every time I see it in person; it's one of my very favorite things at DLR. As a screen character, the moment would just be another movie image.

Again, no slam against screens as a medium. Soarin's one of my favorite rides ever. But life-size sets and AAs have a unique, lasting, plan-your-vacation-around impact that Disney increasingly doesn't want to fund.
 

Model3 McQueen

Well-Known Member
In the Parks
No
Again I think it all comes down to content. If you have an attraction telling the story of a super hero battle in outer space, that is much harder to do via physical sets and AAs. Whereas it has much more impact using a screen to give the battles with explosions.

It is easier, possible, and cheaper to put a projector inside a dark dome (See HSM), but they could spend more time and money on installing effects along the tracks with the right amount of lighting / forced perspective to really wow the guest.

I know you like M:B but in cases like that I might us well go home and watch GotG in high def and jump up and down and pretend i'm on the ride. I'm being dramatic but you get my point :)

From WDW perspective:
  • the animated faces of Buzz, FEA, Haunted Mansion GGG busts
  • the first Soarin
  • TMM
  • most 3D movies (Get a Horse is spectacular), many integrated with AAs (MV3D, ITtbAB) [of course, when the projector is failing, they can look awful]
  • Star Tours
  • Flight of Passage
  • The projections in Navi River Journey
  • HEA
  • live interactive animated shows: Monster Laugh Factory, Turtle Talk

Horribly done:
  • Nemo ride
  • SFX in Mermaid ride queue and the cheap as all get out 'projections' in the ride itself.
  • The female faces in Haunted Mansion
  • new Soarin'
  • all the old castle projections

I think people keep thinking that what Universal does with SCREENZ is also's Disney's deficit and problem.

I think we're on two separate pages here (and I haven't done half of the attractions you listed above so I can only speak on Disneyland). M:B is 4k tvs, HSM is projectors. They are awful and cheapen the experience to me. Other rides that tend to lean more towards screens for story telling, just don't match the quality of rides with AA or special effects.

Yeah we can argue about certain screens looking good vs bad, certain AA looking good vs bad, but that's like comparing an EA game to one from Rockstar, or a 4 door Honda to a 4 door Porsche. I personally expect better from Disney.
 
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Ismael Flores

Well-Known Member
Well, there we have it. Still not too much information to go off of, but it's interesting to get a notion of what the Spiderman ride will be like. I certainly hope it has enough distinction from the parks other 3D shooter ride because, frankly, they need a strong debut since the land's signature attraction is years out. I also imagine that Guardians will get a new scene, or something, when the land opens to make it feel like there is more to it. I'm a little surprised that the brewery is themed to Ant-Man, I don't understand the connection.

i agree the Guardians should get some work done. First thing should be to enclose the outside garden queue and extend the collection with more props that move.
aome oracticle effects to go with the acreens would also help
 

nevol

Well-Known Member
If the spiderman ride system is suspended/pendulum, and just happens to also be a shooter, then fine. Hopeful sonce nobody has been able to actually identify the ride system yet. But not hopeful because while wdi peeps told me last year that the plans for marvel were impressive and very organic, I dont have any confidence that these are the same plans. How on earth ddi we go from wdi’s best concepts and a galaxy’s edge deterrent to more pixar pier? Until the avengers ride opens im confident that this will actually be a lateral move from A BUGS LAND.
 

mickEblu

Well-Known Member
If the spiderman ride system is suspended/pendulum, and just happens to also be a shooter, then fine. Hopeful sonce nobody has been able to actually identify the ride system yet. But not hopeful because while wdi peeps told me last year that the plans for marvel were impressive and very organic, I dont have any confidence that these are the same plans. How on earth ddi we go from wdi’s best concepts and a galaxy’s edge deterrent to more pixar pier? Until the avengers ride opens im confident that this will actually be a lateral move from A BUGS LAND.

I agree. Lateral move when looked at a as a whole. It’ll be uglier then Bugs Land and more Pixar pier esque In design. The rides will be the only thing that make this a lateral move. Otherwise I see an aesthetic/ thematic downgrade.
 
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Disney Irish

Premium Member
It is easier, possible, and cheaper to put a projector inside a dark dome (See HSM), but they could spend more time and money on installing effects along the tracks with the right amount of lighting / forced perspective to really wow the guest.
I'm going to say it again, it all comes down to the content. Some content lends it self better to screens vs practical sets and AAs. I gave one example of content that would be very difficult to be done via practical sets and AAs. Some amazing things can be done with practical sets and AAs, but they can't be used for every single attraction. Just like screens can't be used for every single attraction either.

I know you like M:B but in cases like that I might us well go home and watch GotG in high def and jump up and down and pretend i'm on the ride. I'm being dramatic but you get my point :)
I think you forget that GotG does have an AA, a pretty impressive one in fact. :p

Forget for a second your disdain for GotG. You can't tell the same story using practical sets and AAs with that ride systems. The screens make it possible to use that content with that ride system and tell an interesting story.

Many factors including content, ride system, budget and time will determine the type of technology used for any particular attraction.

WDIs set of tools in their toolbox should not be limited just because some fans dislike screens. The use of screens allows them to tell more and more complex stories within an attraction far more so than any practical set and AAs could ever do. Both practical sets/AAs and screens have their place in attractions, and fans should not be upset or disappointed when one is chosen over the other.
 

TROR

Well-Known Member
I'm going to say it again, it all comes down to the content. Some content lends it self better to screens vs practical sets and AAs. I gave one example of content that would be very difficult to be done via practical sets and AAs. Some amazing things can be done with practical sets and AAs, but they can't be used for every single attraction. Just like screens can't be used for every single attraction either.


I think you forget that GotG does have an AA, a pretty impressive one in fact. :p

Forget for a second your disdain for GotG. You can't tell the same story using practical sets and AAs with that ride systems. The screens make it possible to use that content with that ride system and tell an interesting story.

Many factors including content, ride system, budget and time will determine the type of technology used for any particular attraction.

WDIs set of tools in their toolbox should not be limited just because some fans dislike screens. The use of screens allows them to tell more and more complex stories within an attraction far more so than any practical set and AAs could ever do. Both practical sets/AAs and screens have their place in attractions, and fans should not be upset or disappointed when one is chosen over the other.
1. Yes you can
2. If you can't do it, change the story so it can fit in the medium you're telling it in
 

Disney Irish

Premium Member
1. Yes you can
2. If you can't do it, change the story so it can fit in the medium you're telling it in

Ok, tell me how you can do it. And no you can't say tear it down and build something else.

How can you show the exact same story using practical sets, AAs, the multiple profiles, etc. and still use the same ride system?
 

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